Depending what they mean by the ???, were soon to be seeing multiple / Caras / Croins / Dragua's getting aoe'e brewed down by Malacite? He might finish this year
Aeolian edge to the rescue!
they need to make fucking Fistule a force pop. now with the rng buff, ppl on him hard as fuck
wat, wonder how much dmg they do lolAn issue wherein the damage of “Crescent Fang,” “Mountain Buster,” “Tail Whip” is higher than intended.
Wut? What does this mean? Is it talking about the +2 drops on the la theine/tahrongi/konschtat NMs? Wasn't aware there was anything wrong with themo Adjustments will be made to the new methods that were added to obtain empyrean upgrade items.
That's pretty awesome, I thought of the same thing as a solution yesterday when trying to fight Carabosse with some fucking 4 or 5 different groups trying to grab spawns, making something that should be trivial and fast, annoying and slow. If they just copy-pasted the ??? around the zone for all the big NMs, crowding wouldn't really be a problem anymore. It would probably take like all of 30 minutes to do too.* The following additions / adjustments will be made to Abyssea.
o Placing additional “???” which can be used to spawn certain notorious monsters.
Jesus, just when I was thinking that the version update was a bit of a let-down compared to the last year, they are like "Sup, new dev cycle! We are pretending to be a real company now!"
I don't know if they have ever, ever given us the version update notes BEFORE the version update. Also, the mods on the forums are actually explaining what some of the more obtuse version update notes actually mean.
I am thinking they are introducing the new development cycle that will work when they have the PTR up and running. I approve.
And as usual Summoner adjustments = nerf. Unless these abilities do crazy damage now I don't really see what's wrong with them doing more damage.
"Omg! Crap abilities are actually useful now. Quick, nerf!"
I guess asking for some variety is too much.
Edit: Tail Whip: 553 damage.
Crescent Fang: 717 damage.
Mountain Buster: 1616 damage.
All on TW mobs outside of Port Jeuno.
Yeah, nerf them.
Yay for atma sets...
Huh? This doesn't sound like atma sets to me. This sounds like something that is complete shit.The game will remember the Atma that the player was last infused with.
Force popped T2 VNMs pls.
Fuck Gukumatz, at least when you hit the red !! you get the Sobek KI nigh-100% of the time.
@Kuno - Id be happy if the last used Atmas would simply move to the top of the list. I don't need sets, I just need the problem of scrolling pages to fuck off. One atma being remembered would be a half-ass solution but then id just pick Apoc first since that's usually the farthest one down the list for me.
If this means force pop amun/guku/frog/etc I may shit bricks.
It's obviously not what they promised or what we wanted, BUT it is something that works as a gap filler in the mean time. No one likes when they promise something and don't deliver, but I can appreciate when they say it's going to take longer than they thought and giving us something in the mean time.
If they don't give us a list at some point in the future, then yeah, I agree with you completely.
Exactly. I'd much rather have this now than nothing at all until they can figure out how to do "favorite sets" options. I'm always on WHM for our Abyssea stuff, and so my main and mule use the same 3 Atmas almost every time I enter. This will tide me over well until they can get something better developed.
I would absolutely love for them to add ??? for Guku/Amun/Tunga/Syphilis, that would be amazing.
As for adjusting the shit that drops +2 armor in Visions/Scars zones... The plan was to make Card's easier to obtain. You know what they've done across the board? Added them to other VNMs and zone Bosses. Now you gotta farm more unconverting VNMs and even more KIs to get the same amount of shit that was previously 'pain-in-the-arse' to obtain. DERP MAKE SENSE. I would welcome an easying of this the most. Also I at least expected them to add Cards to shit like Rahu (not called that anymore), Karkatakam, Karkadann, Karkinos, Myrmecoleon, etc etc... The 'other' popable mobs that no-one ever does.
I don't really see the issue with allowing the atma list to be reordered manually, so you can just put all your most frequently used ones on the first page. There really isn't a need for all this bs about set load outs or whatever.
I doubt anyone really gives a shit that you would still have to choose 3 atma as opposed to one group of atma. The main problem is flipping through eight pages every single time you enter or want to move from cleaving to nm fighting and change up. 'Memory atma' is a nice addition, but is it really that much less work adding this feature, than just fixing it?