I updated the Morta & Bismarck BGwiki pages for drops. Just missing the abj's & the second body for Bismarck, and an accessory for Morta.
https://www.bg-wiki.com/bg/Morta
https://www.bg-wiki.com/bg/Bismarck
I updated the Morta & Bismarck BGwiki pages for drops. Just missing the abj's & the second body for Bismarck, and an accessory for Morta.
https://www.bg-wiki.com/bg/Morta
https://www.bg-wiki.com/bg/Bismarck
Plates of Heavy Metal off of Morta. Feels like you got gypped.
Morta can spawn a bit more than 6 adds
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yeah, they can drop the same upgrade items as Ig & Rex.
So does Bismarck have some retarded impassable defense, or is there some sort of gimmick?
I wouldn't put it past SE to pull some AV-style gimmick where actions upon the adds somehow relate to the master. Are they also subject to the proc system?
Not that I saw. Killing them all and leaving them alive did nothing as far as I could tell, either. inb4 kill 9 sets
It seemed to vary back and forth during the fight. Not in any notable pattern that I could tell. Just felt like a -50% DT and some other types on top of it.
Was quite a bit more than 50% for us.
Might suggest that a specific TP move or two adds to some hidden effect, then. I know I'm just armchair speculating, and will shut up if wanted, but I'm curious how you guys went about the fight to try and compare notes. If Langly's group was keeping adds down, it could lend to the possibility of pets adding a straight -DT% or even Phalanx effect based on their number (sort of an inverse Stalwart Servant). Of course, we've seen other mobs in the game where performing a specific action gradually builds some type of defense, like the Ule[A] giant or Ovni.
We killed all of the fish and it still had insane PDT/DEF (I'd like to say DEF simply because Requiescat did not bypass whatever it was). It did seem to take slightly more damage when procced or casting/readying a TP move. There was something about Deep Sea Dirge, too....
DRK did completely fine damage on it, someone posted on GW that it has PDT on tp moves and MDT on casting.
Dunno, none of our DDs were doing any sort of good damage. The vere MNK did a 913 Victory Smite once, and the SAM did a couple of 2k Shohas toward the start of the battle... but that was the highest damage done.
Do want to note though, when I saw that it actually had a TP move called Thar She Blows, I was absolutely giddy. Best NM in the game!
I believe it just has really high def and gains some pdt during TP moves. Using DRK/WAR with chaos roll suffered no major damage issues.
It was ~4AM when we started fighting it so I remember almost nothing, but I want to second this. I love his belly flop TP move too.
It could be the opposite of what people are saying, like:
* Physical damage reduction decreases while casting
* Magical damage reduction decreases while TPing
That would be more in line with my experiences, I think. He casts really really slowly, perhaps to make a window for WSs. Our DDs that had finished wrecking Tier 1 were hitting for near-0 on him. It is nice to know that killing the adds has no significant effect.
Really do hope Morta has similarly awesome animations and sounds... seriously. Why couldn't every mob be as awesome as Bismarck?!
Hate this stupid ass bird. Charmga got off then this happened at 1%:
We didn't time out, it went passive then despawned when we uncharmed.
Took down The Whale, Bismarck, Got a "WHM Neck", and me personally just got my first VW body:
http://i290.photobucket.com/albums/l...5-10-30-75.jpg
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lol, i just can't believe how bad some of that gear is
they def. dont play the game