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Thread: Voidwatch Discussion     submit to reddit submit to twitter

  1. #2181
    Flowery Twats
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    Quote Originally Posted by EjinCaitsith View Post
    Edit: Inb4 you get technical and say it isn't above 2.4K. The point is that it is close and that the WAR in the parse you posted did terrible.
    Proving that you didn't actually fully read my post, and only targeted the "poidh" section. Let me bold the relevent part I'm reffering to:

    Quote Originally Posted by noodles355 View Post
    And then I'd like to know the buffs and gear those WARs were using, because our Ukons don't seem to be even getting close. I do doubt the claim, but I really want to be proven wrong and shown what we're doing wrong.
    Now I know it can be done, I would really like to know how so that we can have greater success with our group. This has nothing to do with anything other than that.

  2. #2182
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    6 pages back now.

    Quote Originally Posted by EjinCaitsith View Post
    Chaos/Fighter's/Miser/Tact for the 4 rolls. The main DD party was CORx2 WARx2 WHM and BRD, 2nd party was tank, 3rd was procers.

    The fight itself is basically fana zerg til 70% and chainspell -> fool's and zerg til that wears -> re-fana and usually dead by the time that wears. Last 30% stunners stun every TP move to avoid charm.
    Swapping in a 3rd DD to get buffs (MNK) and having the brd drop after songs to get the whm back in might be helpful, too.

  3. #2183
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    Quote Originally Posted by Nameless View Post
    5) Don't forget accuracy on your WS. Most ppl, especially your pickup DD, think they are capped on accuracy since they are lvl 99. In Ig-Alima and Rex that's the worst thing you can assume. I see ppl blindly using Heafoc mitt on multi hit WS, stacking STR with no regard of accuracy. Stw. drink helps a bit, brave drink helps a bit, but not to a degree that you should completely forget accuracy.

    That's all I can think of.
    From what people are saying melee accuracy was probably the biggest problem for us. Not really something that occurs to people after 2+ years of abyssea but it's clearly relevant again. Melee accuracy from the same one as noodles:

    MNK 57.78%
    WAR 24.68%
    DRG 48.72%
    PLD 64.71%
    DRK 39.58%
    BLU 64.21%
    SAM 71.57%

    Some of these players only log on for events so may need to get skills up to scratch but it seems like the biggest problem not just for us but for most people.

  4. #2184
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    I had no issues at all with acc, people need red curry too or they will do pathetic damage

    I like how people here says just throw 2500 WF on it as if every cor does 2500 WF and every war does 500damage lol

    We have no issues doing average 2k Ukos easily (Chaos roll/minuet/berserk/red curry/temps)

    For us as i said problem was rex always call bad procc or a procc that a blue mage or a blm can't land (debuff stuff)

    If your wars are doing 1k with all these buffs then obviously replace them because they are wasting a slot as DD

    Anyway killed it with same strategy 3 wars buffed but added plenty of blms and cors to WF spam it was down in 3min

  5. #2185
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    can gravity 2 land on botulus rex?

  6. #2186
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    Quote Originally Posted by Alkimi View Post
    From what people are saying melee accuracy was probably the biggest problem for us. Not really something that occurs to people after 2+ years of abyssea but it's clearly relevant again. Melee accuracy from the same one as noodles:

    MNK 57.78%
    WAR 24.68%
    DRG 48.72%
    PLD 64.71%
    DRK 39.58%
    BLU 64.21%
    SAM 71.57%

    Some of these players only log on for events so may need to get skills up to scratch but it seems like the biggest problem not just for us but for most people.

    Yeah, the DRK one is slightly misleading as I'm like 40-50 skill undercap, my Ragna is only 75 still and I forgot to pop Hasso and Diabolic Eye. So could probably double my hit rate if I stopped being gimp. Catas were done buffless after RR hence Scourge outdoing it.

  7. #2187
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    btw, /war for drk for this.

  8. #2188
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    Quote Originally Posted by Colenzo View Post
    can gravity 2 land on botulus rex?
    I couldn't even land it on T1 Jeuno back when it was first introduced on test server, I doubt it'd land on Rex.

  9. #2189
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    FFFFFFFFFFFFFF god that would be so useful if it did, fuck these turbo evasion asshole mobs

  10. #2190
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    Since some people are struggling to do the DD method, there's another way to beat it (I didn't watch the BLM video that was posted, so may be the same strategy, either way this saves them looking).
    Have 3BLM together in a party with a COR, WHM, and a proc job of your choice. Those 3BLM and the COR are your main source of damage. The second party has a PLD and enough support for him so he can hold it without any danger of dying, and fill up free spots with procs of your choice. The last party has a WAR, a RNG/MNK, a healer or 2, and procs of your choice.

