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Thread: Neo-Dynamis Changes     submit to reddit submit to twitter

  1. #3541
    Nidhogg
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    Quote Originally Posted by Kincard View Post
    Only if they don't have a clue what they're doing. Two people skillchaining properly will take off like 70%+ of a DC's lifebar.
    I'll second this. Daggers really bounce well off each other (Rudra's, Evisceration, Kleos, etc.).

  2. #3542
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    Quote Originally Posted by shaggnix View Post
    EP mobs will always die faster and get you more singles per run unless competition is an issue (usually). DCs will make you realize how bad your gear is if you run on the gimped side. if you're well geared DCs are a little slower, but usualy better considering EPs are almost always overcamped.
    Lol it's been proven many times that DC drop more coins on average, it has nothing to do with EP being empty or not. They also proc faster.

    Quote Originally Posted by BootsToAsses View Post
    Since the cruor nerf has dynamis been overflowing with ppl across all servers? Over the past 2 days while doing dynamis as I was getting the TE's I've noticed a bst/bst duo, and thf/bst duo on ep mobs so out of curiosity I asked the bst/thf duo why they are camping ep mobs the response I got was "dc mobs take to long to kill". Now does it take that long to kill 1 mob if a pet + 2 ppl are killing it?
    Common knowledge in FFXi : thf sucks at DD and BST even more.


    Quote Originally Posted by Taint View Post
    Odious PIs can be a royal pain. We farmed for 30 min last night after ADLs and didn't complete one full PI set, all with TH6+ on every mob. Other times it rains PIs, but a blanket 30 min to farm 6/6 would require a ton of luck. (esp with no THF)
    Not sure why you would farm NMs and odious without a THF. NMs take ~30 minutes including TE and we both tri box so a 6 man is going to take less as we are only camping 8 of the NMs. Also It takes between 30 and 60 min to complete everyone on odious with us 2 triboxing, so with pulling organization it's going to be much faster with 6 real ppl.

  3. #3543
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  4. #3544
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    Neo-Dynamis Changes

    Quote Originally Posted by pchan View Post
    Lol it's been proven many times that DC drop more coins on average, it has nothing to do with EP being empty or not. They also proc faster.

    Not sure why you would farm NMs and odious without a THF. NMs take ~30 minutes including TE and we both tri box so a 6 man is going to take less as we are only camping of the 8 NMs. Also It takes between 30 and 60 min to complete everyone on odious with us 2 triboxing, so with pulling organization it's going to be much faster with 6 real ppl.
    They dont proc faster, just more of your senile bullshit. Ive killed plenty of DC mobs with mere dagger strikes while trying to get a proc, maybe 1 in 15 mobs. And before you pull your "suck less" crap, please explain to me how using steps and flourish has anything to do with "skillzzz".


    And you said it yourself, you do all your farming and ADLs in one run, and not ONCE have you mentionned using a thief.

  5. #3545
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    Quote Originally Posted by bechyni View Post
    Why the shit is Pchan unbanned
    Took the words out of my mouth - kind of.

  6. #3546
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    DC mobs do proc faster though, don't spew bullshit just because you hate the poster. It is incredibly easy to notice if you try doing WS procs on DC mobs with a kclub.

  7. #3547
    Ridill
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    Maybe ws procs but been doing ja procs all week and it hasn't been 1 bit faster. Just since it takes longer the kill a little less likely that I have to turn around or let it die

  8. #3548
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    I've done a ton of both DCs and EPs, I have never noticed DCs proc any faster, on average, than an EP... only reason it may seem faster is that you don't have to turn and waste time or switch or another mob as quickly on a DC.

  9. #3549
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    DC procs have always been faster for us and they definitely drop more currency. From FFXIDB it looks like 33% more. I'll have to parse the procs someday when I'm not farming.

  10. #3550
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    Its probably a mental thing since when it does proc its at higher HP.

    I never disputed the currency claim though. How can you tell by looking at ffxidb though? The DC and EP mob names are identical, unless youre using Tavnazia as a reference?

  11. #3551
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    Quote Originally Posted by Darkmagi View Post
    DC mobs do proc faster though, don't spew bullshit just because you hate the poster. It is incredibly easy to notice if you try doing WS procs on DC mobs with a kclub.
    FXIDB
    Dynamis Tavnazia
    Average coin drop:

    Kindred Thief: 2.55 (killed 932x)
    Kindred Warrior: 1.86 (killed 865x)
    Kindred White Mage: 1.34 (killed 646x)

    Hydra Thief: 1.45 (killed 223x)
    Hydra Warrior: 1.23 (killed 466x)
    Hydra White Mage: 0.78 (killed 301x)

    Nightmare Leech: 2.05 (killed 19843x)
    Nightmare Hornet: 2.15 (killed 14254x)

    I realise not all of those were procced (esp Hydra aggros). Your mileage may wary, but there isn't much difference between Leeches (DC) and Hornets (EP).
    Average Joe gets more coins from JA than from WS or magic (Hydra/Kindred mobs).
    DC THF is slightly ahead of both DC and EP animals. DC WAR is slightly behind.

