seems its 1k to tele to zones but they put you at the zoneline only..
20hr is base reissuance timer.. >_<;
seems its 1k to tele to zones but they put you at the zoneline only..
20hr is base reissuance timer.. >_<;
wrong topic
N gusta pops are at
K-6 near oldton
F-10, SE from outpost (below cliff)
M-8, NE from entrance to bastok.
wtb spira maps
already working on them lol.
btw, if it hasnt been made known, for lore reasons i guess, Atmacite Refiners will only teleport you to zones in your current timezone.
w saruta [s]
H-5, I-11, E-10
and afaict the pop spots in [s] and present zones are the same
Just did Sallow Seymour in North Gustaberg and also got Periapt of Exploration.
We didn't appear to get any white triggers or white enhancing items but got the periapt anyway. We proc'd a few times, treasure was trash NPC shit.
One thing of note though: We brought a guy with no voidstone with us to test if he'd get KI drop (he used his earlier). He did not.
The periapt of exploration seemed to cut the remaining time towards my next voidstone by 250 minutes or so. That seems close to 20% (240 minutes), same as abyssite of celerity for traverser stones.
Also, it does not matter if you are dead if the NM dies, EXP/Cruor and key items will drop to you when you examine the chest after killing the NM.
Voidwatcher status lasts for three minutes after the NM's defeat to aloow raises and collection of loot.
That's about it for now. Would recommend anyone planning on doing Voidwatch to hit up the worm ASAP.
If you don't want to waste potential limit points, stay in limit mode while doing Voidwatch. Seems many of these NMs get new abilities and start to spam once they start getting below 25ish%.
Quick question, can you do Voidwatch with any amount of people?
I'm almost positive the original dev thread said 6-18 people, but checking that thread now I see no such thing. Just as well, people here mentioning duos/etc.
Just wanting confirmation~
I saw a Ninja pop it solo (they died tho)
Strongly recommend earth satchet for Worm, and a brd + rdm with barstone + earth carol II would probably make the fight a lot easier.
Stoneja was doing 600~900 dmg, Earthsping was doing 700~dmg, hurts like hell when you dont have several thousand HP.
Idk my MNK with carbonara and few changes like af2+1 gloves and useless mantra should have 3k+ hp for 3 min at least![]()
Worm hit my WHM thru MDB traits, max Shellra5, Solace + Emp Body Barstone with a good 1060ish damage Mud Stream. Stoneskin wasn't up because it spammed Mud Stream > Stonega 2 > Mud Stream, but this was when it was fairly low in HP. Also started casting Breakga right about then. Pretty safe to say you should try and get your procs on the mob when its still in good health, and then attempt zerg for the kill.
It enhances the MDB from Solace...?
Monks crying for their hp atmas o.o !? omg what are they gonna do with no atmas!![]()
Ok... preliminary chart based on info so far, and myself going to find the planar rifts for some maps. Not that it matters if we can't figure out the rest of the system and abyssite upgrading...
http://wilddragonchase.blogspot.com/...ch-part-i.html
image itself will see constant reuploading so try not to link to that if u have to. also idk why I didnt use png earlier.
So this shit is actually challenging?
Yay! Gonna wait for more info to come out on this. That's fucked up that you managed to proc during a TP move. So, are we supposed to do that now? Or has that restriction been lifted altogether?
Fun times...
If this is challenging for people who can sleepwalk through Empyrians...I wonder what term for the level of difficulty you'd encounter on these would be?
00-Agent? Nightmare? Damn I'm Good!? I cant think of any other creative ones atm![]()