Double post.
From my own experience, their theory appears to be true. We have not managed to trigger weakness on any mage mobs with anything besides magic. Now, unlike them, we did not deliberately try to trigger with other things, but every time there was a successful triggering, it was due to what they've mentioned (e.g., magic on a mage).
On Black Mages, Red Mages, White Mages, and Summoners, we have triggered with Slow II, Silence, Blizzard IV, and Frost. I'll post some screenshots in a minute.
EDIT: Here's the screens I did grab and could easily find again. I (Yakawa) was BLM, and Natalya is a RDM.
Spoiler: show
Someone may have already ruled this out, but could it be job specific (e.g., RDMs trigger enemy weaknesses with enfeebles)? Though I've triggered with both enfeebles and nukes on BLM, so I suppose it's improbable.
Come on get involved, till the mystery is solved!....
Blue "!!" on a Kindred Dark Knight during Iceday, using Shark Bite.
Spoiler: show
We didn't find any "normal lvl Fomors". All of the hydra in Glacier seem to be VT-IT to lvl 90 now. It also makes getting up to the top eye TE a bit annoying (just wasting time if you don't wanna kill all of the hydra in the way or have someone train/die).
The drop rate on the attestation pop items is pretty crappy as well, 10% or less. A bit frustrating that you have to reget the TE KIs every time you enter, spending 30 min to get all the TEs for an extra 60 min of farming is just annoying.
The AF drop rate seemed to be about 20% for normal mobs though.
As for added data:
H-8, in the NW corner, is the ??? asking for the Odious Root pop item.
Found no other ???s, as we were focusing on other things.
its fine dude, tbh i only noticed myself during 3rd trigger and was like wtf? lol
so current list as ive seen it on this thread / other places are (and feel free to correct if wrong)
current thoery floating around is triggers are dependent on the monsters job.
JA: RNG THF MNK BST NIN
WS: PLD WAR SAM DRG DRK
Magic: WHM BLM SMN BRD RDM
MAGIC
Stun - Yellow
Flash - Yellow
Holy - Red
Banish II - Red
Blind II - Red
Dispel - Red
Stoneja - Red
Silence - Red
Paralyze II - Red
Blizzard IV - Red
Fire IV - Yellow
Frost - Red
Slow II - Red
Slow - Red
JOB ABILITIES
Provoke - Yellow and Red
Earth Shot - Red
Light Shot - Red
Blade Bash - Yellow
Ice Shot - Red
Box Step - Red
Predator Claws - Red
Chi Blast - Red
Hamanoha - Red
Weapon Bash - Red
WEAPON SKILLS
Shadow of Death - Yellow
Red Lotus Blade - Red
Sanguine Blade - Red
Ground Strike - Red
Drakesbane - Blue
Tachi Fudo - Red
Dancing Edge - Red
Victory Smite - Red
Blade Jin - Red
Evisceration - Blue
Aeolian Edge - Red
Mandalic Stab - Red
Shark Bite - Blue
Here's a picture showing where the TEs are, there the Odious pops are, what Goads are at what Tower, and where the job NMs are located.
http://i157.photobucket.com/albums/t...aXarcNew-1.jpg
With regards to the NMs, there are Kindred [job] that is the PH for that NM. I know someone said it's a timed spawn, but in my own experience (and watching the JPs whilst I was making this map) kinda disprove that. All repops are 5m. Mobs wander around so this roughly their home area (like THF wanders further west, MNK wanders further South) Only job I could not find was the SAM PH. But lolSAM. Probably missed a few Goads pops too :/
Anything outside of where the PH NMs are is VT mobs. Any mobs inside the perimeter of the PH NMs are EP. Vanguard Dragons on the way up to DYnamis Lord pop.
Haven't been keeping up with the thread on page 6, could whatever system they have for WoE been implemented into Dynamis?
I don't know what's known for WoE and I personally haven't done any of it so I was just curious.
Mob: Kindred Samurai
Type of proc: Yellow (and terror'd?)
Weaponskill Used: Aeolian Edge
Day of the Week: Windsday
Hope this helps
Hopefully someone is working on editing a new Dynamis Map for Mappy/ApRadar. Aemora's for Xarcabard looks awesome, sans the in-game UI.
Couldn't find a clean map so I had to Screenshot one from in-game :/ As I said, missing a few things here or there, but thanks ^.^
Adding some minor details. The first and only blue stagger on a mob was from mandalic stab. We proceeded to do our 40+ other procs without seeing anything other than red.
I was actually going to gather up all the information I can and map them out on graphics. I just didn't know if they'd be used or if someone else has already started it.
Aemora: Your map actually scared the crap out of me because I had it in Photoshop and noticed there's a couple of semi-transparent characters in the background of the map. I sent you a message also, I was curious if I could post your Xarc image on my Dyn shell's website.
wondering if it's possible that doing a run with a certain type of proc in mind (red,blue,yellow) could affect drops to a certain extent, yellow for currency, red for AF, blue for pop items etc. once more info comes out about procing properly this could allow us to tailor our runs, sort of like the 4 man seal farming setup (whm,blm/brd,blu,thf)...
somehow theory seem right O_O
5 blue procs on SAM and DRG yagudo with jishnu radiance
I managed to do a few more procs before I got kicked out. Evisceration on a NIN and SAM mob, and Aeolian Edge on a PLD. All procs were Yellow !! and only got coins from them.
Ironically they were all 1 Byne Bills, though I think that part is pure coincidence.
From my Sandy run last night the proposed procs matched up, minus ws's on Steelshank Kratzvatz. However since he is a BST and a PLD it still fits.