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  1. #1101
    Sea Torques
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    Apr 2010
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    662
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    Bismarck

    Quote Originally Posted by Gokulo View Post
    Wiki has na AN table, but I have no idea how accurate it is:
    http://wiki.ffxiclopedia.org/wiki/Medals
    Thanks.

  2. #1102
    If I screw up again Im gone forever.
    Secret Admin

    Join Date
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    Bismarck

    I know the ideal set for it, but what is the total necessary stp for ukon delay weapon?

  3. #1103
    Black Belt
    Join Date
    Nov 2005
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    Siren
    WoW Realm
    Thrall

    How is Tristitia now since spikes were "fixed?"
    Is this your run of the mill NIN + WHM + Grellow and it's pretty easy? Could THF work in place of NIN?

    Is Ketea a joke, or is there something about the encounter I need to be aware of outside of the normal dd + whm + grellow? (All encounters have some minor gimmick, I just want to be sure I'm not blindsided).

  4. #1104
    Fishing Guru
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    Quote Originally Posted by Koyangi View Post
    How is Tristitia now since spikes were "fixed?"
    Is this your run of the mill NIN + WHM + Grellow and it's pretty easy? Could THF work in place of NIN?

    Is Ketea a joke, or is there something about the encounter I need to be aware of outside of the normal dd + whm + grellow? (All encounters have some minor gimmick, I just want to be sure I'm not blindsided).
    Tristia can do some serious DMG to you. 1 healer is definitely possible, especially if you only have 1 DD on it. But once you start adding more DD you're going to need a lot more healing.

    Ketea is much easier than trist, just be ready to be paralyzed most of the fight because of undispellable ice spikes. If something goes wrong you can pretty easily hold Ketea with a THF. Trist on the other hand, not gonna be as easy to recover.

  5. #1105
    Old Merits
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    Ragnarok

    Ketea is very easy with thf+whm+blm/brd, pretty bad acc, casts blizzard/blizzaga and enfeeblegas. While mouth is shut Ketea has permanent ice spikes (30ish a hit i think) and absorbs magic dmg; be ready to spam paralyna a lot even with a setup that uses divine caress and +2 mitts. You can hit grellow in shut mode.

    When it uses rapid molt, the mouth will open, spikes stop and it stops absorbing magic. In my experience, it typically only uses molt once per fight and doesnt stay open for long. I think it has some sort of hate decay upon opening; so just stun/douse after mouth opens and it goes for the blm.

    I've not done tristitia in a long time but I'm pretty sure the same set up would work fine.

  6. #1106
    Relic Horn
    Join Date
    Mar 2009
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    Ramuh

    Hmmm... How you calculate avg fTP from TA and DA on multi/h2h/dualwield?

    DA 15%
    TA 3%

    A.

    0.15 *1 - chance on +1fTP on first hit
    +
    0.15 *1 - chance on +1fTP on 2nd hit
    +
    0.03 *2 - chance on +2fTP on first hit
    +
    0.03 *2 - chance on +2fTP on 2nd hit
    =
    0.58

    B.

    0.15 * 1 - Chance for DA
    +
    0.15 * 0.15 * 2 - chance for double DA
    +
    0.15 * 0.03 * 3 - chance for TA + DA
    +
    0.03 * 2 - chance for TA
    +
    0.03 * 0.03 * 4 - chance for double TA
    =
    0.42

    C. ???


    A. or B. or C.?

  7. #1107
    Relic Weapons
    Join Date
    Dec 2006
    Posts
    381
    BG Level
    4
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Fitzy-Witzy View Post
    First off, I copied my specs down word for word.
    Spoiler: show
    Specs::
    Windows Edition:
    -Windows Vista (TM) Home Premium
    -Copyright (c) 2007 Microsoft Corporation. All Rights Reserved
    -Service Pack 2

    System:
    Manufacturer- Alienware (Don't judge too harshly, it was a gift.)
    Rating- 5.0
    Processor- Intel(R) Cote(TM)2 Quad CPU Q6600 @ 2.40GHz 2.40 GHz
    Memory- 2.00 GB
    System Type- 32-bit Operating System

    Last thing installed: latest update for FFXIV


    Now, my problem is that my main toon is causing FFXI to crash to desktop (Only pol.exe, NOT Windows) at a certain spot around the pools in Rabao and in East Altepa around the OP there. I attempted to install the latest nVidia drivers, but that program ALSO crashed right at about 99%. While I *can* play without going to Rabao, I don't want to have to play the game permanently avoiding certain areas of the game... Any help at all would be lovely. Thanks!

    ...

    Update on this: I tried updating my nVidia drivers and just as it reached 99%, it stops working and the Debug/close error box appears again.
    This sounds familiar. At one point I could not go near any maw (even after dat swapping them) and I couldn't install the nvidia driver correctly. What nvidia card and driver do you have? I remember being unable to install an nvidia driver update without editing one of the installation files because it was faulty.

  8. #1108
    Cerberus
    Join Date
    Jun 2008
    Posts
    476
    BG Level
    4

    How is Tristitia now since spikes were "fixed?"
    Is this your run of the mill NIN + WHM + Grellow and it's pretty easy? Could THF work in place of NIN?

