Would be seen like a cruel joke from SE, no?
"In this update, we introduced Meteor and Arise... oh, wait! no Provenance yet, so, we didn't really introduced them".
I bet they come from Legion somehow, which will really suck big time :X
Would be seen like a cruel joke from SE, no?
"In this update, we introduced Meteor and Arise... oh, wait! no Provenance yet, so, we didn't really introduced them".
I bet they come from Legion somehow, which will really suck big time :X
does anyone suffer crashes when equipping porthos byrnie / hedera cotehardie? can't wrap my head around why its happening with only these body pieces
Your spellcast doesn't like them because you didn't update the resources.
https://github.com/radectheblm/Radsources
ls member said a guy got his meteor from the new mantis in a run we were in and the guy showed him the scroll.
Wouldn't be surprised. Arise is coming from T3 Zilart/T6 Jeuno, so totally possible Meteor is coming from VW as well. There's a few scrolls on FFXIAH going for 40-60mil.
Proof of Arise coming from Zilart T3s/Jeuno T6? Seen no proof, heard noone confirm it. Call bullshit on that too until I see a screenshot.
Not seen either scroll actually sold at the AH on any server, and as already stated; what people bazaar on ffxiah.com is proof of nothing at all since you can bazaar anything you like.
Check my FFXIAH, I have a Coruscanti in my Bazaar, quick buy it!
(I'm sure people get what we mean now..)
Look
Half the 'bazaars' are trolling with stupid joke sales.
SE said straight up Arise would be 'extremely difficult' which I can only take to mean either Provenance or Legion's final chamber.
I wouldn't be surprised if both Meteor and Arise aren't accessible yet. Speculation aside, I await the pics.
Man the chair guy is so annoying lol
Morta
She summon her wave of 6 Ravishing Rafflesia 10 seconds after pop. Adds spam Bloody Caress.
Casts Stone IV/V, Stonega III/IV, Stoneja, Quake II, AoE drain and AoE Aspir. While Bismarck can Mighty Strike, she can Chainspell multiple times, sometimes back to back but it's not very threatening.
Atropine Spore : front-conal attack (probably Breath) damage + sleep + para + silence.
Night Stalker : front-conal physical attack + TP reset (even under Fanatic).
Deracinator : AoE magical damage + Amnesia + Bind + Muddle. This move sucks because her normal attacks have a Knockback effect so you can't no longer hit her if you aren't against a wall.
Full Bloom : Sacrifices one of her own adds, doesn't give her any DT- at all but a semi-strong Stoneskin effect and heal 27035 hp (10% of her life). This TP move is less easy to stun than Typhoean Rage or Yama's Judgment.
Beautiful Death : AoE Charm + Doom (16m is safe) is used right after the last Ravishing Rafflesia is killed (either by players or Full Bloom) this also calls a new set of 6 Ravishing Rafflesia. Beautiful Death can be stun but it doesn't prevent adds from respawning.
I have never seen more than 6 adds but once Morta dies the log is flooded by "The Ravishing Rafflesia falls to the ground".
I bet the last VW things were delayed because they spent too much dev time balancing Meteor and Arise. It'd be great if they delayed release on an event because of a spell that drops in the event that got delayed. Classic Squeenix Inception development. It's a delay within a delay within a balancing.
Anyone have any other strats for this guy besides this? Preferably ones that don't rely too heavily on an Aegis PLD or luck? lol this guy has been wiping alliances on my server left and right, couple groups have managed to get past him and the pool of people available to join for a clear is shrinking to nothing but gimps. Sooo any tips would be nice.
Have tried:
A straight zerg, got it to 40% before a zombie fest due to slowing on procs.
Having one aegis PLD tank him + adds while BLMs + DD kill any adds that go to another player. Wiped like 4 times getting as close as 5%.
Two PLD's, both with Aegis. One holds adds one tanks main NM.
This NM is a real bitch.. I only have shout people to work with but I'd like to hope that it isn't a gear check fight as there are many gimps involved here.
That's pretty much the most complete strategy I've seen.
Killing adds wastes too much time and gives no notable benefit (except that the adds are gone). Fools removes the danger of the adds (Corpse Breath is blocked by it, their magic hits for 0 even with Cackle on).
The time I won, we essentially proc locked him from 75% to 0 and he never got Shriek off.
It will probably get hit by AOE nerf just like the previous VW sooner or later since many people are stuck at it.
1 pld tank the NM (DD don't come close to the NM until the other PLD got all adds a side)
1 pld hold the 3 adds (need good whm support), if there was a war or mnk he gotta help taking the adds to the other PLD holding adds via WS to get attention of the ad
replace your usual extra wars-mnks to Lot of Rangers and Cors who wont hit by most of the annoying aoes from the NM
Rest are Process jobs, gotta keep temps refreshed
That's the safest method where i saw it done besides the zerg+process lock him while using fools and ignoring adds