Item Search
     
BG-Wiki Search
Page 157 of 180 FirstFirst ... 107 147 155 156 157 158 159 167 ... LastLast
Results 3121 to 3140 of 3597

Thread: Neo-Dynamis Changes     submit to reddit submit to twitter

  1. #3121
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
    BG Level
    9
    FFXIV Character
    Prothescar Centursa
    FFXIV Server
    Balmung
    FFXI Server
    Valefor

    Avatars are a hard counter to instant death!

  2. #3122
    Melee Summoner
    Join Date
    Dec 2011
    Posts
    41
    BG Level
    1
    FFXI Server
    Sylph

    Quote Originally Posted by Vxsote View Post
    I know very little about pet jobs... are there any that are resistant to EBB?
    Well, EBB is: Para, poison, Gravity, Slow, Bind. The poison is in the neighborhood of 50hp/tick, the para and slow are crazy. For avatars, they're immune to poison. If you use Garuda, she won't be bound, or weighed down. However, I was thinking about going with like 7-8 Smn's, rest DD's and whatnot. Ramuh's stun is so effective against mobs it's almost hax. Another advantage of using pets is they're immune to charm.

  3. #3123
    Sea Torques
    Join Date
    Sep 2009
    Posts
    534
    BG Level
    5

    Quote Originally Posted by Liltrouble View Post
    Well, EBB is: Para, poison, Gravity, Slow, Bind. The poison is in the neighborhood of 50hp/tick, the para and slow are crazy. For avatars, they're immune to poison. If you use Garuda, she won't be bound, or weighed down. However, I was thinking about going with like 7-8 Smn's, rest DD's and whatnot. Ramuh's stun is so effective against mobs it's almost hax. Another advantage of using pets is they're immune to charm.
    EBB is AoE death, not Bad Breath. Bring a few DD, if they don't suck, put 1 on a time, then a healer, and 2 stunners. Stun tainting and EBB, you won't have any problems.

  4. #3124
    Ridill
    Join Date
    Aug 2005
    Posts
    22,165
    BG Level
    10

    ebb isn't quite instant so yeah it should be stunnable, but as mentioned a fantastic solution to instant death is avatars, see: evil oscar

  5. #3125
    Ridill
    Join Date
    Dec 2007
    Posts
    10,982
    BG Level
    9
    FFXI Server
    Shiva
    WoW Realm
    Azuremyst

    is there any reliable way to kill the bottom floor TE in Bastok by the alchemy doors as a soloist? I had to warp out after a double death from -ga. I killed it the first night by getting off a clutch sheep song from nazuna, but tonight I just couldn't do it. Any tricks i can use? Or is that just a completely shitty te to solo?

  6. #3126
    Cerberus
    Join Date
    Sep 2011
    Posts
    496
    BG Level
    4
    FFXIV Character
    Sakura Ephemera
    FFXIV Server
    Brynhildr
    FFXI Server
    Bismarck

    Quote Originally Posted by Guitarman View Post
    is there any reliable way to kill the bottom floor TE in Bastok by the alchemy doors as a soloist? I had to warp out after a double death from -ga. I killed it the first night by getting off a clutch sheep song from nazuna, but tonight I just couldn't do it. Any tricks i can use? Or is that just a completely shitty te to solo?
    Are you equating "soloist" with BST? Because I know BLU soloist can simply one-shot the statue. It's been a long time but if I remember correctly, there are two quadavs that almost always link. If you wish to live, you can sleep them, kill the stat, and then log out in the small hallway nearby (it's completely safe with or without sneak).

    I don't play BST, but can't you just send your pet in to attack the stat while you remain safely in the hallway? Or does stuff aggro from above? If that's the case, just have pet attack the statue, pull it to the hallway, and release pet.

  7. #3127
    D. Ring
    Join Date
    Jul 2008
    Posts
    4,529
    BG Level
    7
    FFXI Server
    Phoenix

    Sounds like you shouldn't have trouble either way, get tp and sheep song before pulling? Don't see what the issue is.

  8. #3128
    Ridill
    Join Date
    Dec 2007
    Posts
    10,982
    BG Level
    9
    FFXI Server
    Shiva
    WoW Realm
    Azuremyst

    Quote Originally Posted by Helel View Post
    Are you equating "soloist" with BST? Because I know BLU soloist can simply one-shot the statue. It's been a long time but if I remember correctly, there are two quadavs that almost always link. If you wish to live, you can sleep them, kill the stat, and then log out in the small hallway nearby (it's completely safe with or without sneak).

    I don't play BST, but can't you just send your pet in to attack the stat while you remain safely in the hallway? Or does stuff aggro from above? If that's the case, just have pet attack the statue, pull it to the hallway, and release pet.
    You can, but whichever mob hits it the hardest the pet will change its focus too, forcing me to run in and redo the "fight" command. Hence getting aoe raped. (the stat is kind of in the door so I have to run in). The issue is there's two groups of (3?) quadavs, and they dont always aggro all at once. either I chance running in to use the sic command and possibly get nuked, or i stand back and aggro the second group. Heel and sic both drop invis.

