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  1. #21
    Ridill
    Join Date
    Jun 2007
    Posts
    12,729
    BG Level
    9
    FFXIV Character
    Teisha Linne
    FFXIV Server
    Moogle
    FFXI Server
    Bahamut

    Quote Originally Posted by Slycer View Post
    Weren't they supposed to send new linkshells out to old shellholders on source worlds after the merge for that reason? Did that ever happen?
    I think only to the linkshell leaders and that won't help you if your leader didn't play for ages :<

  2. #22
    Relic Shield
    Join Date
    Oct 2006
    Posts
    1,599
    BG Level
    6
    FFXI Server
    Odin

    Depending what they mean by the ???, were soon to be seeing multiple / Caras / Croins / Dragua's getting aoe'e brewed down by Malacite? He might finish this year

  3. #23
    D. Ring
    Join Date
    Feb 2007
    Posts
    4,736
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Aeolian edge to the rescue!

  4. #24
    E. Body
    Join Date
    Nov 2008
    Posts
    2,048
    BG Level
    7
    FFXI Server
    Bismarck

    they need to make fucking Fistule a force pop. now with the rng buff, ppl on him hard as fuck

  5. #25
    Fuck It, I'm Goin Deep Fan Club President
    Join Date
    Jul 2007
    Posts
    57,892
    BG Level
    10
    FFXI Server
    Ifrit

    Quote Originally Posted by Mafai View Post
    Depending what they mean by the ???, were soon to be seeing multiple / Caras / Croins / Dragua's getting aoe'e brewed down by Malacite? He might finish this year
    hahaha nice

  6. #26
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    An issue wherein the damage of “Crescent Fang,” “Mountain Buster,” “Tail Whip” is higher than intended.
    wat, wonder how much dmg they do lol

  7. #27
    Relic Shield
    Join Date
    Jul 2008
    Posts
    1,951
    BG Level
    6
    FFXIV Character
    Audrey Weaver
    FFXIV Server
    Behemoth
    FFXI Server
    Asura

    o Adjustments will be made to the new methods that were added to obtain empyrean upgrade items.
    Wut? What does this mean? Is it talking about the +2 drops on the la theine/tahrongi/konschtat NMs? Wasn't aware there was anything wrong with them

    * The following additions / adjustments will be made to Abyssea.
    o Placing additional “???” which can be used to spawn certain notorious monsters.
    That's pretty awesome, I thought of the same thing as a solution yesterday when trying to fight Carabosse with some fucking 4 or 5 different groups trying to grab spawns, making something that should be trivial and fast, annoying and slow. If they just copy-pasted the ??? around the zone for all the big NMs, crowding wouldn't really be a problem anymore. It would probably take like all of 30 minutes to do too.

  8. #28
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    Jesus, just when I was thinking that the version update was a bit of a let-down compared to the last year, they are like "Sup, new dev cycle! We are pretending to be a real company now!"

    I don't know if they have ever, ever given us the version update notes BEFORE the version update. Also, the mods on the forums are actually explaining what some of the more obtuse version update notes actually mean.

    I am thinking they are introducing the new development cycle that will work when they have the PTR up and running. I approve.

  9. #29
    Ridill
    Join Date
    Dec 2009
    Posts
    9,653
    BG Level
    8
    FFXI Server
    Asura

    And as usual Summoner adjustments = nerf. Unless these abilities do crazy damage now I don't really see what's wrong with them doing more damage.
    "Omg! Crap abilities are actually useful now. Quick, nerf!"
    I guess asking for some variety is too much.

    Edit: Tail Whip: 553 damage.
    Crescent Fang: 717 damage.
    Mountain Buster: 1616 damage.
    All on TW mobs outside of Port Jeuno.
    Yeah, nerf them.

  10. #30
    Formerly Raitoken
    Join Date
    Mar 2007
    Posts
    2,564
    BG Level
    7
    FFXI Server
    Asura
    WoW Realm
    Lightning's Blade

    Yay for atma sets...

  11. #31
    The God Damn Kuno
    Join Date
    Dec 2004
    Posts
    13,360
    BG Level
    9
    FFXIV Character
    Kuno Sedai
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    The game will remember the Atma that the player was last infused with.
    Huh? This doesn't sound like atma sets to me. This sounds like something that is complete shit.

  12. #32
    New Odin
    Join Date
    Jul 2006
    Posts
    8,659
    BG Level
    8
    FFXIV Character
    Sparthia Abysseant
    FFXIV Server
    Excalibur
    FFXI Server
    Lakshmi

    Force popped T2 VNMs pls.

    Fuck Gukumatz, at least when you hit the red !! you get the Sobek KI nigh-100% of the time.

