Ahh, I guess I didn't even read the "Random Pool" one at the end of the lists. Well I have a feeling I will need a ton more tatters then![]()
Based on pretty much everything else we've seen it looks like all the caps go up on HQ3 (compared to NQ). Check out the stat ranges on something like Byakko's Haidate or Shura Zunari Kabuto - those are based on a ton of raw data. Typically the maximum value of a stat stays the same for HQ2 and HQ3, but they are always different from NQ to HQ3. The pattern I've noticed so far for all stats is something like...
A <= B <= C <= X <= Y <= Z
NQ: A to X
HQ1: B to Y
HQ2: B to Z
HQ3: C to Z
Any glaring contradictions? This may not be true for stats with really wide spreads like HP or MP, but it seems to be the case on everything where the maximum possible augment is in the 4-8 range.
For the 1-in-4 augments with at least a range of 6, I think so. Do you think the Forced augments are different?
Yeah, I think so. It seems like the maximum augment values go up from HQ2 to HQ3 on the forced augment, but maybe not on the group of four augments. For the ones where the max range on the forced augment is wide enough, it looks like the entire range (max and min) shifts up from HQ1 to HQ2 to HQ3. For some of them, like Adaman/Armada Cuirass, that doesn't happen since the entire range is just 1 to 3.
I'm not sure the pattern is entirely accurate. There was an HQ3 for shura head that I got with Attack +1. I think it's more likely that the chance to get the minimum value might be lower for each HQ tier. The only other explaination would be that I got Attack +1 from the random pool and not from the 1 in 4 pool.
Well, explanation off the same pattern:
NQ: 1->4
HQ1: 2->5
HQ2: 2->6
HQ3: 3->6
What if it's actually something like:
NQ: floor(3 +/- 2*rand)
HQ1: floor(4 +/- 2*rand)
HQ2: floor(4.5 +/- 2*rand)
HQ3: floor(5 +/- 2*rand)
Your odds of rolling a 1 on the rand are very low (like rolling a 0 or 999), so we don't see 7 (HQ3) or 5 (HQ1) very often.
Could even simplify it further with X = Base Potency, V = Deviation:
NQ = B +/- V*rand
HQ1 = 4/3*B +/- V*rand
HQ2 = 3/2*B +/- V*rand
HQ3 = 5/3*B +/- V*rand
Or potentially even further with V = B*2/3:
NQ = B +/- B*2/3*rand
HQ1 = 4/3*B +/- B*2/3*rand
HQ2 = 3/2*B +/- B*2/3*rand
HQ3 = 5/3*B +/- B*2/3*rand
So Koenig body's Refresh would start out with B = 1 (0:1; 0:1; 0:2; 1:2)
Any 1:4 stat would have B = 2
Any 1:6 stat would have B = 3
B = 4 would predict a range of 1:9...
The recent Genbu's Shield augment Cure Casting Time -8% does throw a wrench in this though. I'm bitter about my pretty theory being discredited even before I made it, so I claim POIDH!
Well, after considering further, HP/MP is the only stat the exceeds 8%. It could just be capped to 8% in general.
Have you seen 6 dex more than once on kabuto +1 hq3s? Because I must be getting screwed if I have never seen higher than 5 out of the 60-70 HQ3s I have gotten. I've got 7att, WS dmg 3, SC dmg 3, and conserve TP 6 on many occasions, but have yet to get any hgiher than 5dex. I am kinda curious if the 1/4 dex goes up to 6 and I'm just very unlucky with it, or you got a random pool 6dex.
Zenith Crown +1, Part 2
... back to sky I go. Q_Q
Spoiler: show
May want to check your jueno bazaar area if you have a little gil to throw around. I picked up about 60 Aqua tatters for between 10-12k each. It seemed to me like I could make 600-700k faster in a different way than farming the abjs.
Yeah, I meant to try that last night but I was doing one thing after another and I was so tired that I just logged. That being said, sky is very generous with Aquarian Abjurations (every NM has at least one, Genbu has two), so going around to check if NMs are up in sky doesn't really hurt either. Sky is a huge pain in the ass though, I forgot how bad it was without Escape... crap is just so big with everything so spread out. Repop times don't help, either.... I was checking the official forums yesterday and I couldn't find any topic complaining about how long the sky repop timers are to the devs. I can't believe no one else thinks that's an issue with the abjurations and seals now turned into basically expendable items. Those timed repops should be like an hour or less. I mean, statistically speaking, to get a combination HQ3 Zenith Crown+1 with MAB+5 and any amount of magic crit rate, the odds are like 0.5% on any one synth, which means you'd need like 140 tatters for just a 50/50 shot at it. If you're going for the perfect MAB+5, magic crit+5 then it's even worse.
Is Sky really that bad on your server? I've basically just been strolling up to Sky after I finish work, soloing the NM's that I can on PLD and then bazaaring them recently. There hasn't been a time where I've gone up and stuff hasn't been up.
Out of the past three times I've gone up there, Zip wasn't up any of the times, Faust was up once, Curtana was up once, and MG was up once. People there killing statues for Despot every time. It's annoying to wait on the timed NMs when you don't have any idea of ToD since the respawn times are stupid, so I usually just leave if I don't find anything. People are definitely going up there and clearing the place out pretty frequently (which is supported by the number of seals and pops I see on sale in PJ). It wouldn't be so bad if I could check the place quickly and see that nothing was up, but it takes like 25 minutes to check those four things because sky is so huge.
I haven't updated the wiki with augments in a few days due to testing, and won't be updating it until after the weekend as I'm off to a wedding. If anyone wants to pick up in the interim, please be my guest!
Decided to take a small break from H.Legs and try a Couple of H.Head synths
HQ2: Elemental magic skill +4, Pet: MAB+2
HQ1: String Instrument skill +4 Pet: MAB+1
Pet: Attack went upto +8 on NQ legs, but won't come out with crit hit rate as well >.>
Got Fast Cast +5 on a HQ3 Koenig Schaller. First time I've seen it go that high.
http://i54.photobucket.com/albums/g1...ade/koenig.png
Still trying to get it better on the enemy crit (or make it cure pot) but given this is the first time I've seen Fast Cast +5 in god knows how many tries, think I might be struggling.