    Maybe ill just farm up the regain axe and aggro the whole damn corner on purpose > sleep.

  9. #3129
    CoP Dynamis
    Join Date
    Nov 2009
    Posts
    265
    BG Level
    4
    FFXI Server
    Ragnarok

    Quote Originally Posted by Guitarman View Post
    You can, but whichever mob hits it the hardest the pet will change its focus too, forcing me to run in and redo the "fight" command. Hence getting aoe raped. (the stat is kind of in the door so I have to run in). The issue is there's two groups of (3?) quadavs, and they dont always aggro all at once. either I chance running in to use the sic command and possibly get nuked, or i stand back and aggro the second group. Heel and sic both drop invis.

    Maybe ill just farm up the regain axe and aggro the whole damn corner on purpose > sleep.
    Quadavs aggro sound only. Pull the statue with pet and recall pet back into the safe spot in the archway. Let the pet die or dismiss when statue is in the safe spot -> everything deaggros. Then just reclaim statue before it depops and meele it down.
    That's how my PUP friend did this back in the days, not sure if BST shares aggro hate with pet tho (I don’t play BST).

  10. #3130
    Fake Numbers
    Join Date
    Mar 2011
    Posts
    95
    BG Level
    2
    FFXI Server
    Cerberus

    Make sure you have Call Beast timer ready when you do this TE and possibly 100+ TP. What I always did was put my sheep on the statue. Then ran a little south (I believe) around the corner (not west toward the stairs) to the other set of quads. I don’t remember directions, basically don’t run under the bridge that the other TE is on. its a real short distance around the corner.

    Hit Heel there in the middle of those quads. No statues there so no need to worry about Invs. You don’t lose sneak if you use heel. All the linking quads will follow your pet as will the statue…but the statue is slow. Once the 2 or 3 linked quads catch up and hit your pet near you, hit leave and quickly run back to the statue. The links will depop and the quavs near you will be somewhat stunned for a few seconds.

    By the time you run back to the statue, it should be rounding the first corner, which is out of linking range for that south group. Run up the the statue, Call beast right away, fire off a Primal Rend then snarl…or Cure/snarl if needed. Shouldn’t have any problems killing the TE before they repop.

    You also should make sure you have decent HPs incase you get hit with a –ga. You won’t lose sneak if you get hit with magic…but if you don’t have the HPs , you could die.

  11. #3131
    Ridill
    Join Date
    Aug 2005
    Posts
    22,165
    BG Level
    10

    Stand close.
    Send in pet.
    Let pet get the links.
    Smash the shit out of stone.
    Dismiss pet.
    Jig and gtfo.

    Worst case if something stays on you run to the hall and reraise.

  12. #3132
    Ridill
    Join Date
    Aug 2004
    Posts
    12,275
    BG Level
    9
    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    If you are two-boxing it isn't too bad of a pull. Beastmen will link with statues, but statues will not link with beastmen. If you pull the two Quadavs to the corner you can either deal with the both of them or have your mage sleep the other mob. (Silence is a boon also.) Once those are dead, you have plenty of time to kill the statue and sneak/invis up to go to your next area.

  13. #3133
    Melee Summoner
    Join Date
    Dec 2011
    Posts
    41
    BG Level
    1
    FFXI Server
    Sylph

    Just did Arch Christelle, in Valkum Dunes. Used the pet strat earlier and wanted ya'll to know it worked wonderfully. Ring and Annulet dropped. I was actually hoping for the Pendant, but oh well. Anyways, only person that died was the thf and that's because he insisted on TP'ing on it. Garuda was totally unaffected by Extremely Bad Breath. and PC was avg. 1200-1800k dmg. When I tried Ramuh, he did slightly less with thunderstorm (900-1200) but his stun was real nice.
    had 8 people total, 5 of them on pet jobs. Oh, yeah, we used the items.

  14. #3134
    Hydra
    Join Date
    Nov 2007
    Posts
    102
    BG Level
    3
    FFXI Server
    Unicorn

    Quote Originally Posted by Liltrouble View Post
    Just did Arch Christelle, in Valkum Dunes. Used the pet strat earlier and wanted ya'll to know it worked wonderfully. Ring and Annulet dropped. I was actually hoping for the Pendant, but oh well. Anyways, only person that died was the thf and that's because he insisted on TP'ing on it. Garuda was totally unaffected by Extremely Bad Breath. and PC was avg. 1200-1800k dmg. When I tried Ramuh, he did slightly less with thunderstorm (900-1200) but his stun was real nice.
    had 8 people total, 5 of them on pet jobs. Oh, yeah, we used the items.
    Just to be sure we're talking about the same thing, since you were confused about it earlier... are you saying that Garuda is immune to the AoE death move (that is EBB)?

    That also makes me want to ask if any avatars are immune to Terra Slash or any of the other ADL fun stuff...

