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Thread: Voidwatch Discussion     submit to reddit submit to twitter

  1. #1241
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    Quote Originally Posted by Jornna View Post
    Is Pil Really that hard? We did it pretty easily with not nearly that many BLMs.
    No he's really not hard, he can just cause you to time out when he puts his annoying shield up after using Bishop's Gambit, and depending on the weaknesses you're being given, it can be time consuming to break the shields. Last night we capped lights and killed it in 10 minutes, we had weaknesses we could save for when he put his shield up and proc them to remove it, then on the next Pil we timed out at around 30% because he was putting his shield up over and over again and we had weaknesses we couldn't proc, so luck plays a part in it.

    Quote Originally Posted by ronin sparthos View Post
    So what's the crash course on Akvan? Deathly Gaze is an AOE death gaze and.... is it just a normal Ahriman from there?
    We found Akvan to be very easy, it's basically just a normal Ahriman with the addition of Deathly Gaze (which you can turn away from to avoid) and the Death spell. Both of these can be stunned assuming it doesn't have Magic Barrier up, I'd bring a backup tank though just to be safe.

  2. #1242
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    double post D:

  3. #1243
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    for pil, best setup i can think of for capping lights and bringing it down is:

    PLD,
    WHM
    SMN
    WHM (but 1 whm is actually enough) or COR
    RDM
    BRD

    COR
    WAR(the infamous blue proc job that die always)
    SCH(can sj drk if you dont wanna bring a drk to proc dark magic)
    NIN(red proc)
    DRK(twilight scythe and dark magic proc) or change a blu for red proc if your sch/drk
    BLM(red proc)

    COR(or rng/cor)
    COR(or rng/cor)
    COR(or rng/cor)
    COR(or rng/cor)
    COR(or rng/cor)
    COR(or rng/cor)

    quick draw + random deal ftw

  4. #1244
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    Anyone have a Decent strat for Kaggen? We did a test run last night with about 14people and time out at about 30%. He's not that hard by any means, but anyone have a solid way to take him down efficiently with capped lights?

  5. #1245
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    tomahawk will help

  6. #1246
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    Quote Originally Posted by Skeelo View Post
    Anyone have a Decent strat for Kaggen? We did a test run last night with about 14people and time out at about 30%. He's not that hard by any means, but anyone have a solid way to take him down efficiently with capped lights?
    SC & MB's and timing trigger when his hands are down then zerg seems to work. Timing WS during his modes will help.

  7. #1247
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    You guys must be really over estimating Pil. We did it with a regular set up with no issues. Didnt bring a ton or cors or blms. had 1 cor, 3 blms. total.

    We also had full light procs.

    Was basically..

    PLD
    BRD
    WHM
    RDM
    WHM
    PLD

    COR
    NIN
    WHM
    WAR
    WAR
    DRK

    SMN
    BLM
    BLM
    BLM
    RNG
    MNK

  8. #1248
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    Ildebrann is a zerg fight, trying to kill it in the air and you'll just do half damage and time out.

    try to kill it on the ground and he'll just hate reset the tank, and tebbed wing you till you die.

    He is stunnable, so CS stun works. also, we found that Perfect Defense blocked his aoe terror, so double dip on both chainspell stun , alex, and all DD's for a 30sec fight. real squishy, avg WS 3k+

  9. #1249
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    edit : double

  10. #1250
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    Couple notes from last night:

    Uptala uses only Yaksha Stance (not Raksha Stance). Sakra Storm is his unique TP move that he only uses below 50%. Since he uses only Yaksha Stance, he has -50% PDT constantly (but does not have access to the Raksha TP moves).

    This may have been noted earlier in the thread, but Sakra Storm is hate reset on the targets (in addition to ST20, paralyze, and muddle, which was definitely mentioned earlier). Edit: it was mentioned earlier, but it's worth mentioning again cuz I forgot

    We also went back and did Hahava once last night to get someone the clear, and we noticed that he now drops Silver Mirrors in addition to everything else (so I assume at least Voidwrought and Celaeno also do, if not the lower tier NMs). Too bad it wasn't heavy metal plates, heh.

  11. #1251
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    Celaeno also drops mirrors.

  12. #1252
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    I need to ask this again because I still don't know if I believe it. I've only seen pouches (and not singles) from Zilart T3, and I've only seen singles (and not pouches) from Jeuno T3. I've heard a (very) few accounts of a pouch from Jeuno or a single from Zilart, but I have yet to see this myself, or hear it from anyone that I've been doing Voidwatch with. It seems to balance out in the end as you typically wind up with on average 5-8 single plates across an alliance in the Jeuno fights, and one pouch (which would average out around 7-8 singles) from Zilart fights. Can anyone else chime in on this?

  13. #1253
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    Are there any CS's if i kill upgrade my white stratum and kill all the mobs in the Jeuno path?

  14. #1254
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    Quote Originally Posted by vagus View Post
    Are there any CS's if i kill upgrade my white stratum and kill all the mobs in the Jeuno path?
    Yes. Go to any VW officer, get KI, back to Jeuno (Ru'Lude audience chamber or gate in Sauro (S)) for CS and 50k gil (lolz), then finally Pashhow (S) conflux for one last CS. This is assuming you have White Stratum III and killed all three tier III Jeuno NMs.

    https://www.bg-wiki.com/bg/VW_Op._126:_Qufim_Incursion
    https://www.bg-wiki.com/bg/A_Cait_Calls
    https://www.bg-wiki.com/bg/The_Truth_Is_Out_There

    Last quest can't be completed at this time, probably will just end with a CS when the next set of VW comes out.

  15. #1255
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    rdm in our group today got the GM sword. horriblly small testing afterwards showed a tp drain of 70 77 and 14 on a flamingo and proc rate of 3/20 swings or so, so low proc rate.

  16. #1256
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    Wait, what? It drained 70 TP in one hit?

  17. #1257
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    ya, what was weird was the 77 drain when the mob shouldnt have 77 tp. flamingo did tp move > hit player 2x and play hit it 3x on 4th hit drained 77.

    edit: actually had filters on so could have had some extra hits in there for 77 tp. Will probably test more later.

  18. #1258
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    That's fucking crazy. I'm guessing it's broken, though, and probably will get ninja fixed in a patch. 77 TP drain for one swing is ridiculous, even if the proc rate is 1%....

  19. #1259
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    ok more small data between fights

    64 attack rounds on flamingo, procs: 14, 40, 10

    seems like it resist hard, but 70+ are possible

    edit: forgot to mention, procs were not after mob TP moved. Mob had plenty of tp, so was resists.

  20. #1260
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    Quote Originally Posted by Slycer View Post
    That's fucking crazy. I'm guessing it's broken, though, and probably will get ninja fixed in a patch. 77 TP drain for one swing is ridiculous, even if the proc rate is 1%....
    Lol why? That wouldnt be broken at all... Thats on avg less than sTP+10 for example...

    You would expect what? 1% for 20TP drained? thats like fucking useless and its damn rare drop.

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