I've been looking around in the augmented gear thread but haven't found anything... what possible augments can I get on a Fire/Vulcan's Staff through FoV in Sky and/or Valley of Sorrows?
Tantra Earring / Necklace worth using in any situations, and if so what situations would those be?
When the magian trial weapons say something like "add affect: weaken's def: +15". what exactly is '15"? How much defense is it reducing? Would the str/attk sekka elemental magian katana be the best magian elemental katana, or are the add effect weaken def/evas better for DDing? ;_;
Could be wrong but I was always led to believe the '+15' amount was their proc rate.
Thanks. I was worried about losing my Loki's while shooting, but I am a dumbass and forgot that I could just edit my XML to shoot in Loki's while Triple Shot is down and Frac +1 when it's up.
Easiest way would be to find someone in the US to gift it to you on Steam, then paypal them the money.
It's random, but they're rubbish, generally. Sometimes people get lucky and get a good augment (MAB+2 is the best I've seen on an elemental staff I think) but it often takes a lot of attempts and (at least if you're doing it for a mage) you could just make an agni's staff that would be far superior.
Anyone know what Pugil is the PH for Sea Hog?
Does DG reduce magic damage too or just phys? And do avatar's have natural MDT like they have PDT?
It reduces all types of damage, and I don't think they do have MDT. They're resistant against particular elements though (1-2 per avatar), so as long as you get something that only casts stuff of one element you're generally okay.
Re: Haborym
Yeah. It's actually two Pugils in the .dats
http://www.bluegartr.com/threads/104...=1#post4587250
Prolly asked a bajillion times already, but...
... does Critical Hit Damage (from Atma) have a cap?
Ex:
Sanguine Scythe + Razed Ruin = +50% Crit Damage
Sanguine Scythe + Razed Ruin = +60% Crit Damage
(circle one)
EDIT: Please, don't just go to wiki and reply! I'm asking 'cause I don't trust wiki... my searching on BG didn't go well -- but I'm really hoping for a link to a testing thread, from Kirschy or something
It used to cap at 50%, but now it caps at 100%.
So option 2
Nooby question :
Do you think Rani can be 4-manned? I know it can be brewed but we want to hold it for blue and stack TH and then kill it as we are all after an Epona's Ring, we are prepared to brew but it would be nice if we could kill it normally.
All jobs available pretty much.
I don't really see it being 4manned~ I would do something like WHM, MNK, THF, Brewer, and have the brewer hold there brew and try to squeeze 2 out.
Question: Low man strat for Vrtra? Want to try for funnsies, but haven't fought in 3ish years and that was done with like 20 people.