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Thread: Voidwatch Discussion     submit to reddit submit to twitter

  1. #401
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    Quote Originally Posted by cdgreg View Post
    Interesting! Has anyone sold a ring? I'm willing to pay a fair price, although not exactly sure what a fair price is.
    I've done most of my voidwatch from shout JP groups, and forming my own shout runs. I don't really think you would be able to find a group willing to sell you a ring though. You would probably have to pay to leech a run, and not actually buy the ring exactly, considering your seller can't actually verify whether you receive the ring or not.

    ETA: Someone posted before me!

  2. #402
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    You can't sell rings. It only appears in your own box, only you can see it. Can't trade them or anything. You just need to get lucky and hope it loads into your chest. Basically you kill the robot, then a chest appears. Everyone clicks the chest and has their own list of rewards to get. There's no add item to loot pool option, maybe they will make one someday who knows.

  3. #403
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    because of the way voidwatch works right now.. for any item that happens to be ra/ex, (but more importantly just ex), the only thing you're really able to sell is a spot in an ally.. and payment would need to be before the fact regardless of drop because you cant see anyone elses pool.

  4. #404
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    I'm working my way through the thread trying to update BGwiki with fight strategies/info, and I have a quick question about Atmacite before I go sreep.

    Atmacite, as I understand it, is obtained from killing tier 2-4 monsters (with T4s giving Sphere effects) and they can all be upgraded 4 times at a cost of 10000 Cruor -> 20000 Cruor -> 30000 Cruor -> 40000 Cruor. So far the only solid example I've had is DEX/Atk/RAtk -> 5 DEX/5 Atk/5 RAtk. Do they all work like this, where the potency just increases by the base each type you upgrade it?

    So Atmacite of Onslaught (DEX/AGI/2% Spell Interrupt for base maybe?) would go to 5 DEX/5AGI/10% Spell Interrupt at level 5?


    Thanks!

  5. #405
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    Quote Originally Posted by Byrthnoth View Post
    I'm working my way through the thread trying to update BGwiki with fight strategies/info, and I have a quick question about Atmacite before I go sreep.

    Atmacite, as I understand it, is obtained from killing tier 2-4 monsters (with T4s giving Sphere effects) and they can all be upgraded 4 times at a cost of 10000 Cruor -> 20000 Cruor -> 30000 Cruor -> 40000 Cruor. So far the only solid example I've had is DEX/Atk/RAtk -> 5 DEX/5 Atk/5 RAtk. Do they all work like this, where the potency just increases by the base each type you upgrade it?

    So Atmacite of Onslaught (DEX/AGI/2% Spell Interrupt for base maybe?) would go to 5 DEX/5AGI/10% Spell Interrupt at level 5?


    Thanks!
    Atmacite is only from tier3/4. Tier2 do not drop atmas, they drop abyssites like tier1.

    Also tier3 atmas can also give sphere effects (like atma of devotion from the pixie, which gives a refresh sphere effect).

    Onslaught is actually 3DEX/5AGI/10% interruption. JP wiki actually shows all the atmas, and the effect of every upgrade.

  6. #406
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    Okay, thanks. I actually worked through the thread instead of going to bed like I should have! Oh well!

  7. #407
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    I believe the data mine thread has all the atma stats pulled straight from the game, just not their names.. But it's easy to match em up, which was what I did on my chart tbh. Pretty sure it's still accurate so far. Enriching cost varies and isn't always 10>20>30>40..

    The tier from which the atma drops from bears no relevance to whether it eventually comes with sphere effects.

  8. #408
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    some are 30k 30k 30k 40k 40k I think. Start off at 30k at least.

  9. #409
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    Quote Originally Posted by Spira View Post
    I believe the data mine thread has all the atma stats pulled straight from the game, just not their names.. But it's easy to match em up, which was what I did on my chart tbh. Pretty sure it's still accurate so far. Enriching cost varies and isn't always 10>20>30>40..

    The tier from which the atma drops from bears no relevance to whether it eventually comes with sphere effects.
    Your chart reigns supreme and thanks for the answer!

    Do you have the growth hidden somewhere on there? Atmacite of Onslaught has me thinking they might be weird.