    Take it slow till about 85% HP, to find out what procs are and so on. Save an obvious HV weakness(such as BRD songs/Abilities) and proc it at 85~80% HP. Have your BLM go all out while others keep trying to proc. When it unstaggers, it will always use a TP move and not Chainspell immediately. Stun once, use Fools, and zerg again till CS is off. Have your BLM use Douse, and take it slow till 30~35% again. Repeat the HV weakness process of earlier again and it's dead. Takes 6~7min, it's pretty safe if you don't have the DD/buffers to kill it that way.

  11. #2191
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    Quote Originally Posted by Nameless View Post
    btw, /war for drk for this.
    I did think that afterwards. I mainly just log on for events due to work and this was my first time doing Botulus and Ig-Alima so just went with SAM sub.

  12. #2192
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    Yeah, I'm curious as to how all of our DDs had low accuracy, when you say it was a non-issue for you using RDBs and the same amount (zero) acc buffs as us. But you've show us it's doable, I guess it's just a case of "suck less" huh.

    Edit:
    Quote Originally Posted by Seph View Post
    I like how people here says just throw 2500 WF on it as if every cor does 2500 WF
    Atmacite of the Slayer Lv15 and any good cor should be able to approach that. Not like Wildfire is remotely hard to gear for.

  13. #2193
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    I don't see 200-300dmg a WF beating the other two atmacites as a COR, especially on Rex where you aren't landing a shot...at all.

    Also, WARs be sucking. Need to get new ones if they aren't at least averaging 1.5k, one of those parses the highest the dude did was 1102. That's pathetic and unacceptable and he needs a good talking to or his Ukon card removed.

  14. #2194
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    Not sure where you're getting 200-300 Damage from. My wildfires on most mobs jumped from about 1.4~ to 2.1k. Fire Shot jumped up to about 550~. Slayer rapes Coercion. Especially when you have different TP/QD sets with different STP amounts for the different Miser Roll results.

  15. #2195
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    1.4k -> 2.1k would denote a 50% increase in fire damage, where's the extra 25~35% coming from? Doesn't seem to make sense unless the atma is mislabeled.

    Not saying that coercion in any way beats slayer, but those numbers don't make a lot of sense.

  16. #2196
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    I do ~1.9 on rex and 2.1-2.4 after fireshot, fireshot does 590.

    15 affinity jumps the non-QD enhanced WF to ~2100, so I'm not exactly sure where your numbers are coming from.

  17. #2197
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    Yes you're right, looking back I forgot some of these were /Rdm, giving a MaB Boost. Last non-/Rdm parse I have is Gaunab, high on parse is 2409 which would put non-QD boost at a bit over 1900. On Botulus, max was 2860 which would put normal at a bit under 2300, but again /rdm for Botulus.

    But I fail to see, just from personal experiance, how Coercion beats Slayer. But then I have various QD/TP sets depending on what Miser amount I roll, and will only have Tactician in a 2Cor PT, so the regain doesn't actually do anything for me.

  18. #2198
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    Can do Chaos-Fighters/Misers > Tactician yourself, that +monarchs is enough to ride the few tics between WF. Usually do WF > FS > WF > WF > WF > FS within the 15s I get the bonus, then repeat.

  19. #2199
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    Either My AF3 feet are broken or you've made a mistake, because I never get repeated QD-boosted WF/QD for the whole 15 seconds. In fact, most of the time lots of people are casting/wsing etc I dont seem to get any boost at all. I'm becoming lead to believe it only boost the first action after the QD. It's not a lag issue, I have a 0.5 castdelay before all QD and WS, and it was happening before I changed all my gear when the only feet piece in my inventory was AF3+2.

    And sorry but I still don't see how doing it that way, putting Tactician on yourself after Chaos/Misers and then just riding regain and quick draw is a better way to do it. Currently I 3hit on a 10, 5 or 11 Miser roll, and end up going: Shot > QD > WF > Shot > Shot > WF > Shot > QD > WF with no wasted TP. Last /War parse I have is a recent Gaunab and was averaging 230 non-crit with a 21% Crit rate. Did 58k~ over 2 fights, 8.5k of which was from normal /ra (comparison: Out top Sam & Mnk did 67 and 72k), with just under 6k from QD and a bit over 43.5k from WF. That and I dont have to waste time keeping up a 3rd good roll.

  20. #2200
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    u guys still discussing abt flan kill as a LS group(if they still exist) or in general in random groups on ur server?

    any tom dick and harry shout grp can clr either way, just tag along and get ur armors.... dual boxing LS groups is just going to find flan/demon more difficult

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