  12. #3552
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    I wasn't saying it's ever a good idea to ws proc, I was using it as an example to see (what I perceive as anyways)DC mobs having a higher proc rate. I shouldn't really be claiming that with such certainty before seeing evidence towards or against though. I thought DC mobs had an additional coin drop slot for some reason, could have just been some early speculation though. I bet that a lot of DC mobs there are killed without procs for exp trials too, and we don't really know what kind of TH is being used for those kills.

  13. #3553
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    It's already been parsed before, and proc rates on DCs have been found to be basically the same. They also drop like 0.1 more coins on average or something insignificant like that. I'm under the impression that the 2 existing drop slots on DCs arn't affected by proccing and have the same drop rate as when you don't proc.

    That being said, I almost always do DCs so i can avoid the crowds of shitty BSTs in EPs. It's been getting worse recently.

  14. #3554
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    in reality there hasn't been very extensive tests on the subject. if you guys are so adamant about EP farming give some parsed numbers.

    Pchan proved here

    http://forum.square-enix.com/ffxi/th...drop-mechanics

    that the drop rate on proc'd nightmare DC in qufim is ~3.0 coin per mob with TH6 ( 1 garranted coins + 66% chance for each additional coin).

    When we farmed money form our HMP back at the 95 cap (50+ runs), we moved from EP camps to DC camps, and with the same strategy, the yiled per run moved from 300~400 to 550~600 [Strategy was: 6 JA per 30 second]. Them procing faster is absolutely obvious when using WS or magic. Also even when not proced they drop 1 coin something like 75% of the time (noticed when farimg dynamis exp).

  15. #3555
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    No, DCs do not proc faster, at least as far as JAs go (The only proc anyone cares about for DCs anyway). It wouldn't make a lot of sense for WS or Magic procs to be somehow different, but it's not like it'd matter unless you're bringing a PUP to DCs or something.

    DCs are still better money overall if you have at least two people skillchaining even with the crashed forgotten prices though. I really don't notice much a difference in coin drops per-monster at all, however. The only thing DCs have is an extra drop slot.

  16. #3556
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    I wouldn't make too much of the Tav FFXIDB results for two reasons.
    1) Some of the monster groups in Tav appear to have a fifth drop slot (so they have 2 drop slots even un-procced), while others don't.
    2) Check this out:
    http://www.ffxidb.com/zones/42/nightmare-worm :: 136% - 5 drop slots
    http://www.ffxidb.com/zones/42/nightmare-makara :: 150% - 4 drop slots
    http://www.ffxidb.com/zones/42/nightmare-hornet :: 215% - I forget
    http://www.ffxidb.com/zones/42/nightmare-leech :: 205% - 4 drop slots, iirc
    http://www.ffxidb.com/zones/42/nightmare-bugard :: 220% - Didn't kill much
    http://www.ffxidb.com/zones/42/nightmare-cluster :: 225% - 5 drop slots

    As someone who did Tav pretty much everyday for two months, I can tell you that there's not actually that large of a difference between the different options, so something else is decreasing the drop rate and making it unreliable.

  17. #3557
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    XP trials. The ones with the worst dorp rate are very XP friendly.

  18. #3558
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    Similarly, Hydra are mostly killed as agro when you're pulling TEs (so often you can't even proc them) and Kindred are sometimes farmed for Tomes for the Diabolos fights. However, there is a Kindred THF in easy pulling distance right at the end of one of the leech hallways that I used to do and proc while waiting for the first set of leeches to respawn.

    So the observed drop rate difference may not reflect a coded drop rate difference.

  19. #3559
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    some ppl kill worms the whole run. had a friend who use to do that, said worms usually drop 1 with no proc. not saying its a good strat, but i know he wasn't the only one. worms are just that squishy i guess, and its a change from the usual dyna grind/claim contest

  20. #3560
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    I used to do clusters and only clusters for a while since literally no one else did them due to being not BLU. iirc not many failed to drop a coin, but it's been a while.


    Quote Originally Posted by pchan View Post
    Common knowledge in FFXi : thf sucks at DD and BST even more.
    wait what the fuck, I hate BST as much as the next guy but there's no fucking way. Ruinator alone is enough to destroy anything that THF can do. All THF has is high TP gain rate, which comes with a high TP feed rate. Rudra and MS are good, but are nowhere near Ruinator unless relying on relatively long recast timers and rely on building specific weapons. That's also before considering pet contribution, which are not affected by things like level correction.

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