I'd honestly be surprised if Twilight or Samba's worked. If Twilight procs, check what effect its from.
I'd honestly be surprised if Twilight or Samba's worked. If Twilight procs, check what effect its from.
soloed like 5 mandies on nin, sj locked, using Ban main hand only, took about 10 min, no proc, was also getting 38~ dmg on enfire
Try doing the reverse?
rdm/xxx, claim a bunch of mobs, phalanx pro5 full pdt, hope shit procs? or ochain pld, whatever....
I did Ochain PLD, w/ Joyeuse, Enfire, and Blazespikes, pulled all the mobs during magic proc and just melee'd one down while the others beat on me and proc'd themselves.
i wonder if SE pro-actively nerfed this along with the aoe proc nerf? seems like (from what i'm reading anyway) that the proc rate is there its just abysmally low, similar to aoe JAs/WSs.
@shenrien: did any of the en-spell effects proc or was it all spikes dmg procs? anyone gotten a proc from an en-spell? several have gotten addition effect: dmg/drain procs that i see here, but not en-spell.
Oh well, something like this could have helped the congestion hehe.
I've full time drain samba before and it's never proc'd.
One thing though, longer recast ja seem to proc more, or maybe I'm just wanting to see that.
would be incredibly broken if en spells could proc, even at 5% rate hehe.
Has it even been confirmed that Enspells work? The way it seems is that it is just spikes. Tried Plasma Charge on Blu last night, but didnt know it only lasted like 30sec so didnt bother. Oh well back to spamming headbutt/Lunge and fighting 10k bst for JA mobs.
Very lowlike I said, I go in with.. 2 others, and all of us as /dnc walk out with 350 - 450 a night depending on competition, so this just isn't a viable option, truth be told I went through all mandies and didn't get a single proc, then went over to scorps and got a good number of them, crawlers were also a bit stingy with procs. pissed to walk out with no Obronze.
yeah, i figured that en-spell procs were a little too good to be true, but i'm known for being wrong when i make these apparently obvious assumptions. still, it seems odd that mandies > no spikes proc (and they hit twice each attack round, so you'd think 2x the procs), scorps > a good number of procs (higher delay between attacks i believe? or am i pulling that from my nether region?), and crawlers were a bit stingy (avg delay i believe). probably luck/coincidence, but you have to wonder.... you can't argue mob weakness, as all 3 have pretty much the same elemental weaknesses, with mandies being weak to everything but water/earth. assuming there is some secret here (which i honestly doubt), you'd still do better fighting the bsts for ja mobs i'm thinking. i really wanted a good shortcut to finish gungnir too lol
Has anyone even bothered with the Arch bosses in dreamlands zones? We've tried 2 of them now and wiped to both, pretty much impossible without Perfect Defence and multiple CS stun. Just wondering why they made these ridiculously hard mobs and then put, for the most part, shitty drops on them.
I've killed them all. When you say we, how many are in that we? Didnt seem that hard when we killed them anyhow.
http://liroi.cocolog-nifty.com/blog/...Jormungand.jpg
not that its difficult now...but I mean when it first came out
Usually had 9 or 10 people. Didn't have PD for either and in hindsight it's pretty essential and we definitely needed more people. Did Arch AB last night and as soon as CS stun wore it one-shotted everyone with Body Slam.
Well, all but one taru BLM. Then it used chainspell and casted nothing but silencega and dispelga on him for nearly the full duration of it.
Tbh we did the zone more for the other drops anyway. The BST axe for example we just sold one for 6 mil.
Far as I can tell based on BGWiki, new info to contribute. Killed Diablos Somnus and Diablos Umbra tonight. Somnus was the same as before and made a post while back describing the fight. Highlights are Ruinious Omen at 50% and Nether Tempest hurts, otherwise fairly manageable. What wasn't known or confirmed before is he also drops Portus Ring.
http://www.gwcdn.com/albums/images/4...7f5e004212.jpg
Diabolos Umbra was a quite different fight than Somnus. Have fought him once before and wiped, but based on those, things I recall/noted:
- Upon spawning he opens with an Aoe Curse TP move, forget the name
- Never used curse move again during the fight
- Ruinous Omen happened at 80% on both fights, never used again
- Used the following TP Moves:
Ultimate Terror - 2-4 Stats Down (STR/DEX/VIT,etc..) and steals one buff from targets in range (AoE), Finales to Dispel obviously
Somnolence - Low to Moderate Damage and Gravity (both fights with Ochain PLD)
Camisado - Low to Moderate Damage and Knockback (AoE)
Nether Blast - High Damage (upwards of 1,300), used predominantly under 50%
Nighmare - Only did Nightmare once and was when a mage had pulled hate and was going after them
- Casted Kaustra, never hit for more than 600 damage, typically much less w/ buffs on though
- Casted various dark-based debuffs Blindga, Dispelga, etc..
- Under 80% he starts to get helpers (Diabolo's Vestige) when using TP moves, that will come out and do a single TP move then disappear
- The Vestige mobs can not be targeted
- From 80% to 50% only one Vestige would appear, but under 50% would be two of them
- Damage from Vestige mobs tended to be Low to Moderate but 2 of them doing a move concurrently is deadly
- Biggest concern at lower hp is the Nether Blast TP move was almost always a death sentence
- Umbra would do upwards of 1300 damage, Cure would land but then Vestige's Nether Blast would hit for roughly the same combined and then Umbra would follow up with another TP move
- Pretty much zombied the last 20% of the mob and got these:
http://www.gwcdn.com/albums/images/4...7f5e004211.jpg
Based on this, it stands to reason that the 4 Diabolos mobs share a common loot pool rather than each having one a unique drop.
Thanks! Phaffi also PMed me last night with fight details for Letum, so we have a lot more information on those pages today than we did yesterday.