HQ1 - Attack +3, Weaponskill dmg +1%
HQ1 - Weaponskill dmg. +1%, Conserve TP +3
HQ1 - Fire resist +1, Weaponskill dmg +1%
HQ2 - Dark resist +6, Weaponskill dmg +1%
NQ - Dex +3
HQ1 - Attack +4, Weaponskill dmg +1%
HQ1 - Dex +1, Weaponskill dmg +1%
NQ - Fire resist +1
HQ1 - Attack +4, Weaponskill dmg +1%
HQ1 - Resist Virus +2, Weaponskill dmg +1%
NQ - Dark resist +7
HQ1 - Resist Gravity +4, Weaponskill dmg +1%
NQ - Skillchain dmg. +1%
HQ1 - Weaponskill dmg +1%, Conserve TP +3
HQ3 - Attack +3, Weaponskill dmg +1%, Skillchain dmg +2%
HQ1 - Attack +5, Weaponskill dmg +1%
HQ1 - Earth resist +5, Weaponskill dmg +1%
HQ1 - Ranged accuracy +1, Weaponskill dmg +1%
HQ1 - Weaponskill dmg +1%, Skillchain dmg +1%
NQ - Resist Poison (seems i forgot to write down the value but I believe it was +1)
NQ - Conserve TP +1
HQ1 - Attack +2, Weaponskill dmg +1%
HQ1 - Weaponskill dmg +1%, Conserve TP +4
HQ3 - Weaponskill dmg +1%, Conserve TP +3, Skillchain dmg +2%
HQ3 - Attack +6, Weaponskill dmg +1%, Conserve TP +5
NQ - Conserve TP +3
HQ1 - Weaponskill dmg +1%, Conserve TP +3
HQ1 - Weaponskill dmg +1%, Resist Slow +2
HQ1 - Attack +5, Weaponskill dmg +1%
HQ2 - Dex +3, Weaponskill dmg +1%
HQ1 - Weaponskill dmg +1%, Skillchain dmg +1%
HQ2 - Dex +4, Weaponskill dmg +1%
HQ1 - Dex +1, Weaponskill dmg +1%
HQ3 - Dex +4, Weaponskill dmg +1%, Skillchain dmg +2%
HQ1 - Attack +5, Weaponskill dmg +1%
HQ2 - Attack +6, Weaponskill dmg +1%
HQ2 - Weaponskill dmg +1%, Conserve TP +5
HQ1 - Resist Paralyze +4, Weaponskill dmg +1%
HQ1 - Resist Sleep +3, Weaponskill dmg +1%
HQ2 - Attack +2, Weaponskill dmg +1%
HQ1 - Weaponskill dmg +1%, Conserve TP +1
HQ1 - Weaponskill dmg +1%, Skillchain dmg +1%
HQ1 - Attack +2, Weaponskill dmg +1%
NQ - Dex +3
HQ1 - Weaponskill dmg +1%, Conserve TP +2
HQ1 - Dex +2, Weaponskill dmg +1%
HQ1 - Water resist +6, Weaponskill dmg +1%
HQ1 - Ice resist +6, Weaponskill dmg +1%
HQ1 - Dex +3, Weaponskill dmg +1%
HQ1 - Attack +4, Weaponskill dmg +1%
HQ1 - Attack +4, Weaponskill dmg +1%
NQ - Resist Virus +1
HQ1 - Dex +1, Weaponskill dmg +1%
HQ2 - Weaponskill dmg +1%, Conserve TP +2
HQ1 - Attack +3, Weaponskill dmg +1%
HQ2 - Resist Blind +2, Weaponskill dmg +1%
HQ2 - Weaponskill dmg +1%, Skillchain dmg +2%
HQ1 - Weaponskill dmg +1%, Conserve TP +2
HQ3 - Attack +5, Weaponskill dmg +1%, Skillchain dmg +2%
HQ1 - Weaponskill dmg +1%, Conserve TP +2