Item Search
     
BG-Wiki Search
Page 32 of 180 FirstFirst ... 22 30 31 32 33 34 42 82 ... LastLast
Results 621 to 640 of 3597

Thread: Neo-Dynamis Changes     submit to reddit submit to twitter

  1. #621
    D. Ring
    Join Date
    Apr 2006
    Posts
    4,738
    BG Level
    7
    FFXI Server
    Siren

    So if this turns out to be true, I guess my only question is why would they set it up like this? Why increase procs just for getting all 5 TE? I mean it's fine, it's easy enough, just I don't see good reasoning. If you don't want or intend to do Dynamis for more than 60 minutes why should it gimp your currency drops... just an odd element to incorporate I feel like.

  2. #622
    BG Content
    Join Date
    Jul 2007
    Posts
    22,345
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    My interpretation is that they're codifying the old farming rules. You get all the TEs, then you farm (currency).

    If you want to go in for less time than that, you're welcomed to farm for AF2 solo.

  3. #623
    Fake Numbers
    Join Date
    Dec 2010
    Posts
    91
    BG Level
    2
    FFXI Server
    Asura

    Does anyone have new info on time based and forced nm's dropping 100's with full TE?

    Also I agree it does seem odd to have to get TE in order for procs to happen more. Maybe when the npc's are updated they'll explain the reasoning.

  4. #624
    Relic Horn
    Join Date
    Mar 2009
    Posts
    3,183
    BG Level
    7
    FFXI Server
    Ramuh

    Anyone know what is a drop from 4 NMs needed for Arch DL beside triggers?

  5. #625
    House Azazael
    Join Date
    Mar 2007
    Posts
    1,641
    BG Level
    6
    FFXI Server
    Fenrir

    Quote Originally Posted by Arthars View Post
    for those popped NMs, that have 2 jobs, which proc rules are we gotta follow?
    Either one will work. In sandy there is the popped NM in the choco stables, I don't recall the jobs exactly but I know we had two different proc types over a few different fights.


    Quote Originally Posted by Gwynplaine View Post
    So if this turns out to be true, I guess my only question is why would they set it up like this? Why increase procs just for getting all 5 TE? I mean it's fine, it's easy enough, just I don't see good reasoning. If you don't want or intend to do Dynamis for more than 60 minutes why should it gimp your currency drops... just an odd element to incorporate I feel like.
    I think it is to keep people from flooding the market and from every random joe from going in and soloing a handful of currency.

  6. #626
    CoP Dynamis
    Join Date
    Sep 2007
    Posts
    269
    BG Level
    4

    There is a forced pop NM (scale pop item) at the west gate in sandy, which /seems/ to be a Blm/Drk, procced it every fight (7-8 fights) with a WS, only ever saw it manafont, so it is possible that on the dual job nms, stagger will lock one of its two 2hrs? Has anyone had similar experiences?

  7. #627
    aduidarnenye
    Guest

    Quote Originally Posted by AzazaelFenrir View Post
    I think it is to keep people from flooding the market and from every random joe from going in and soloing a handful of currency.
    Running around and soloing the TEs isn't going to be that difficult. Most people ought to be able to get 4, or even all 5, solo I would think.

    Not many people seem to know about the TEs and the staggers outside of BG however. The people I have spoken to in game were absolutely flabbergasted to learn about staggers in Dynamis.

  8. #628
    Melee Summoner
    Join Date
    Jul 2008
    Posts
    37
    BG Level
    1
    FFXI Server
    Ramuh

    Quote Originally Posted by Daiiawn View Post
    There is a forced pop NM (scale pop item) at the west gate in sandy, which /seems/ to be a Blm/Drk, procced it every fight (7-8 fights) with a WS, only ever saw it manafont, so it is possible that on the dual job nms, stagger will lock one of its two 2hrs? Has anyone had similar experiences?
    We popped the SMN/THF NM in Windy and staggered it with magic. It still used both of it's 2hrs afterwards.

  9. #629
    CoP Dynamis
    Join Date
    Sep 2007
    Posts
    269
    BG Level
    4

    kk cool, that kinda goes with what i thought (i vaguely remember proccing on the nin/pld and it still using both), just caught my eye tonight that we didnt see any BW's, although what with it being staggered it didnt really live long

  10. #630
    Eli Manning is my Lord and Savior
    Join Date
    Dec 2007
    Posts
    6,097
    BG Level
    8
    FFXI Server
    Cerberus
    WoW Realm
    Greymane

    Quote Originally Posted by Gwynplaine View Post
    So if this turns out to be true, I guess my only question is why would they set it up like this? Why increase procs just for getting all 5 TE? I mean it's fine, it's easy enough, just I don't see good reasoning. If you don't want or intend to do Dynamis for more than 60 minutes why should it gimp your currency drops... just an odd element to incorporate I feel like.
    If you dont intend to do dyna for more than 60 minutes, then you aren't seriously farming currency to begin with.

