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Thread: Neo-Dynamis Changes     submit to reddit submit to twitter

  1. #301
    RIDE ARMOR
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    Proc'd yellow on SAM and RNG mobs in Xarcabard using Dipperyuly's Spiral Spin. Proc'd about 5x in 2 hours farming duo. Blew my mind. Means each pet has a proc knowing SE.

  2. #302
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    What you get when you proc on a Xarc NM

    http://img837.imageshack.us/img837/7...0512181906.png

    Paralyze proc, BLM mob. Thundersday.

  3. #303
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    ORIASSSSSSsssssssssssssssssssssssssssssssss

  4. #304
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    Didnt SE mention they was lowering the requirements to finish a relic? was that implemented yet or was that for future updates?

  5. #305
    Relic Weapons
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    In regards to maps, I had made a few maps last night for my group to use with their APradar/Mappy. Not saying they're the best but here's what I got if you're interested.

    Spoiler: show

    http://dl.dropbox.com/u/18839017/87_0.gif

    Link to Other maps, they're no where near finished as I've only personally done Xarc. =3
    http://7th.guildwork.com/blog/2011/5...s-v05-sample-3


  6. #306
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    Proc'ed Blue !! on a Kindred Dark Knight last night in Xarc with Raging Rush. Also got blue !! on a Vanguard Chanter (brd) with Horde Lullaby in Windy.

  7. #307
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    5/10 - times EST
    [21:15:16]Basster starts casting Foe Lullaby II on the Vanguard Minstrel.
    [21:15:18]Basster's attack staggers the fiend!

    [21:33:09]Freonski readies Catastrophe.
    [21:33:09]Freonski's attack staggers the fiend!
    [21:33:09]The Vanguard Vigilante readies Howl. - Just adding this so you know mob, since I filter damage of others.

    [21:39:48]Freonski starts casting Stun on the Vanguard Constable.
    [21:39:48]Freonski's attack staggers the fiend!

  8. #308
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    I think it was Dia 2. Red Stagger+terror. It was Lightsday.

    http://img.photobucket.com/albums/v2...ntitled-10.png

  9. #309
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    Did a xarc run earlier, got about 10 procs all of which were blue. Got procs from blade jin, emp sword ws, evisceration, stun, silence, paralyze, bliz4.

  10. #310
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    Thinking about it, yellow/red/blue are the windy/sandy/bastok colors, so maybe currency type affected does have to do with it. More data should clear things up. I'm relatively sure from memory all my red procs were dropping bronzepieces, but my memory's not really great.

  11. #311
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    I don't think so, when I did one red we got 2 bills and a O.Bronzepiece. A later one gave us two T.Shells and a Byne. Not sure on that theory.

  12. #312
    CoP Dynamis
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    Ok, just finished a Dyn Windy run.

    Setup was: Whm/Sch, Brd/Whm, Sam/Nin (90 masa), Sam/Nin (85 masa), Drk/Sam (Apoc), Thf/Nin, Blu/Nin, Blm/Rdm

    ============== Windy Specific Info ========================

    Here is the information i have from it. First off my crude map!


    TE's pretty self explanitory (some were hiding behind buildings)

    As far as nms go, all seem capable of casting doom which has a short countdown, going by the numbers on my map

    #1 Seems to be Thf/Smn, used PD and AF multiple times. Summoned avatar on pop, seems random, first time it was ifrit, second shiva. Pulled it NE of pop so only had 1 possible add to worry about. As long as blm is paying attention and is ready to stun > resleep avatar when it wakes, AF isnt a big issue. Being a thf, its EVA was pretty high, first fight we had rcb's on and missed a lot, second was fine but we had SV songs on. Dropped :
    http://www.chroma-linkshell.co.uk/daiiawn/nmdrop.jpg


    #2 Seemed to be War/Whm or Rdm, not 100% sure. Nothing special here, doom aside it was a fairly easy kill.

