I'd settle for 100% upgrade rate on the T2 or even Red !! forcing an upgrade tbh. Anything more than that would be a huge bonus.
I'd settle for 100% upgrade rate on the T2 or even Red !! forcing an upgrade tbh. Anything more than that would be a huge bonus.
Completely overlooked that. That would be amazing if that is the change they made.
Not just half the player base who can't spell it properly then.Windhurst
Ironclad_Pulverizer as well, but I assume that was just some kind of .dat whoops.
http://www.square-enix.com/eng/news/pdf/11q4slides.pdf
Strategic Pillar: #2 -Becoming "Network Centric" -Revitalize our major MMO titles
Surprised no one mentioned this:
Looks like they are going to adjust the Magian -PDT that stacks with -PDT atmas since BST can get -107 PDT... and I just finished my two PDT axes too..Pet, Wyvern and Automaton may become invincible under certain circumstances.
Not as good as I'd hoped.
Has to be referring to this, which I posted on the official forum (just noticed I got a real response too, I should go back and fill out the form he gave me...http://forum.square-enix.com/ffxi/th...agian-Trial ):* Incorrect messages may be displayed when players trade an item to Delivery Crate during the Trial of the Magians.
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inb4 brew 2x bosses with grellow, 20 items fall to treasure pool, half of my drops auto sort to the naked lvl 75 BRD mule.
SE: We cannot add Abyssea support NPCs to Port Windurst due to memory limitations with regards to Bastio......., oh right, no one gives a fuck about Bastion! MY BAD!
Aside from that, loving the changes. Was wondering though, I could've swore I saw a post mentioning they were looking at making repeatable Abyssea quests not require a zone to repeat? Was I just seeing things or was that in the works? Fame grinding is a fucking chore thanks to having to do that. Granted, only having 3-ish repeatable quests for fame per each of the 9 zones is a large annoyance as well since it takes 40-50 dings from it to get most of the quests opened up.
Good, that shit was broken. Had a BST holding Hedjedjet for over 40m the other day while his fail friends zombied it and killed w/o grellow. The pet (rabbit) took 0 dmg the entire time from everything. All he had to do was use treats and wild carrot to counter poison. Just a bit overpowered....