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  1. #2841
    Fake Numbers
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    Jun 2007
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    I'd rather people doing lottery NMs with me be afk, half the time they kill random crap for no reason and mess up my widescan. I've killed dozens of magian NMs for afk JPs but yeah lately they seem to give you the boot if you're afk. Had one even d2 me last night, at least just kick me when I fall asleep so I dont have to run back out to stupid glacier.

  2. #2842
    The Spooniest of Bards
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    Lucian Esperance
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    Shiva

    Quote Originally Posted by Byrthnoth View Post
    Oh, okay! Thanks for clearing that up.

    1200 HP = 300 MP with no gear = 43 ticks and 86 HP lost, 10 ticks before you can put it back up makes +5.66 MP/tick and -1.62 HP/tick

    With 4/4:
    1200 HP = 300 MP with no gear = 28 ticks and 168 HP lost, 10 ticks before you can put it back up means and +7.89 MP/tick and -4.42 HP/tick

    So you gain 2 MP/tick, but have to use the JA more often and lose the potential benefits of other pieces in those slots. For instance, AF3+2 body, Owleyes, and Refresh Pin would be better in every situation. The only one of those four options that's ideally worth using is the AF3 earring.
    It's good to know I can store my Argute Gown, and my Mortorboard at some point. +2 inventory, Yeah!

    Would it be worth using over refresh 2 with just the earring?

  3. #2843
    BG Content
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    Lakshmi
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    I'm not exactly sure how to answer your question, but 1MP/tick Refresh is always better than -1HP/+MP/tick for Sublimation because of the sublimation recast time and the fact that you aren't losing HP. If you had both and used the Refresh piece when Sublimation was charged, it would be equally efficient to using the Refresh piece full time except that the second option wouldn't lose you HP.

    There didn't used to be direct competitors for head/Body (vermy was only 1/tick and took both slots), so 2HP/MP/tick Sublimation charge was a better deal. Now there are options for both slots though. Earring is kind of a no-loss situation. The best idle earring is Moonshade with a Refresh augment, but you have two ears. You lose nothing but idling in AF3 earring.

    There are situational uses for Sublimation enhancing pieces though. Say you're lowmanning Dynamis - X and you're running between camps/places with full MP. Refresh piece does nothing for you here, but Sublimation enhancing piece will let you charge MP faster for the future. I'm not a scholar, so I don't know how often situations like this would really weigh in.

  4. #2844
    E. Body
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    Jun 2007
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    2,050
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    Shiva

    Quote Originally Posted by Papoose View Post
    I know MNK is cool and all, but would I be able to dual-box my Almace/Ochain/+2 items with a 90 PLD and a 90 WHM (or RDM, or BRD)?

    I have friends that play, but they're all 30-ish and I'm the only 75+ (PLD). I was wondering if I should finish PLD up to 90 and work on my girlfriends WHM, RDM or BRD and hopefully get myself an Almace/Ochain and +2's. And if that's possible, eventually (when they get high enough), get my friends their weapons/+2's. Possible?
    Yes but you'll take 15(Chione/Koios) or 20(Gamayun) minutes to kill a fucking T2 VNM and piss most people off. Good luck though!

    (ps. lvl a DD job)

  5. #2845
    Melee Summoner
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    Nov 2008
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    Odin

    Quote Originally Posted by Hyriu View Post
    Yes but you'll take 15(Chione/Koios) or 20(Gamayun) minutes to kill a fucking T2 VNM and piss most people off. Good luck though!

    (ps. lvl a DD job)
    Thanks. Would a WAR + WHM combo be better? The damage will obviously be a lot better, but I'm not sure how well WAR blink tanking is on these mobs (I've never fought them). My WAR's only 49 so I haven't experimented with it much.

  6. #2846
    Pens win! Pens Win!!! PENS WIN!!!!!
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    what atmas do you use for charged whisker and what gear do you generally use for it? mab?

  7. #2847
    The Spooniest of Bards
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    Quote Originally Posted by Byrthnoth View Post
    1200 HP = 300 MP with no gear = 43 ticks and 86 HP lost, 10 ticks before you can put it back up makes +5.66 MP/tick and -1.62 HP/tick
    Quote Originally Posted by Byrthnoth View Post
    I'm not exactly sure how to answer your question, but 1MP/tick Refresh is always better than -1HP/+MP/tick for Sublimation because of the sublimation recast time and the fact that you aren't losing HP. If you had both and used the Refresh piece when Sublimation was charged, it would be equally efficient to using the Refresh piece full time except that the second option wouldn't lose you HP.

    There didn't used to be direct competitors for head/Body (vermy was only 1/tick and took both slots), so 2HP/MP/tick Sublimation charge was a better deal. Now there are options for both slots though. Earring is kind of a no-loss situation. The best idle earring is Moonshade with a Refresh augment, but you have two ears. You lose nothing but idling in AF3 earring.

    There are situational uses for Sublimation enhancing pieces though. Say you're lowmanning Dynamis - X and you're running between camps/places with full MP. Refresh piece does nothing for you here, but Sublimation enhancing piece will let you charge MP faster for the future. I'm not a scholar, so I don't know how often situations like this would really weigh in.
    If the earring adds a static 1mp/tic, it'd be 6.66mp/tick, which would beat out Refresh II, until I realized the +2 pants exist. Which means if you're getting refresh sublimation isn't worth charging, was mostly my question. It'd be worth it running from place to place at full MP but that's about it. If you're in any place long enough with Refresh II, and actually casting spells Refresh II would be ahead, assuming +2 pants, no?