    #3 Seems to be Nin/Pld, used Inv multiple times (seemed to be on a timer), used Mijin every 10% from 40%. With Sentinel's Scherzo up (we were expecting it), we were getting hit for about 750. At very low hp he seems to hit harder and get high def (crits up to 800, fudo down to 300 dmg). Wiped at 10% with 8 (although 2 were dead most the fight). Fought it at spawn, didnt seem to aggro nearbye adds.

    #4 Didnt pop it

    #5 Single pop for Boss, dies in 1-2 ws, popped with 2 yag helpers which depopped when it died.

    For tomorrow we have pops for all the ??? nms other than the boss, we are also 3/5 on tomes for the HQ(?) Boss

    =========== Stagger Info ===============
    Made a not of all the staggers we did, they are listed below
    Mob Job | Stagger | Trigger | Day
    War | Yellow | Fudo | Lightning
    Rdm | Red | Elegy | Lightning
    Pld | Red | Cata | Lightning
    Pld | Red | Cata | Light
    War | Red | Fudo | Light
    Smn/Thf **Xuu Bhoqa The Enigma | Red | Bliz 5 | Light
    Blm | Red | Sleepga | Dark
    Whm | Red | Holy | Dark
    Pld | Red | Fudo | Dark
    Rng | Red | Blade Bash Dark
    Drk | Red | Evis | Dark

    From what i can see, they all seemed to fit the job/trigger theory from a page or two back

  13. #313
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    I don't think it's been asked, but does anyone have any idea what the difference is between staggers?

  14. #314
    Mohit
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    Did Dyn-Beaucedine. We went to the tower at I-7 where the ??? for Goublefaupe (WAR/PLD/RDM) is said to be. It asked for Despot's Fortune Parchment. We killed the war hydras (which didn't always pop war). We killed some random hydras in between repops or converting to war. There seemed to be 2 there. Dropped 2 pop items in 60 min (ya we didn't go for TE). Easy fight. 2nd fight got a little nasty cause of a longer battle without dispel with ice spikes + phalanx on him ect.

    Overall, if you need kills for relic trials, super easy.

  15. #315
    But I don't want my title changed
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    Quote Originally Posted by Fetus View Post
    I don't think it's been asked, but does anyone have any idea what the difference is between staggers?
    You think nobody has asked this?

  16. #316
    Hydra
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    Sorry if this has been answered or brought up, but the old NMs that you killed to spawn DL and shit, those are PH popped or do you need to farm pop items off the mobs around there?

  17. #317
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    Quote Originally Posted by TehKerm View Post
    Sorry if this has been answered or brought up, but the old NMs that you killed to spawn DL and shit, those are PH popped or do you need to farm pop items off the mobs around there?
    Count Raum and friends are lotto spawns, which drop the Bijou to pop NQ DL.

    The goads are for Animated Weapons, Odious items are for Tome NMs for HQ DL.

  18. #318
    Hydra
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    tyvm^^ Anyone know yet what those NM repops are like yet?

  19. #319
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    Here are all the procs I had in my log from our dynamis Sandy run last night.

    Spoiler: show

    [04:18:26]Mirax readies Mandalic Stab.
    [04:18:26]Mirax hits the Vanguard Footsoldier for 28 points of damage.
    [04:18:27]Mirax's attack staggers the fiend!

    [04:27:46]Mirax readies Aeolian Edge.
    [04:27:46]Mirax's attack staggers the fiend!

    [04:35:43]Illuvian starts casting Aero IV on the Vanguard Amputator.
    [04:35:48]Illuvian's attack staggers the fiend!

    [04:37:21]Neocloud's attack staggers the fiend!
    [04:37:21]The Vanguard Grappler misses Mirax.
    [04:37:22]Illuvian starts casting Refresh II on Chemius.
    [04:37:23]Neocloud uses Provoke on the Vanguard Grappler.

    [04:38:48]Funstealer starts casting Foe Lullaby on the Vanguard Mesmerizer.
    [04:38:48]Illuvian starts casting Drain on the Vanguard Mesmerizer.
    [04:38:49]yChemius's lot for the Ordelle bronzepiece: 483 points.
    [04:38:49]Funstealer's attack staggers the fiend!