  15. #3135
    Melee Summoner
    Join Date
    Dec 2011
    Posts
    41
    BG Level
    1
    FFXI Server
    Sylph

    Quote Originally Posted by Vxsote View Post
    Just to be sure we're talking about the same thing, since you were confused about it earlier... are you saying that Garuda is immune to the AoE death move (that is EBB)?

    That also makes me want to ask if any avatars are immune to Terra Slash or any of the other ADL fun stuff...
    Yeah, it seemed to me that Extremely Bad Breath's poison, slow, grav, bio, etc, was totally ineffective against avatars. They did die occasionally from reg hits and what-not, but keeping pets on it was np at all.
    Idk if they're immune to all of ADL's moves or not, but Ramuh does seem to die alot faster on ADL than he did on Arch Christelle. On ADL, I BP Stun asap with Ramah and get 1 off and have to call another before my BP timer is ready for another. But Ramah's stun is more important than his or any other avatar's offensive move, imo.

  16. #3136
    D. Ring
    Join Date
    Jul 2008
    Posts
    4,529
    BG Level
    7
    FFXI Server
    Phoenix

    Extremely bad breath is AOE death, not poison, gravity, slow, bio, etc.

  17. #3137
    E. Body
    Join Date
    Jul 2008
    Posts
    2,271
    BG Level
    7
    FFXIV Character
    Okiru Sasayake
    FFXIV Server
    Sargatanas
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Liltrouble View Post
    Yeah, it seemed to me that Extremely Bad Breath's poison, slow, grav, bio, etc, was totally ineffective against avatars. They did die occasionally from reg hits and what-not, but keeping pets on it was np at all.
    Idk if they're immune to all of ADL's moves or not, but Ramuh does seem to die alot faster on ADL than he did on Arch Christelle. On ADL, I BP Stun asap with Ramah and get 1 off and have to call another before my BP timer is ready for another. But Ramah's stun is more important than his or any other avatar's offensive move, imo.
    lol; just lol.

  18. #3138
    Melee Summoner
    Join Date
    Dec 2011
    Posts
    41
    BG Level
    1
    FFXI Server
    Sylph

    the point is, the avatars were unaffected

  19. #3139
    E. Body
    Join Date
    Jul 2008
    Posts
    2,271
    BG Level
    7
    FFXIV Character
    Okiru Sasayake
    FFXIV Server
    Sargatanas
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Liltrouble View Post
    the point is, the avatars were unaffected
    The point is, any info you try to give is garbage when you don't even know what certain TP moves do especially after a few people already told you otherwise and they probably haven't even done Arch CC; I know I haven't wasted my time on that shit, but I still know EBB is death and not poison, slow, blah blah blah.

  20. #3140
    Melee Summoner
    Join Date
    Dec 2011
    Posts
    41
    BG Level
    1
    FFXI Server
    Sylph

    Quote Originally Posted by Diomer View Post
    The point is, any info you try to give is garbage when you don't even know what certain TP moves do especially after a few people already told you otherwise and they probably haven't even done Arch CC; I know I haven't wasted my time on that shit, but I still know EBB is death and not poison, slow, blah blah blah.
    Wow Diomer. I'm starting to really think you're someone I ran off the server or something. You evidently have my isp flagged for trolling. I can't post anywhere without you right behind me. I guess you can be a tough guy on forums though. Should consider coming back to Sylph though; I'm bored and need a creeper target. You were probably pretty fun too, an easy target. But seriously, you're a creeper.

Page 157 of 180 FirstFirst ... 107 147 155 156 157 158 159 167 ... LastLast

Similar Threads

  1. Dynamis - "Recent" Unannounced Changes?
    By Delenn in forum FFXI: Everything
    Replies: 15
    Last Post: 2007-07-06, 05:45
  2. Dynamis-Beaucedine Glitch or change?
    By Squallx in forum FFXI: Everything
    Replies: 57
    Last Post: 2006-05-23, 19:08
  3. Dynamis Jeuno - Sunday
    By Yummy in forum FFXI: Everything
    Replies: 4
    Last Post: 2006-02-10, 21:00
  4. Dynamis Lord - Oblivion Smash Changed?
    By Alina in forum FFXI: Everything
    Replies: 7
    Last Post: 2005-11-03, 14:09
  5. Dynamis Time Mobs change?
    By Quintus in forum FFXI: Everything
    Replies: 0
    Last Post: 2005-04-27, 20:30
  6. Dynamis Sandoria on 15/07/04 [5 Pics]
    By Medic in forum FFXI: Everything
    Replies: 6
    Last Post: 2004-07-19, 13:49
  7. Dynamis Sandoria on 18/07/04 [9 Pics = 2.62MB] [Part 1]
    By Medic in forum FFXI: Everything
    Replies: 0
    Last Post: 2004-07-19, 02:19
  8. AF Farming at previously won dynamis'
    By Yummy in forum FFXI: Everything
    Replies: 0
    Last Post: 2004-07-15, 12:26