>.> Hey Urat, did you use photoshop to edit out the borders on those item jpgs?
>.> Hey Urat, did you use photoshop to edit out the borders on those item jpgs?
No one wants to see a fucking picture of Carabosse gems/CC lanterns/Isgebind hearts in your sig.
Just type out "Carabosse Gem" in your sig and it auto does it for you
When is the lvl increase to 95 update?
Holy shit. All the fail fades away. If the ??? is for spawning nms and atma selection is until favorites are made this is fuckin awesome.
And the yet unmentioned:
o Adjusting the location of new Abyssea support NPCs that have been added to San d’Oria / Bastok / Windurst.
The problem with setting your HP in home town is that you couldn't get instant warps and use the AH in same zones so Port Jeuno remained superior.
Assuming they make that possible along with the other things, this update is 100x more awesome than the one 2 days ago.
Went out and Tested Crescent Fang myself.
Did 1,500 Damage to an Orc in Dynamis.
Mountain buster did 1,750
Tail Whip did 920.
Edit: Second Tail Whip did 1,250
Edit2: Second Crescent did 1,700
I'm on the fence regarding where congestion is. After spending 3 hours fighting over a single ??? to pop carabosse today, whose components are force pop, I'm not so sure that making Guku/Amun/etc force pop will actually RELIEVE congestion where it counts. It'll just change from Gukumatz's Aery to Sobek's aery, fighting over a single ???.
Another update just for this?May 13th Version Update Details
Following adjustments / additions are planned to be made during the additional version update that is scheduled to take place on May 13, 2011.
With updates that have already been announced, however require a client update or more time on development/testing will be implemented on the additional version update that is scheduled to be performed next week.
Battle-related
* How certain monsters in the following areas will detect a player character will be changed.
Ranguemont Pass / Bostaunieux Oubliette / Toraimarai Canal / Zeruhn Mines / King Ranperre's Tomb / Dangruf Wadi / Inner Horutoto Ruins / Ordelle's Caves / Outer Horutoto Ruins / Eldieme Necropolis / Gusgen Mines / Crawlers' Nest / Maze of Shakhrami / Garlaige Citadel / Fei'Yin
* The following adjustment will be made to Grounds of Valor.
o Distribution of target monsters in certain regimes that take place in The Eldieme Necropolis.
* The following adjustments will be made to the puppetmaster job.
o Automaton attachments will be adjusted as follows:
+ Power Cooler
It will reduce the MP cost even if there are no Ice Maneuvers in effect.
+ Galvanizer
It will increase the chance of countering even if there are no Thunder Maneuvers in effect.
o The following adjustments will be made to the new weapon skills that were added. In addition, we will address an issue wherein weapon skill damage was not calculated properly.
+ String Shredder
Damage will be increased and status bonuses added.
+ Armor Shatterer
Damage will be increased and status bonuses added.
Skillchain element will be changed from Fragmentation / Scission to Fusion / Impaction.
* The following adjustment will be made to Abyssea.
o Empyrean upgrade items can now be obtained from certain notorious monsters.
Item-related
* The number of new linkshells sold will be increased.
Miscellaneous
* An issue wherein the skillchain effect of Inhibitor will not apply on the weapon skills String Shredder and Armor Shatterer, where automaton will continue to stand by.
* An issue wherein the damage of the blood pacts Crescent Fang, Mountain Buster, and Tail Whip was higher than intended.
* An issue wherein both Aptant and Pigment can be used for synergy and a previously etched aperture will be removed from an item.
*Adjustment on Heat Capacitor where it will no longer erase all Fire Maneuver effects will be made in the future update.
* Aromor Shatterer will also increase the accuracy along with the increase of damanger and the addition of status bonuses.![]()
Where's my atma preset and ??? placement?!
"With updates that have already been announced, however require a client update or more time on development/testing will be implemented on the additional version update that is scheduled to be performed next week."
Oh and:
Empyrean upgrade items can now be obtained from certain notorious monsters.
Thanks, i didnt see that part. I can't tell if it's good or bad that we are having 3 "version updates" in 10ish days, plus an emrgency maint after 1(and probably the other 2). I mean its good theyre trying to fix things so soon, but also couldnt have just done it at once?
Fucking this.
Thanks for the cocktease SE, you fucking assholes. Giving us false hope that you might be doing something about the ridiculous overcrowding of Empyrean NMs atm. But no, shoulda known better.
EDIT: So it's coming next week? Bleh, better than not at all I suppose but I really want to get my Masa finished today, provided I don't get cockblocked again. Shoulda had it last night.
wow rage
Be glad they updated the NMs to drop +2 items? It seems to have done wonders for your progress.
Though, to everyone else on the server it just increased congestion. Better remove those +2 items to decrease congestion at the NMs, guys. Result: 40/50 Carabosse Gems 4 lyfe.
Malacite is getting close to finishing Cara! Quick, put all +2 items on Mangy-tailed Marvin! -SE