  11. #631
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Jul 2010
    Posts
    25,537
    BG Level
    10

    Quote Originally Posted by Daiiawn View Post
    There is a forced pop NM (scale pop item) at the west gate in sandy, which /seems/ to be a Blm/Drk, procced it every fight (7-8 fights) with a WS, only ever saw it manafont, so it is possible that on the dual job nms, stagger will lock one of its two 2hrs? Has anyone had similar experiences?
    Staggered the NIN/RNG demon in Xarc and it blew up and Familiar'd after the terror wore.

  12. #632
    Puppetmaster
    Join Date
    May 2011
    Posts
    54
    BG Level
    2

    Quote Originally Posted by Cleverness View Post
    If you dont intend to do dyna for more than 60 minutes, then you aren't seriously farming currency to begin with.
    Agreed. I think if you're serious about farming for currency you'll be getting the TEs first.
    Personally if I just feel like solo farming relic then I stay in for one hour and leave.

  13. #633
    Smells like Onions
    Join Date
    Dec 2009
    Posts
    1
    BG Level
    0

    Group of 4 went into bastok tonight and tried out the te thing. Before 3 TE got 0 procs. At 3 we got 1 blue at 4 we got 1 yellow at 5 we got red and only red on 75% of the mobs we kills. We followed the job type/proc type on here and noticed a lot of abilites, magic and wses that seem to proc the most often.

    JAs: Box Step, Quickstep, Animated Flourish, Violent Flourish, Provoke and Tomahawk.
    WS: Katana only Blade: HI would ever proc and Gaxe I was only able to prob with Fell Cleave. I tried Ukko's Fury many times to no avail.
    Magic:Yurin: Ichi, Aisha: Ichi, Sleepga and Addle.

    We were unable to find any whm spell procs.
    Only mobs we had issues proccing were WS mobs due to low choices/fast kills. Did not track time/day as it didnt seem to matter same procs all the time seems to just be random at that point.

  14. #634
    CoP Dynamis
    Join Date
    Sep 2007
    Posts
    269
    BG Level
    4

    Yeah we have found with our setup Magic/WS mobs can be a pain to proc on because they take a lot longer than JA mobs, what we did last night was go in with
    Sam/War (empy85), Drk/Sam (relic), Mnk/War (empy85), Thf/Dnc, Brd/Whm, Whm/Sch, Blm/Rdm, Blm/Rdm

    Blms would handle keeping mobs asleep, brd would spam songs on the mage mobs until he proc'd, letting us know which proc'd, DD's would work our way through the WS/JA mobs, With the amount of vokes/steps/enmity douses we had, we were able to proc like 95% of the JA mobs without having to slow our kill speed, WS mobs at a guess (i didnt record) we were proccing about 25% of them (Baring in mind we only generally got 2 ws on on them).

    Basically if you can find an area with a nice amount of JA proc mobs and preferably a JA proc nm, you're laughing. The only JA mob we ever kept asleep until proc was rng mobs, because where we were, we were basically clearning nq mobs > popping a force popped nm before nq's respawn, and if we lost a DD to EES we effectivly missed out on a force pop because 2 DDs wouldnt be safe (longer fight = more chance of charm).

    On a related note, the one time we did get charmga'd by a force pop nm, charm lasted 90s, but the NM depopped as soon as we all uncharmed (2-3 people wernt charmed, so nm was idle maybe 1m before depop)

  15. #635
    Melee Summoner
    Join Date
    May 2011
    Posts
    28
    BG Level
    1
    FFXI Server
    Sylph

    Quote Originally Posted by tehkogah View Post
    Group of 4 went into bastok tonight and tried out the te thing. Before 3 TE got 0 procs. At 3 we got 1 blue at 4 we got 1 yellow at 5 we got red and only red on 75% of the mobs we kills. We followed the job type/proc type on here and noticed a lot of abilites, magic and wses that seem to proc the most often.

    JAs: Box Step, Quickstep, Animated Flourish, Violent Flourish, Provoke and Tomahawk.
    WS: Katana only Blade: HI would ever proc and Gaxe I was only able to prob with Fell Cleave. I tried Ukko's Fury many times to no avail.
    Magic:Yurin: Ichi, Aisha: Ichi, Sleepga and Addle.

    We were unable to find any whm spell procs.
    Only mobs we had issues proccing were WS mobs due to low choices/fast kills. Did not track time/day as it didnt seem to matter same procs all the time seems to just be random at that point.
    you are stating what everyone else is saying. We know the colors.
    JA - Yes of course it was those, they can be done multiple times/fight.
    WS - i have never seend Blade: HI proc and i have seen many low level WS proc, so use of High damage WS when trying to proc is counter-productive
    MA - I have seen Banish proc 15 times in a run when I was the caster as WHM/BLM

    ALSO - I proc'd with fire, banish, bio, dia, and sleepga on darksday, windsday, and earthsday.

  16. #636
    Old Merits
    Join Date
    Apr 2009
    Posts
    1,012
    BG Level
    6

    So... sorry for skipping the majority of this thread, but I just wanted to ask one thing:

    Are we back to a clusterfuck? I mean, before the update, Dynamis was pretty well figured out. People knew the optimal routes, and everything made sense. It seems like so much has changed that now next to nothing is known, much less organized.

