We timed out twice before figuring out our RNG was using demon arrows. I wouldn't fuck with debuffs at all.
Edit: 1 debuff was making it heal for about 6-7k, which our pick up couldn't keep up with at all.
We timed out twice before figuring out our RNG was using demon arrows. I wouldn't fuck with debuffs at all.
Edit: 1 debuff was making it heal for about 6-7k, which our pick up couldn't keep up with at all.
Kill the first form very fast, make sure you save all procs and only use low spells/JA to get hints. Use all those procs on 2nd form and zerg it down during stagger. The NM can be a real dick, like others said make sure you do not enfeeble it at all. It took our group a few tries because of that lol. I wouldn't even recommend ukko or using apoc drk etc.
When it evolves it has an all new set of procs. Skeleton is like that as well.
I've seen it have the exact same procs, as it was high staff on first form and on second form.
Its possible some will be the same, RNG, etc, but I assure you, its a new proc set when it evolves.
Seemed really easy when we did it. We just had a RNG and some BLMs. WAR is just there for procs as far as I'm concerned.
Anyone can share good strategy for Aello?
I would really appreciate fast response (during VW event now ^^).
2 PLDs, 1 PLD pops pulls adds to side and holds. It's nice to have a whm for that pld holding. The rest of the alliance fights Aello and procs like a regular fight. Ochain pld works good for tanking Aello. Oh ya, stun Typhoean Rage.
Any strategy or ideas on how to kill the dragon t1 in ifrit cauldron?
Smns & bsts ? rng blm mb SC? Any range on the terror?
We tried 4 times, and all failed so hoping for a viable strategy , we used 2 pld and typical zerg way and it sort of got close but still lost.
Thanks!
Lots of melee DD jobs, Embrava the alliance, Chainspell stun, kill it quick.
We just manaburned it in end, boring but failsafe. Tank party with pld,brd,rdm,whm + thf to hold add and extra whm if have. Load other partys with blms and refresh, thf pops, holds one pet, blms kill one add then kill main, takes between 20-25mins.
Can use 2 rngs with gandiva and cure bomb them. Lol.
Thanks for all the answers, so I guess it's ranged dmg best for the dragon. Thunder spells mainly for blm I gather?
LS members suggested rng SC > MB, what do you guys think of that? Jinshu > jinshu > light right? Then Thunder V or Burst II on that?
Overthinking it, just nuke or shoot till its dead.
I tanked both on pld with ochain, and took 0-5 dmg per hit. so no, not at all
With a WHM no, the add holder could be a war or mnk if needed. The reason why I said having a WHM for the add holder is nice is because the adds do cast nukes and silence. It can get annoying on pld if you don't have a WHM for him, but not undoable as long as you have steady procs so temps recharge.