    Is Ketea a joke, or is there something about the encounter I need to be aware of outside of the normal dd + whm + grellow? (All encounters have some minor gimmick, I just want to be sure I'm not blindsided).
    Or, you can sidestep all the Spikes bullshit entirely and manaburn them with the grellow jobs you (should) already have present.

  9. #1109
    First invited, last in the zone.
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    Sep 2008
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    Lakshmi

    C.

    Assuming it's a 4 hit WS or less (including DW) so not running into swing cap.

    It'd be +(.03*2 (extra hits from TA on first hit ) + (1-.03)*.15 (chance of DA, since DA can't happen if TA does.) * # of hits).

    = +.411 for a 1 hit WS with an offhand.

    Edit: also, your A is wrong. If you did that way you end up with .42, same as B.

  10. #1110
    Old Merits
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    Ragnarok

    Quote Originally Posted by Lyltia View Post
    Or, you can sidestep all the Spikes bullshit entirely and manaburn them with the grellow jobs you (should) already have present.
    Manaburning with a whm, blm/brd and thf/nin? Do you manaburn iron giants too?

    The spikes are not "bullshit", they're a minor annoyance. Get a whm who can use divine caress properly, make a macro of "/ma paralyna tank" and suck less.

  11. #1111
    Cerberus
    Join Date
    Jun 2008
    Posts
    476
    BG Level
    4

    Manaburning with a whm, blm/brd and thf/nin? Do you manaburn iron giants too?

    The spikes are not "bullshit", they're a minor annoyance. Get a whm who can use divine caress properly, make a macro of "/ma paralyna tank" and suck less.
    No, you do it with BLM/NIN BLU/NIN BRD/WHM or WHM/BRD, depending on the day; and no, we use our emps on giants, thanks.

    Suck less? How is 3man with my setup and 100% yellow procs sucking more than THF BLM WHM with 6/8? Your math seems a little suspect to me, but hey thanks for contributing!

  12. #1112
    Salvage Bans
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    Jul 2009
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    Leviathan

    Quote Originally Posted by Foldypaws View Post
    It'd be +(.03*2 (extra hits from TA on first hit ) + (1-.03)*.15 (chance of DA, since DA can't happen if TA does.) * # of hits).
    Like that except "* 2" rather than "* # of hits". Only the first 2 hits can DA.

    Quote Originally Posted by Lyltia View Post
    How is 3man with my setup and 100% yellow procs sucking more than THF BLM WHM with 6/8?
    By not having TH and taking 5 times as long.

  13. #1113
    Cerberus
    Join Date
    Jun 2008
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    476
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    4

    By not having TH and taking 5 times as long.
    If I had to choose between TH and 75% > 100% yellow on a Scars VNM, pretty sure I'm going with yellow. Even if you decide to go with 4 to include a THF, why would you make them tank/DD when the other jobs present can do it faster/better?

    Also, explain to me how a BLM nuking for 4~5k+ pretty much nonstop with a BLU stunlocking and adding their own damage is 5 times slower than relying on a THF whose DoT is hindered by paralyze procs (Don't give me that suck less shit; if you're swinging as fast as you should be, even a WHM spamming Paralyna nonstop at the expense of all other spells isn't going to prevent every single one, and those spikes deal damage that need to be cured.) or worse, Stun procs on Tristitia. Seriously, we proc it, and it dies in about a minute, maybe two. >.>

  14. #1114
    Relic Horn
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    Jul 2005
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    Quote Originally Posted by Lyltia View Post
    Or, you can sidestep all the Spikes bullshit entirely and manaburn them with the grellow jobs you (should) already have present.
    ... oorr... after you !! have 2 DD eat their fools drink and fuck it up

  15. #1115
    The Spooniest of Bards
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    Nov 2009
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    FFXIV Character
    Lucian Esperance
    FFXIV Server
    Sargatanas
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    Shiva

    What would basic QuadCont, Disseverment, Goblin Rush sets look like? Just stack mods?

  16. #1116
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
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    Quote Originally Posted by Lyramion View Post
    ... oorr... after you !! have 2 DD eat their fools drink and fuck it up
    Spikes hitting for 0 still paralyze you.

  17. #1117
    Salvage Bans
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    Leviathan

    When did 6/7 become 75%? I wouldn't waste a t3 vnm pop without blu+blm+thf either, but leaving out the thf and taking longer isn't a better option. I don't know why you are bringing up ice spikes, manaburning ketea is just plain retarded, it absorbs magic damage half the time.

  18. #1118
    Relic Horn
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    Quote Originally Posted by Obsidian View Post
    Spikes hitting for 0 still paralyze you.

    Comment was more towards Tristia than Ketea

  19. #1119
    But I don't want my title changed
    Join Date
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    FFXIV Character
    Fievel Mousekewitz
    FFXIV Server
    Excalibur

    If you're still manaburning anything this far into game you're doing it very, very wrong.

  20. #1120
    An exploitable mess of a card game
    Join Date
    Sep 2008
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    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by Fievel View Post
    If you're still manaburning anything this far into game you're doing it very, very wrong.
    KS99 Turtle might as well be a manaburn!

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