  8. #2848
    Sea Torques
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    Quote Originally Posted by Papoose View Post
    Thanks. Would a WAR + WHM combo be better? The damage will obviously be a lot better, but I'm not sure how well WAR blink tanking is on these mobs (I've never fought them). My WAR's only 49 so I haven't experimented with it much.
    You dont blink tank, you war/sam full time retaliation/hasso and just rape. Whm should have 0 problems keeping you alive. If things get bad just throw up seigan.

    Edit: and yes watching a pld solo koios for 25min is a spirit breaker. Most people dont care making people wait forever while you widdle something down as pld, but it sucks when it happends to you.

  9. #2849
    BG Content
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    Oh! You meant the spell! Also, actually the earring wouldn't add 1MP/tick, it would add less than that because of Sublimation's recast time. But yeah, Refresh II is better if you can get it.

  10. #2850
    The Spooniest of Bards
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    Quote Originally Posted by Byrthnoth View Post
    Oh! You meant the spell! Also, actually the earring wouldn't add 1MP/tick, it would add less than that because of Sublimation's recast time. But yeah, Refresh II is better if you can get it.
    Alright~ Good to know, means I can store my Mortarboard. Still use gown for Enhancing Magic, sadly. +1 inventory is always nice, though!

  11. #2851
    Banned.

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    Don't blink tank on war..kill it first.

  12. #2852
    Campaign
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    Quote Originally Posted by Jornna View Post
    what atmas do you use for charged whisker and what gear do you generally use for it? mab?
    Blinding Horn/Ultimate/Lion

    Quote Originally Posted by Sylvrdragon View Post
    Some "Best in slot" pieces for Whisker (correct me if I'm wrong):

    Jupiter's Staff
    DEX+3 Grip (Spear or Gatta +1)
    Thunder Sachet
    Maat's Cap > Aias Bonnet
    Novio Earring > Hecate's Earring > Moldy > 4/3 DEX earring
    Loki's Kaftan > Morrigan's Robe > Teal Saio
    Mavi Bazubands +2 (+1)
    Thundersoul Rings X2
    NIfty Mantle (I think)
    Thiazi's Belt
    Mavi Tayt +2 > Teal Slops
    Mavi Basmak +2 (+1)

    One of the most important pieces you can get for Whisker is the +1/2 Feet. I've heard the "Enhances Burst Affinity" effect on the +1s compared to +100 stat for modifiers (DEX in this case), and the +2s to +150 stat.

  13. #2853
    They're coming to take me away. Ha Ha!
    Join Date
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    Ignore the last part on how much stat+ the feet supposedly give. I was misinformed at the time of that posting. They're still probably the best boost of any slot, but not as much as I suggested in that post.

  14. #2854
    Relic Weapons
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    Sep 2007
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    300
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    4
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    Asura

    Is there a way with Spellcast to delay the "aftercast" when you want to swap BACK into gear after a JA? Basically Im trying to use it for DRG's Restoring Breath, and half the time I swap back into my TP gear before healing breath goes off, not getting the bonus.

  15. #2855
    Pens win! Pens Win!!! PENS WIN!!!!!
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    so Atma of the Lion, Atma of the Blinding Horn and Atma of the Baying Moon would be good for whisker burn? Mule wont be getting ultima clear or some time

  16. #2856
    Sea Torques
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    You can set <castdelay delay="" /> <midcastdelay delay="" /> and <aftercastdelay delay="" /> iirc

  17. #2857
    Old Merits
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    Quote Originally Posted by Jornna View Post
    so Atma of the Lion, Atma of the Blinding Horn and Atma of the Baying Moon would be good for whisker burn? Mule wont be getting ultima clear or some time
    Not sure if Razed Ruins will be better than Baying Moon.

  18. #2858
    Relic Horn
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    Nmtd Natlhom
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    Coeurl

    Quote Originally Posted by Pendulum View Post
    Not sure if Razed Ruins will be better than Baying Moon.
    I don't know either, but for what it's worth, I had no problem 1-shotting stuff on a friend's account that didn't have Ultimate by using Baying Moon.

  19. #2859
    Relic Weapons
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    Asura

    Quote Originally Posted by arshesney View Post
    You can set <castdelay delay="" /> <midcastdelay delay="" /> and <aftercastdelay delay="" /> iirc
    That worked a treat for delaying it, but Im having a problem putting it back to the normal speed for every other rule. I'm pretty rubbish at spellcast... but

    Spoiler: show


    <if spell="Restoring Breath|Smiting Breath" />
    <action type="equip" when="prews" set="Restoring" />
    <aftercastdelay delay="3" />
    <if status="idle">
    <action type="equip" when="aftercast" set="idle" />
    </if>
    <else>
    <action type="equip" when="aftercast" set="tp" />
    </else>



    Is that how you're supposed to use it?

  20. #2860
    Sea Torques
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    Ramuh

    Are you using the latest version? The <action> tags suggest no. An easy fix could be adding this code at the top of your <rules> section:
    Code:
    <if type="jobability">
      <aftercastdelay delay="1.5" />
    </if>
    You can also tidy up your code a little like this:
    Code:
    <if spell="Restoring Breath|Smiting Breath" />
      <equip set="Restoring" />
      <aftercastdelay delay="3" />
      <if status="idle">
        <equip when="aftercast" set="idle" />
      </if>
      <else>
         <equip when="aftercast" set="tp" />
      </else>
    </if>
    In 2.44 (latest spellcast version) the <action> tags are deprecated, so you'll have to rewrite your xml.

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