    [04:39:13]Gruntle hits the Vanguard Impaler for 113 points of damage.
    [04:39:13]The Vanguard Impaler hits Gruntle for 92 points of damage.
    [04:39:15]The Vanguard's Wyvern scores a critical hit!
    [04:39:15]Gruntle takes 142 points of damage.
    [04:39:15]Funstealer casts Foe Lullaby II.
    [04:39:15]The Vanguard Impaler is asleep.
    [04:39:16]Gruntle readies Tornado Kick.
    [04:39:16]Gruntle's attack staggers the fiend!

    [04:40:11]Funstealer starts casting Foe Lullaby on the Vanguard Mesmerizer.
    [04:40:11]Gruntle hits the Vanguard Gutslasher for 82 points of damage.
    [04:40:12]The Vanguard Gutslasher misses Gruntle.
    [04:40:12]The Vanguard Mesmerizer misses Mirax.
    [04:40:12]Gruntle hits the Vanguard Gutslasher for 57 points of damage.
    [04:40:13]Funstealer's attack staggers the fiend!

    [04:45:12]Gruntle hits the Vanguard Neckchopper for 133 points of damage.
    [04:45:12]Funstealer casts Foe Lullaby.
    [04:45:12]The Vanguard Amputator is asleep.
    [04:45:12]Mirax uses Evisceration.
    [04:45:12]The Vanguard Neckchopper takes 910 points of damage.
    [04:45:13]The Vanguard Amputator starts casting Aquaveil.
    [04:45:13]Gruntle readies Tornado Kick.
    [04:45:14]Gruntle's attack staggers the fiend!

    [04:48:33]Mirax hits the Vanguard Footsoldier for 47 points of damage.
    [04:48:33]Mirax readies Energy Drain.
    [04:48:33]Gruntle hits the Vanguard Footsoldier for 154 points of damage.
    [04:48:33]Illuvian casts Paralyze II.[04:48:33]The Vanguard Trooper is paralyzed.
    [04:48:34]Neocloud hits the Vanguard Predator for 210 points of damage.
    [04:48:34]Mirax's attack staggers the fiend!

    [04:52:00]Funstealer starts casting Magic Finale on the Vanguard Vexer.
    [04:52:01]Mirax hits the Vanguard Mesmerizer for 65 points of damage.
    [04:52:01]Neocloud hits the Vanguard Pillager for 163 points of damage.
    [04:52:01]Mirax hits the Vanguard Mesmerizer for 43 points of damage.
    [04:52:02]The Vanguard Pillager uses Howl.
    [04:52:02]The Vanguard Pillager gains the effect of Warcry.
    [04:52:02](Rifter) if they make ï'Modus Veritasï( a proc that is retarded
    [04:52:02]The Vanguard Vexer gains the effect of Warcry.
    [04:52:02]The Vanguard Amputator gains the effect of Warcry.
    [04:52:02]The Vanguard Mesmerizer gains the effect of Warcry.
    [04:52:02]1 of Mirax's shadows absorbs the damage and disappears.
    [04:52:03]Funstealer's attack staggers the fiend!

    [04:53:53]Illuvian starts casting Slow II on the Vanguard Amputator.
    [04:53:53]Gruntle hits the Vanguard Gutslasher for 101 points of damage.
    [04:53:54]Mirax hits the Vanguard Gutslasher for 66 points of damage.
    [04:53:54]Additional effect: poison.
    [04:53:54]Neocloud hits the Vanguard Amputator for 211 points of damage.
    [04:53:54]Mirax hits the Vanguard Gutslasher for 30 points of damage.
    [04:53:55]The Vanguard Amputator hits Funstealer for 162 points of damage.
    [04:53:55]The Vanguard Gutslasher misses Gruntle.
    [04:53:55]Funstealer starts casting Fire Threnody on the Vanguard Amputator.
    [04:53:55]Illuvian's attack staggers the fiend!

