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Thread: Voidwatch Discussion     submit to reddit submit to twitter

  1. #1421
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    Quote Originally Posted by vagus View Post
    Corsair with DD's with Save TP rolls & atmatice capped is the best. So broken.
    This is what we do. Atmacite of Coercion + Amtacite of Discipline + 11s on Misers and Tactician's roll is insane. For the cor its basically: Wildfire > QD > Wildfire > QD > wildfire > Meditate > Wildfire > Wildfire > Wildfire > TP wing > Sekka > Wildfire > Wildfire > repeat. My cor gear isnt the best, but on Kaggen each wildfire doing 2k~ normally, it dies really fast. Same goes if cor is in pt with any X-hit jobs (like Ukkon wars and gandiva rngs).

  2. #1422
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    hey bill, i think we need some blue mages up in this bitch

  3. #1423
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    Quote Originally Posted by Slycer View Post
    It's impossible to hard-cap green and yellow because the hard-cap (before periapts) is apparently 500%, so TH will always give a bonus to EXP and cruor, even if lights are capped (first cap is 225%, cap with cells is 300%, TH adds bonus after both of those). That being said, I'm pretty certain the alignment bonus on lights is maxed out at 8% (TH8 or higher). We've had battles where TH was at level 9 by the end and still only got 8% bonus. I don't think anything over TH8 matters (plus, you can get TH5 from Bounty Shots on RNG fairly easily and RNG has far more exclusive procs).
    When you have 18 slots you're not too worried about bringing 1 less than useful job. Well, my LS isn't. So i'll enjoy THF While i can and try to do these tests even if i think they won't prove much. That said, Capping at 8(Lights %) would be interesting, I'm going to verify this unless someone else can.

    I only do Voidwatch on the Weekends so it'll be a while, But I'm certainly going to keep track.

  4. #1424
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    Quote Originally Posted by IronPandemonium View Post
    hey bill, i think we need some beastmasters up in this bitch
    Fixed it for you. To be fair we've gotten a HQ body drop every single time we got an onslaught killshot!

  5. #1425
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    Quote Originally Posted by Atoreis View Post
    Lol sorry... I watch this forum pretty often and already lost the context that you was answering the question. For me it looked like random post from you. My bad ^^




    Wtf man? BLU have tons of staggers and the point is Regurgitation is hateless and can be execute w/o the mess that comes with many melee. Obviously melee way is probably faster etc. if you have enough ppl but thats not the point. Its always safest and fastest way and the sweet spot between them and BLU with reg is very near that spot.
    Seconded. A good BLU is a big asset to a VW alliance, if for anything else than the unique stagger potential. Same with DRK (Absorb line unique staggers and extra stun).

    Thanks for the replies on Kaggen all. Fought it 3 times last night, timed out at 20% on the first one, but killed second and third np. Had a mixed ally of tank PT, melee PT and ranged/magic PT. COR is a beast, Ukko WAR always reliable, and SMN excellent as well (magical pacts doing up to ~1500).

  6. #1426
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    Whats the difficult of Kaggen, Akvan, Pil compare to Aello, Uptala, Qilin? Zilart harder than Jeuno? Bout same? etc

  7. #1427
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    I rate it like this from easiest to hardest...

    Easy - Akvan
    Meh - Kaggen/Uptala
    Zergalicious - Qilin
    Annoying - Aello
    FUCKING SHIELD - Pil


    Roughly the same on both ends of the spectrum aside from needing specific setups for Zilart to deal with supertanking adds and supporting the supertank, although shit can happen on Aello if someone pulls hate, and Pil can be a matter of luck with triggers if you don't have two very well geared CORs to break the shield, as trying to break it without a trigger is a waste of time given his absurd amount of HP.

  8. #1428
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    Quote Originally Posted by Karbuncle View Post
    That said, Capping at 8(Lights %) would be interesting, I'm going to verify this unless someone else can.

    I only do Voidwatch on the Weekends so it'll be a while, But I'm certainly going to keep track.
    I take it back, just got 9% off TH9.

  9. #1429
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    Quote Originally Posted by Mahoro View Post
    Same with DRK (Absorb line unique staggers and extra stun).
    DRK only has 3 unique procs: Absorb-Acc, Guillotine, and Cross Reaper. Everything else can be covered by a mixture of /DRK (Absorbs, Weapon Bash), WAR (GS/Scythe), and PLD (Sickle Moon, Spinning Slash).

  10. #1430
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    That's why we rarely use drk, and monk as well. Usually a pup/mnk is what we bring. I wonder if anyone brings a bst with many diff jugs lol?

