Why does it matter if a TP move has a variable charge time? So sometimes it takes 5 seconds and sometimes 7, as long as you can stun the 5-second version, you're golden. If the minimum charge time is too short, then it's one of those effectively instant TP moves, and we're excluding those, right?
Yeah, I don't really see why this conversation started. The moves charge up clearly has enough time to be stunned regularly, so why are we discussing this?
Don't pick on Mafai's English; he's from Chile.
Not true for some, like Meltdown.
Headbutt can wear off before meltdown goes off and it will still stun. 100% positive on this from farming loldespot. I know what byrth is saying though. It's possible to stun him as he's jumping into the air, and this will not prevent meltdown. I don't think it necessarily debunks the normal mechanics of stun though, it's just animation lag (he jumps into the air before readying the tp move).
Ok picked up a bit of extra info tonight.
The clones only TP together upon immediately (re)spawning. After that they TP seperate to each other (unless they split again). I know that this has been said before but I also know the opposite has been said too. They definitely have seperate TP and WS individually post split though as we had a clone Implosion completely indepedent to the ADL that everyone was on tonight (1 person mistargeted)
Dynamic Implosion is not 25% and under only. Or if it is, it is based on the real ADL's HP not the clones. Tonight we had real ADL at 1%, clone at 29%. The clone used Implosion.
Final thing. The HP that they respawn at is based on the HP that the real ADL has, not the clones. Same pop as above, we had real ADL at 1%, clone at 29%. It then split (as we were all terrored from Implosion). The result of the split was 4 clones at 1%
(EDIT: I assume all 4 were 1%, they just killed the first one they targetted which was at 1% and it was right. I was dead so just going off what I was told)
If we can confirm one way or the other if implosion/split is only possible on a real adl or just implosion is unlocked sub 25% on real adl then perhaps some method of choosing the right one could be gotten to. I have a hard time believing that this could be true though since all of the IDs of ADL could technically the real one, which would mean that the real adl could be found in a function of the IDs (i.e. real adl is always clonesID# -1 or something sily like that. If multiple clones then ((cloneID#+cloneID#)/2)-1 using a scale of 1-8 where going over puts you back at 1-8) or by some other demarcation that only SE could be privy to. Getting ahead of myself obv, but interesting none the less. /theorycraft
Beat ADL on saturday. We stun locked him at 25% and under so he was never able to get Implosion off. Had to kill 1 clone beforehand though.
Oh, on a side note, Does ANYONE have a strategy for the ARCH boss in dynamis Qufim? We've never done him before but have 2 full pop sets. I'm assuming like the NQ, he's probably RNG, but does he have a dmg cap as well? What's a good strategy? Thanks
Grats. If we get on the third ADL stun makes a HUGE difference, the difference between another split and a kill. It seems the stun gives you enough time to feed it enough TP so it TP's rather then splitting. Since we have began stunning (on the third form if it comes to that) we haven't not killed the third form.
Our strat (I'd say above 90% success with 5xDD + SMN PT (with BRD singing and dropping). We do have additional DD in another party (depending on attendance), but they aren't getting PD.
Astral Flow
Pop
Summon Alexander after pop
Zerg as hard as you can (but don't take below 50%)
All Assist one person after split, zerg to death.
If needed engage the last clone. Everyone should be stunning at this point so it doesn't resplit.
Deal breakers:
Dynamic Implosion - it is stunnable.
Tera Slash - this shouldn't be a deal breaker if your DD spread out correctly. If more then 1 person dies to this, your doing it wrong.
Manastrom - your DRKs are out of MP for third form.
If you can land Shock Squall it's a beautiful thing.