    [04:56:16]Gruntle scores a critical hit!
    [04:56:16]The Vanguard Footsoldier takes 219 points of damage.
    [04:56:16]Gruntle readies Tornado Kick.
    [04:56:17]Rifter starts casting Aero IV on the Vanguard Bugler.
    [04:56:17]Gruntle's attack staggers the fiend!

    [04:56:17]Illuvian starts casting Fire IV on the Vanguard Bugler.
    [04:56:18]Neocloud scores a critical hit!
    [04:56:18]The Vanguard Footsoldier takes 347 points of damage.
    [04:56:18]Mirax hits the Vanguard Footsoldier for 81 points of damage.
    [04:56:19]Mirax hits the Vanguard Footsoldier for 34 points of damage.
    [04:56:19]Gruntle uses Tornado Kick.
    [04:56:19]The Vanguard Footsoldier takes 586 points of damage.
    [04:56:19]The Vanguard Bugler is paralyzed.
    [04:56:20]Funstealer casts Water Threnody.
    [04:56:20]The Vanguard Bugler receives the effect of Threnody.
    [04:56:21]Mirax hits the Vanguard Footsoldier for 74 points of damage.
    [04:56:21]Gruntle scores a critical hit!
    [04:56:21]The Vanguard Footsoldier takes 182 points of damage.
    [04:56:21]Illuvian's attack staggers the fiend!

    [04:56:40]Neocloud hits the Vanguard Footsoldier for 221 points of damage.
    [04:56:40]Neocloud readies Tachi: Fudo.
    [04:56:41]Neocloud's attack staggers the fiend!

    [04:58:00]Gruntle's attack staggers the fiend!
    [04:58:00]Funstealer casts Dark Threnody.
    [04:58:00]The Vanguard Bugler receives the effect of Threnody.
    [04:58:01]Gruntle uses Chi Blast.
    [04:58:01]The Vanguard Pillager takes 40 points of damage.

    [05:00:12]Funstealer starts casting Foe Lullaby II on the Vanguard Mesmerizer.
    [05:00:13]Additional effect: Treasure Hunter effectiveness against the Vanguard Predator increases to 6.
    [05:00:13]Mirax scores a critical hit!
    [05:00:13]The Vanguard Predator takes 73 points of damage.
    [05:00:13]Mirax readies Mandalic Stab.
    [05:00:14]1 of Mirax's shadows absorbs the damage and disappears.
    [05:00:14]The Vanguard Mesmerizer uses Aerial Wheel.
    [05:00:14]Illuvian takes 0 points of damage.
    [05:00:14]Equipment changed.
    [05:00:14]Funstealer's attack staggers the fiend!

    [05:00:48]Rifter starts casting Sleep on the Vanguard Vexer.
    [05:00:48]The Vanguard Amputator's casting is interrupted.
    [05:00:48]The Vanguard Predator uses Battle Dance.
    [05:00:48]Mirax takes 71 points of damage.
    [05:00:48]Illuvian takes 0 points of damage.
    [05:00:48]Funstealer takes 89 points of damage.
    [05:00:48]Neocloud takes 116 points of damage.
    [05:00:49]Neocloud parries the Vanguard Vexer's attack with his weapon.
    [05:00:49]Illuvian starts casting Refresh II on Chemius.
    [05:00:49]The Vanguard Vexer starts casting Stoneskin.
    [05:00:49]Mirax hits the Vanguard Predator for 89 points of damage
    [05:00:49]Mirax hits the Vanguard Predator for 76 points of damage.
    [05:00:49]Mirax hits the Vanguard Predator for 68 points of damage.
    [05:00:49]Mirax hits the Vanguard Predator for 53 points of damage.
    [05:00:49]The Vanguard Vexer casts Aero III.
    [05:00:49]Neocloud takes 222 points of damage.
    [05:00:50]Gruntle hits the Vanguard Neckchopper for 90 points of damage.
    [05:00:50]Funstealer starts casting Curaga II on Funstealer.
    [05:00:50]Rifter's attack staggers the fiend!

