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Thread: Neo-Dynamis Changes     submit to reddit submit to twitter

  1. #561
    Hydra
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    Yeah we just figured that out as well in sandy atm, still cant figure out the magic 100% proc thing though that was claimed.

  2. #562
    CoP Dynamis
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    Another xarc duo run tonight, seemed to confirm that procs start at 3/5 TEs blue and are 5/5 TEs give red procs. Can now confirm that the Azure KI is NOT needed to be able to proc on Magic mobs. Specific KI's didnt seem to do anything different (got in a different order to last night), just the color of stagger.

  3. #563
    Banned.

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    Quote Originally Posted by Gokulo View Post
    Lol, they dissapear. Well, dunno if from the KI list, but no, you don't have additional time when you enter later.
    Well that blows but then that's exactly what I expected. Never hurts to ask though.

  4. #564
    Melee Summoner
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    not sure if someone posted that already, but during todays Dyna Xarc i got a new idea about magic triggers. Since the main idea so far was, any spell can trigger, we came to a point that magic trigger are based to what the jobs once were made for. so we watched our RDMs stagger mobs with enfeebling only, BLMs with elemental magic, WHMs with divine magic, DRKs with dark magic.
    that means:
    RDM/WHM or WHM/RDM = enfeebling/divine magic for stagger
    BLM/WHM or WHM/BLM = elemental/divine magic for stagger
    BLM/RDM or RDM/BLM = elemental/enfeebling magic for stagger

    not a big help, but could smaller the amount of spells ppl need to care about.

  5. #565
    Relic Horn
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    Staggered Xcar RDM NM two times with ninjutsu magic for example. That theory doesn´t really hold I think.

  6. #566
    D. Ring
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    I think what he's saying is that triggers are limited to whatever your main job is primarily specialized for. Not the job of the NM is triggered by stuff of its job type. Which I dunno, is kind of like well yeah hopefully the range of trigger stuff has some limited capacity like that.

  7. #567
    Nikkei's Hoe
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    edit: nvm read wrong

  8. #568
    Relic Weapons
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    Quote Originally Posted by Marcel View Post
    not sure if someone posted that already, but during todays Dyna Xarc i got a new idea about magic triggers. Since the main idea so far was, any spell can trigger, we came to a point that magic trigger are based to what the jobs once were made for. so we watched our RDMs stagger mobs with enfeebling only, BLMs with elemental magic, WHMs with divine magic, DRKs with dark magic.
    that means:
    RDM/WHM or WHM/RDM = enfeebling/divine magic for stagger
    BLM/WHM or WHM/BLM = elemental/divine magic for stagger
    BLM/RDM or RDM/BLM = elemental/enfeebling magic for stagger

    not a big help, but could smaller the amount of spells ppl need to care about.
    Not sure if I follow, but our BLM/WHM mule just procs via dia spam.

  9. #569
    Pens win! Pens Win!!! PENS WIN!!!!!
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    http://bison05.blog93.fc2.com/#entry89

    Arch Dynamis Lord Defeated, 2 new items, lvl 90... don't read JP. etc.

  10. #570
    Absolute Messenger of Promathia
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    Could have sworn i saw someone confirm SagaSinger from Arch Dynamis lord?

  11. #571
    aduidarnenye
    Guest

    Yagudo Salvager is a RNG type mob and we had a weapon skill (Blade: Jin) blue stagger it after 4 TEs in Dynamis-Windurst. I have a list that has staggers for RNG on the JA side of things that I took off here a couple of days ago. Has this information been revised?

  12. #572
    Absolute Messenger of Promathia
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    More than likely Duplicate Info, Yellow "!!" on Quadav-THF with Steal. Terror'd it for ~15/20 Seconds. Dropped 2 bynes

  13. #573
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    Quote Originally Posted by Xera View Post
    Not sure if I follow, but our BLM/WHM mule just procs via dia spam.
    I agree! i proc'd with Dia yesterday

  14. #574
    HABS SUCK!!!!!
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  15. #575
    Black Belt
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    anyone know where the rdm NM in xarcabard pops? ._.

  16. #576
    aduidarnenye
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    Quote Originally Posted by Arthars View Post
    anyone know where the rdm NM in xarcabard pops? ._.
    Do you mean Duke Berith? For us he popped in front of the old WHM/BST/MNK tower after we had killed several mobs there.

  17. #577
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    thanks bro!

  18. #578
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    Hmmm idk if the magic routine proc works on NM...i proced a rdm with doton i mean, and then rdm NM popped, so its a mage should be magic too right? I disbanded (to test the list generated on claim based on your pt) to pull the NM and did suiton...no luck, so i cycle all again and katon ni proced it

    dropped a rdm hat for my wife finally!!!

    Edit: proced with huton on a rdm after the last rdm that proced on doton.....

    RDM (doton) > RDM NM (katon) > RDM (huton) > RDM NM (hyoton) > RDM (paralyze) > RDM NM (hyoton)

    killed a total of 4 rdm NM,first one i pulled in pt, nothing proced after cycling through my list of spells for nin and rdm. Next 3 NM i disbanded and pull on nin, and all 3 proced on ninjitsu.

    random? well maybe u guys already knew it since i skipped last 4 pages ._.

    also fought some PLD mobs and NMs. sometimes blade hi will not proc, and if i do it again it proced

    all my procs are red btw, my last TE i killed is the one at Demon Wall. does that TE gives red KI? maybe it follows the last KI u got for proc color..... just guessing

  19. #579
    Smells like Onions
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    To start this off i would like to say that this is my inaugural post here on BG so bear with me.

    I have been watching this thread since it was started right after the update and going in with small groups from my LS nearly every night. Here is my two cents (if anyone cares.) We have been going in with 6 (thfx2, whm, blm, and two heavy DDs.) sending the two groups of three out to the TEs then meeting somewhere in the middle. In my humble opinion procs DO NOT matter, I believe it is merely X% chance on use of the certain skill type. I.E. mage mob, mages spam any random ability and it procs. WS mobs DDs spam any random WS and it eventually procs. My reasoning behind this is as follows. Tonight i went in duo to xarc (thf, whm) EVERY ws mob was procced with evisceration. No random WS. and EVERY magic mob was procced with Bio II. It is merely having the time to actually hit the X%. anyone can feel free to weigh in on this. Just my observations.

  20. #580
    Melee Summoner
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    for those who dont read ALL of the forum

    0 TE - No Proc
    1 TE - No Proc
    2 TE - No Proc
    3 TE - Blue Proc - Difficult to proc - Nothing
    4 TE - Grellow Proc - Medium to proc - Terror/Stops 2HR/able to reuse
    5 TE - Red Proc - Easy to proc - Terror/Stops 2HR/unable to use

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