  11. #1431
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    Quote Originally Posted by Slycer View Post
    I take it back, just got 9% off TH9.
    I've said in the past it's possible to get more, but it was only until now did I bother actually going into my FRAPs folder and uploading one of my older snapshots.
    http://img.photobucket.com/albums/v6...I/FFXIVWTH.jpg
    Pretty sure my group hit 12% once with a combination of TH and Bounty Shot.



    Also managed to proc Slow1 as HV twice on the same fight tonight. Didn't think it would cycle spells back in that were already used that round.

  12. #1432
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    Noticed that with abilities as well, had Shield Bash as normal proc twice last week.

  13. #1433
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    Quote Originally Posted by Nightfyre View Post
    DRK only has 3 unique procs: Absorb-Acc, Guillotine, and Cross Reaper. Everything else can be covered by a mixture of /DRK (Absorbs, Weapon Bash), WAR (GS/Scythe), and PLD (Sickle Moon, Spinning Slash).
    Maybe so, but we usually have a Drk to cover GS/Scythe and a War focus on GaX/Axe. A war switching to 5 different weapons hurts overall DoT. As for mnk, they can do staff/h2h. Blue Mage what spells do you guys equip? May bring a blue this week to test it out.

    Has anyone noticed triggers going from NQ to HQ or the other way around over time if they don't get triggered over a period of time?

  14. #1434
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    Quote Originally Posted by macross View Post
    That's why we rarely use drk, and monk as well. Usually a pup/mnk is what we bring. I wonder if anyone brings a bst with many diff jugs lol?
    I sometimes go BST, I have like... 10 or so different jugs i believe. Sucks to carry them around. I don't summon a pet until they tell me a hint though, because 4:10s timer kinda sucks when it comes to procing.

  15. #1435
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    Recently (3 weeks ago) started voidwatch from scratch. Our group is making decent progress. We are about to clear the first 3 cities and in 2 more fights we can unlock Jeuno paths. We have gotten all KI so far as we have gone.

    For those that are more experienced with this event, is there something we should go back and do over? Or if you were re-doing it, is there something that you are like: "Gosh, I wish we had done this (???) before."

    Or should we keep powering through to get to the higher level fights and better drops?

  16. #1436
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    Wars should be building tp super fast, doesn't take long to trigger honestly. Only the stupid nms with amnesia hinder you.
    Blue just load spells based on what isn't blm trigger, at least it's what I do.
    NQ to HQ switching? no, if you see both that just mean's theres 2 triggers. Same ws can be same trigger for both as well. Never ever see a trigger just magicaly change mid fight.

    I'd just keep going, and getting the new keys so you get more items, and 2 atmas loaded, then go back an redo shit if needed.

  17. #1437
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    Is there any CS besides Kieran then Gilgamesh after finishing the Zilart tier 3s? Thanks.

  18. #1438
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    Quote Originally Posted by Diomer View Post
    Is there any CS besides Kieran then Gilgamesh after finishing the Zilart tier 3s? Thanks.
    Just Gilgamesh.

    Quote Originally Posted by Buffy View Post
    Recently (3 weeks ago) started voidwatch from scratch. Our group is making decent progress. We are about to clear the first 3 cities and in 2 more fights we can unlock Jeuno paths. We have gotten all KI so far as we have gone.

    For those that are more experienced with this event, is there something we should go back and do over? Or if you were re-doing it, is there something that you are like: "Gosh, I wish we had done this (???) before."

    Or should we keep powering through to get to the higher level fights and better drops?
    No real reason to kill lower tiers if you all have the KIs from them other than aiming to get specific shit to drop.......of which all of it is AHable anyways besides the end tiers for each chapter.

  19. #1439
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    Also, had something funny happen on Aello today; not *exactly* sure how it happened but after a stagger around 50%, it completely stopped attacking and casting spells similar to AV glitches. Any procs after that didn't "fix" it either, but no new procs popped up to replace the ones we proc'd after we broke it, which was annoying since red light wasn't capped

  20. #1440
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    Quote Originally Posted by Buffy View Post
    Recently (3 weeks ago) started voidwatch from scratch. Our group is making decent progress. We are about to clear the first 3 cities and in 2 more fights we can unlock Jeuno paths. We have gotten all KI so far as we have gone.

    For those that are more experienced with this event, is there something we should go back and do over? Or if you were re-doing it, is there something that you are like: "Gosh, I wish we had done this (???) before."

    Or should we keep powering through to get to the higher level fights and better drops?

    Sounds like you're doing fine. Getting the KIs is something which we didn't always do immediately but we do every time now. Both temp item KI are nice and targetting specific abyssites and upgrading them obviously. Get any KI which upgrade hints and lights.

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