    [05:01:09]Funstealer starts casting Foe Lullaby II on the Vanguard Amputator.
    [05:01:09]The Vanguard Neckchopper misses Gruntle.
    [05:01:09]Gruntle hits the Vanguard Neckchopper for 128 points of damage.
    [05:01:10]Gruntle hits the Vanguard Neckchopper for 133 points of damage.
    [05:01:10]Mirax readies Mandalic Stab.
    [05:01:11](Rifter) an aoed sleep1
    [05:01:11]Funstealer's attack staggers the fiend!

    [05:05:35]Funstealer casts Banish.
    [05:05:35]The Vanguard Amputator takes 0 points of damage.
    [05:05:36]Funstealer's attack staggers the fiend!

    [05:05:43]Neocloud's attack staggers the fiend!
    [05:05:44]Gruntle hits the Vanguard Trooper for 107 points of damage.
    [05:05:44]The Vanguard Pillager hits Mirax for 0 points of damage.
    [05:05:44]Mirax hits the Vanguard Pillager for 68 points of damage.
    [05:05:44]Mirax hits the Vanguard Pillager for 34 points of damage.
    [05:05:45]Neocloud uses Provoke on the Vanguard Pillager.

    [05:10:57]Mirax hits the Vanguard Trooper for 25 points of damage.
    [05:10:58]Mirax readies Mandalic Stab.
    [05:10:58]Mirax's attack staggers the fiend!

    [05:17:38]Neocloud hits the Vanguard Footsoldier for 153 points of damage.
    [05:17:38]Neocloud readies Tachi: Fudo.
    [05:17:38]Neocloud's attack staggers the fiend!

    [05:38:49]Neocloud misses Bloodfist Voshgrosh.
    [05:38:51]Neocloud's attack staggers the fiend!
    [05:38:52]Neocloud uses Blade Bash.


    All the procs were red all night except for the very first stagger caused by mandalic stab which was a blue proc and still caused the mob to be terrored. The other mandalic stab proc we had last night caused a red stagger. The only difference between the procs I can see is that it was Watersday when we entered and got the first proc and all subsequent procs were on Windsday. For many of the procs I have the game time written down if people feel that is important to any theories you are working on. Can PM me for the info but from our observations it does not appear to be relevant in any way at this time.

    There was at least two instances on our run last night where Aeolian Edge staggered a mob which was not the target of the WS. Same thing happened the previous night when a WAR Fell Cleaved. Last night an Aoe'd sleep 1 by a SCH proced a mob which wasn't the target of the spell so it appears aoe spells/ws can proc anything which it hits in dynamis.

    Another interesting note is that we tried several times to both restagger mobs with the same action which caused the initial stagger as well as other actions than what caused the initial stagger and were never able to stagger the same mob more than once. Not sure at this time if you can only stagger dynamis mobs once or if the procs are changing? It also doesn't appear to be damage types at different times of day based on what we have seen as one example I can remember from our second last run we staggered two different mobs within seconds of each other one with a GA WS and another with a dagger WS.

    Based on the growing sample size of data supporting the job specific procs and lack of screenshot/log evidence contrary to this trend it seems like we can at least use this as a starting point to determine a more exact system. Right now it would be particularly important if anyone could provide screenshot evidence contrary to the job specific staggers.

    Sorry if this post is hard to read through or seems a little unorganized, I'm just trying to get as much information out as possible so we might be able to figure out how this stagger system works. Want to thank Illuvian in particular for making the initial observations that led to us proposing this theory and Mirax for piecing together what jobs are staggered by what abilities/spells so far!

  20. #320
    Jem
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    Quote Originally Posted by Fetus View Post
    I don't think it's been asked, but does anyone have any idea what the difference is between staggers?
    Not sure if it has been said but I was on the run that Daiiawn posted earlier. At one point I Cata'ed into an Invincible PLD (Invinci'ed as I Cata'ed), the Cata did 0 damage but red staggered and cancelled its 2 hour as it immediately took damage despite just using Invincible.

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