    @Kuno - Id be happy if the last used Atmas would simply move to the top of the list. I don't need sets, I just need the problem of scrolling pages to fuck off. One atma being remembered would be a half-ass solution but then id just pick Apoc first since that's usually the farthest one down the list for me.

  13. #33
    Fuck It, I'm Goin Deep Fan Club President
    Join Date
    Jul 2007
    Posts
    57,892
    BG Level
    10
    FFXI Server
    Ifrit

    Quote Originally Posted by Not Kuno View Post
    Huh? This doesn't sound like atma sets to me. This sounds like something that is complete shit.
    My WHM mule approves of this. Hate setting 6 atmas at once, esp if im with my friends and havign to get whm+blm atmas...Ultimate 1234576 pages deeps ffs

  14. #34
    But I don't want my title changed
    Join Date
    Nov 2008
    Posts
    6,486
    BG Level
    8
    FFXIV Character
    Fievel Mousekewitz
    FFXIV Server
    Excalibur

    If this means force pop amun/guku/frog/etc I may shit bricks.

  15. #35
    Sandworm Swallows
    Join Date
    Dec 2006
    Posts
    7,328
    BG Level
    8

    Quote Originally Posted by Not Kuno View Post
    Huh? This doesn't sound like atma sets to me. This sounds like something that is complete shit.
    It's obviously not what they promised or what we wanted, BUT it is something that works as a gap filler in the mean time. No one likes when they promise something and don't deliver, but I can appreciate when they say it's going to take longer than they thought and giving us something in the mean time.

    If they don't give us a list at some point in the future, then yeah, I agree with you completely.

  16. #36
    Fake Numbers
    Join Date
    Aug 2008
    Posts
    85
    BG Level
    2
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by ringthree View Post
    It's obviously not what they promised or what we wanted, BUT it is something that works as a gap filler in the mean time. No one likes when they promise something and don't deliver, but I can appreciate when they say it's going to take longer than they thought and giving us something in the mean time.

    If they don't give us a list at some point in the future, then yeah, I agree with you completely.
    Exactly. I'd much rather have this now than nothing at all until they can figure out how to do "favorite sets" options. I'm always on WHM for our Abyssea stuff, and so my main and mule use the same 3 Atmas almost every time I enter. This will tide me over well until they can get something better developed.

  17. #37
    Bagel
    Join Date
    Feb 2006
    Posts
    1,304
    BG Level
    6

    Quote Originally Posted by CailIfrit View Post
    My WHM mule approves of this. Hate setting 6 atmas at once, esp if im with my friends and havign to get whm+blm atmas...Ultimate 1234576 pages deeps ffs
    This... oh definitely this. My mule is 99% of the time on WHM or BLM so using a constant set of atma - having them remembered would be sooooo insanely awesome sex on a stick godly.

  18. #38
    The God Damn Kuno
    Join Date
    Dec 2004
    Posts
    13,360
    BG Level
    9
    FFXIV Character
    Kuno Sedai
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by ringthree View Post
    It's obviously not what they promised or what we wanted, BUT it is something that works as a gap filler in the mean time. No one likes when they promise something and don't deliver, but I can appreciate when they say it's going to take longer than they thought and giving us something in the mean time.

    If they don't give us a list at some point in the future, then yeah, I agree with you completely.
    Ah. I see what you mean. I read that as "What sets? This is what we meant all along /trollface"

  19. #39
    Sea Torques
    Join Date
    Mar 2007
    Posts
    723
    BG Level
    5
    FFXI Server
    Sylph

    I would absolutely love for them to add ??? for Guku/Amun/Tunga/Syphilis, that would be amazing.

    As for adjusting the shit that drops +2 armor in Visions/Scars zones... The plan was to make Card's easier to obtain. You know what they've done across the board? Added them to other VNMs and zone Bosses. Now you gotta farm more unconverting VNMs and even more KIs to get the same amount of shit that was previously 'pain-in-the-arse' to obtain. DERP MAKE SENSE. I would welcome an easying of this the most. Also I at least expected them to add Cards to shit like Rahu (not called that anymore), Karkatakam, Karkadann, Karkinos, Myrmecoleon, etc etc... The 'other' popable mobs that no-one ever does.

  20. #40
    Rez
    Rez is offline
    Fake Numbers
    Join Date
    May 2011
    Posts
    87
    BG Level
    2

    I don't really see the issue with allowing the atma list to be reordered manually, so you can just put all your most frequently used ones on the first page. There really isn't a need for all this bs about set load outs or whatever.

    I doubt anyone really gives a shit that you would still have to choose 3 atma as opposed to one group of atma. The main problem is flipping through eight pages every single time you enter or want to move from cleaving to nm fighting and change up. 'Memory atma' is a nice addition, but is it really that much less work adding this feature, than just fixing it?

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