    Is anyone making an effort to consolidate the random data being found into something like before?

  17. #637
    Puppetmaster
    Join Date
    Jul 2006
    Posts
    67
    BG Level
    2
    FFXI Server
    Valefor

    Quote Originally Posted by aduidarnenye View Post
    I'm not sure about the RNG being JAs for staggers. Here is a picture of a NIN using a weapon skill on a Yagudo Salvager in Dynamis-Windurst and staggering blue:
    http://i69.photobucket.com/albums/i5...rngstagger.jpg
    Unless the NIN did a JA between the weapon skill and the stagger, which my filters didn't pick up, but it looks like it happened on the WS.
    There seems way too much time between when the ninja used Blade: Jin from when the Stagger actually happened. When a mob is staggered its immediately when the proper trigger is used. If you look the mage is already casting a 2nd spell form the time teh nin WS'd to the time it went off.

  18. #638
    So hard we fuck rocks
    Join Date
    Jan 2009
    Posts
    3,043
    BG Level
    7
    FFXI Server
    Sylph

    Quote Originally Posted by Forte View Post
    So... sorry for skipping the majority of this thread, but I just wanted to ask one thing:

    Are we back to a clusterfuck? I mean, before the update, Dynamis was pretty well figured out. People knew the optimal routes, and everything made sense. It seems like so much has changed that now next to nothing is known, much less organized.

    Is anyone making an effort to consolidate the random data being found into something like before?
    Are you serious dude? you skipped the majority of the thread WERE PEOPLE ARE FIGURING IT OUT, and then ask that question? god damn man, god damn.

  19. #639
    CoP Dynamis
    Join Date
    Sep 2007
    Posts
    269
    BG Level
    4

    Quote Originally Posted by knifebait View Post
    There seems way too much time between when the ninja used Blade: Jin from when the Stagger actually happened. When a mob is staggered its immediately when the proper trigger is used. If you look the mage is already casting a 2nd spell form the time teh nin WS'd to the time it went off.
    Yeah, while not definitive w/o a time stamp, the fact that both the stagger and the casting of thunder 3 were between refresh being casted and going off, it definatly points to the bliz 3 cast which was after jin, at least being almost complete by the time the stagger goes off. So it definatly looks like a filter issue missing something

  20. #640
    CoP Dynamis
    Join Date
    Sep 2007
    Posts
    269
    BG Level
    4

    Quote Originally Posted by Anariodin View Post
    you are stating what everyone else is saying. We know the colors.
    JA - Yes of course it was those, they can be done multiple times/fight.
    WS - i have never seend Blade: HI proc and i have seen many low level WS proc, so use of High damage WS when trying to proc is counter-productive
    MA - I have seen Banish proc 15 times in a run when I was the caster as WHM/BLM

    ALSO - I proc'd with fire, banish, bio, dia, and sleepga on darksday, windsday, and earthsday.
    One thing i will say on the ws thing, we did try spamming low level ws with our group, but even then the damage was just too fast to consistantly proc, so we ended up going with a kill everything as fast as you can, spamming magic on mages and ja's on ja mobs approach. We still got a fair number of ws staggers, but we also didnt stand around waiting for it on nq mobs (even the dragoon nq nm we couldnt proc before we killed it spamming low level ws). The HQ nm's its not so bad as even with victory smite/cata/fudo going off, it lasted long enough to get 3-4 ws' each in so usually proc'd

Page 32 of 180 FirstFirst ... 22 30 31 32 33 34 42 82 ... LastLast

Similar Threads

  1. Dynamis - "Recent" Unannounced Changes?
    By Delenn in forum FFXI: Everything
    Replies: 15
    Last Post: 2007-07-06, 05:45
  2. Dynamis-Beaucedine Glitch or change?
    By Squallx in forum FFXI: Everything
    Replies: 57
    Last Post: 2006-05-23, 19:08
  3. Dynamis Jeuno - Sunday
    By Yummy in forum FFXI: Everything
    Replies: 4
    Last Post: 2006-02-10, 21:00
  4. Dynamis Lord - Oblivion Smash Changed?
    By Alina in forum FFXI: Everything
    Replies: 7
    Last Post: 2005-11-03, 14:09
  5. Dynamis Time Mobs change?
    By Quintus in forum FFXI: Everything
    Replies: 0
    Last Post: 2005-04-27, 20:30
  6. Dynamis Sandoria on 15/07/04 [5 Pics]
    By Medic in forum FFXI: Everything
    Replies: 6
    Last Post: 2004-07-19, 13:49
  7. Dynamis Sandoria on 18/07/04 [9 Pics = 2.62MB] [Part 1]
    By Medic in forum FFXI: Everything
    Replies: 0
    Last Post: 2004-07-19, 02:19
  8. AF Farming at previously won dynamis'
    By Yummy in forum FFXI: Everything
    Replies: 0
    Last Post: 2004-07-15, 12:26