Did some DATs digging regarding spectral alignment.
Here are the normal entries for procing weaknesses.
Code:
Your attack staggers the fiend! Alignment level increases!
Blue: ≺Numeric Parameter 0≻% Red: ≺Numeric Parameter 1≻% Yellow: ≺Numeric Parameter 2≻%
Green: ≺Numeric Parameter 4≻% White: ≺Numeric Parameter 3≻%≺Prompt≻
Code:
Your attack staggers the fiend! Maximum alignment reached!
Blue: ≺Numeric Parameter 0≻% Red: ≺Numeric Parameter 1≻% Yellow: ≺Numeric Parameter 2≻%
Green: ≺Numeric Parameter 4≻% White: ≺Numeric Parameter 3≻%≺Prompt≻
The DATs also suggest that not only are there multiple weaknesses a mob can have, but that there are devastating weaknesses. However, this only seems to occur with red and blue procs - notice there's no mention of white spectral alignment.
Code:
Your attack devastates the fiend! Alignment level increases!
≺Multiple Choice (Parameter 0)≻[Blue/Red]: ≺Numeric Parameter 2≻% (+≺Numeric Parameter 1≻%)≺Prompt≻
Code:
Your attack devastates the fiend!
≺Multiple Choice (Parameter 0)≻[Blue/Red] alignment reaches maximum!
≺Multiple Choice (Parameter 0)≻[Blue/Red]: ≺Numeric Parameter 2≻%≺Prompt≻
Some debug code for the above:
Code:
DEBUG: ≺Multiple Choice (Parameter 0)≻[WS/WS/MG/WS]≺Multiple Choice (Parameter 1)≻[Small/Big] weakness: ≺Multiple Choice (Parameter 2)≻[WS/AB/MG/SM]/≺Numeric Parameter 3≻≺Prompt≻
Also, it seems yellow and green spectral alignment are linked. I'm assuming that procing what we call "grellow" will increase both yellow and green for the purpose of increasing EXP and Cruor rewards:
Code:
Yellow and green alignments reach maximum!
Yellow: ≺Numeric Parameter 2≻%
Green: ≺Numeric Parameter 2≻%≺Prompt≻
Here's the text data for discernment triggers:
Code:
The fiend appears ≺Multiple Choice (Parameter 2)≻[/highly ]vulnerable to ≺Multiple Choice (Parameter 0)≻[/hand-to-hand/dagger/sword/great sword/axe/great axe/scythe/polearm/katana/great katana/club/staff/archery/marksmanship/pet/automaton/wyvern] ≺Multiple Choice (Parameter 1)≻[weapon skills/special attacks/blood pacts]!≺Prompt≻
The fiend appears ≺Multiple Choice (Parameter 1)≻[/highly ]vulnerable to ≺Multiple Choice (Parameter 0)≻[/warrior/monk/white mage/black mage/red mage/thief/paladin/dark knight/beastmaster/bard/ranger/samurai/ninja/dragoon/summoner/blue mage/corsair/puppetmaster/dancer/scholar] abilities!≺Prompt≻
The fiend appears ≺Multiple Choice (Parameter 1)≻[/highly ]vulnerable to ≺Multiple Choice (Parameter 0)≻[/fire elemental /ice elemental /wind elemental /earth elemental /lightning elemental /water elemental /light elemental /darkness elemental ]magic!≺Prompt≻
My guess is the above is listed in order in what actual ability will cause which color proc based upon both how the colors are arranged within the text and what we already know causes procs to happen. Blue procs should consist of the first entry (WS, BP, whatever), Red procs should consist of the second (JAs) and Grellow the last (various elemental magic).
That leaves the issue of white spectral alignment and how its increased. It could be that its increased by using several "minor" weakness triggers (i.e. NOT the "devastating" triggers). We should prepare Loggers for recording how white is effected if anyone catches a "devastating" trigger.