  10. #410
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    exhortation is 30/30/40/50..
    just enriched that today..

    also here's the growth for all the atmacite
    http://www.bluegartr.com/threads/104...=1#post4586629

    i didn't put it in my charts cos i didn't have space nor think it was that important. their buffs are so marginal you might as well not bother tho.

  11. #411
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    Wow... those are some pretty amazingly marginal stats. I bet they increase the limits on them, but it would take a lottt of refining to make them not suck.

    I'm going to get some opinions on my table for Atmacite and see if people want to Template it, but if they don't I'll try to have those on the wiki by tonight.

  12. #412
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    The save TP one is actually pretty awesome already for a lot of melee.

    Only needing 90 TP can free up a *lot* of store TP space. For example, a 492 DRG needs *nothing* other than /SAM to 6-hit, (or could 6-hit with just body +2 + rajas or goading if /NIN) and can 5-hit /sam with only +2 body rajas goading brutal.

    (Hell, you can *4-hit* with the sTP polearm, though it does take sacrifices)

  13. #413
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    the mab one is not bad either

    and i like how marginal they are.

    many people need to start getting atma's overpowered easy-mode boost out of their brain -_-

    abyssea is over

  14. #414
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    Quote Originally Posted by Arthars View Post
    the mab one is not bad either

    and i like how marginal they are.

    many people need to start getting atma's overpowered easy-mode boost out of their brain -_-

    abyssea is over
    That's not what people are complaining about, really.
    It's that most/all of these effects are next-to-worthless, unnoticeable boosts.
    They could at least give us Atmacite that are given stats similar to a gear slot.
    Though, my assumption is that they will have better Atmacite in future Voidwatch parts, but still, these are extremely marginal.

  15. #415
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    They'd be a heck lot more worthwhile if the Sphere bonuses stacked.

    I like having the marginal boost, but I wish these entry-level atmacites didn't cost as much cruor as they do, as anything other than lvl5 is a waste on most of them.

  16. #416
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    wont mind if only fully enriched atma (like lv10 or something) give substantial boosts, but hopefully at reduced cost.. cos i'm a bit of a completionist and would like to get them all enriched.. ;o

    and as of now, enriching atmacite is basically throwing cruor down the drain in a bad way.

  17. #417
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    It occurred to me last night that "Sphere" code is probably even more re-used than we thought. It's likely recycled Avatar's Favor code applied to players. Same characteristics: user doesn't get the bonus, 10' radius.

  18. #418
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    Quote Originally Posted by Spira View Post
    exhortation is 30/30/40/50..
    just enriched that today..

    also here's the growth for all the atmacite
    http://www.bluegartr.com/threads/104...=1#post4586629

    i didn't put it in my charts cos i didn't have space nor think it was that important. their buffs are so marginal you might as well not bother tho.
    I believe all of the T4 Atmacites follow the 30k/30k/40k/50k pattern while the T3 Atmacites start at 10k.

  19. #419
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    i wish there isnt any fucking atma or cites outside so none of us can complain ok?

    seriously.........


    many people need to start getting atma's overpowered easy-mode boost out of their brain -_-
    you guys are complaining because they give you a boost, and then u wish the boost are better

    wtf man why not just no boost for you, yea you QQ people are prolly the ones that needs to save up for brews i know

    and why reduce the enrichment cost? so you can buy 1 more brew? that should HAVE BEEN the way for atmas as well.....200k+ cruor to infuse 3 atma a run giving how good they are compared to atmacite

    cost arent an issue when it comes to buying brew eh?

    or are you guys calculating cost in respect to brew? "200k for 999 to all stats....atmacite cost 200k+ and we get shitty stats!!! THIS IS BULLSHIT SE!"

    learn to play the fucking game given the situation and deal with it. not complain the system. But hey SE has turned to playerbase now

    so your QQ will work, inc cost reduction

    they made it expensive cos cruor is so openly available for everyone anyday, with everyone having so many stones. what else can you do with cruor anyway? yea just for brew but besides that theres nothing to worry about cruor depletion. AND they made it marginal so you can choose not to buy if your "poor/stingy/butmostdefinatelygimpthatneedsbrew", so dont give us the crap of how they should be cheaper. they dont need to be. You dont need atmacite to win VW, its a boost for you, buy or scum

  20. #420
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    Think this is the first time I've ever seen Arthars mad face

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