Doesn't require any synergy skill for the augment stuff. Really?
Just unlocked synergy on my mule and having extreme trouble synergising an Aquarian Abj into tatters (only abj had lying around).
You can reattempt the augment with the same piece and when you attempt to take it out of the furnace it will ask if you want to keep the old augments or use the new ones. Tatters/scraps are lost in either case.
It seems their quickfix to the Key Item auto-translate was removing the Permanent Key items from the list. I'd have preferred them just to move atma/abyssites to their own category and blacklist that instead.
Dynamis resets at JP midnight. Just got ejected, said can't reenter until 8 Vana days.
Dead Aim testing on mobs in East Ronfaure:
Normal hit: 516
Crit: 903. (516 * 1.25) * 1.04
Crit with Loki's Kaftan: 935. (516 * 1.25) * (1.4 + 0.05)
Crit with Loki's Kaftan, +6% crit damage Yataghan, and +5% crit damage Yataghan: 1006. (516 * 1.25) * (1.4 + 0.05 + 0.06 + 0.05) (This is +56% crit damage)
Looks like either Dead Aim does not apply to the +crit damage cap or the cap has been changed/removed.
Here's another crit damage cap retest with (hopefully) capped rattk. Capping rattk is much harder than I thought, especially COR without velocity shot.
COR with no crit dmg: 596
RNG with Dead Aim, RR, SS, Loki, Cavaros (+108% total): 1192
Comes out as +100% bonus instead of 108%. Looks like the cap is 100%.
Lacovi gave us 1 balance stone with grellow, I'm guessing these NMs all drop just 1x rather respected 3x main 1x sub so people don't think its a way to spam these outside of more popular NMs that would get them the shit faster.
Just did heca feet +1. Looks like tatter synths quantity are based on what abj you use. Feet 4 NQ, hands 6, legs 8, head 10. I don't have a body to check. HQ'd a feet abj and got:
4 str, 3 polearm skill; HQ3
1 str, 3 attk; HQ1
3 gaxe skill; NQ
2 str, 2 resist stun; HQ1
1 str, 3 water resist; HQ2
1 str, 3 scythe skill; HQ1
Quality and quantity of augments seems to be highly dependent on HQ.
Found a glitch I think. Trading in some seals we finally finished sets for, I know someone mentioned having to trade the armor and seals at same time, but this was a bit weird... it only happened with the RNG head. We also did PLD, BRD, and BLU.
NVM, I just got the same thing on my own chara, but was on BLU, the same "fake" trial showed, but with 31 remaining.
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Has anyone confirmed how the lights message upon resting is displayed? Hoping it gives a specific number.
Bottom of last page.
5 bcnm's, 5 nq behe pops, 0 kb pops
voidwatch 1 NM per 24 hours
dynamis drops like 2 coins per hour
Update is dissapoint
Wasn't sure if posted, but it appears this is the max amount of +2's that can drop from a NM now:
http://img200.imageshack.us/img200/6...0509233724.png
Also after continuous drops, Card of Ardor and Stone of Ardor are the 2 +2's that drop from Sobek, no others have appeared.