When brewing, you get +999 to all stats showing in your equip screen, etc. However, does any +stat from gear/food/etc break that cap? Has that been tested, or is that a hard cap of +999 and anything in addition to that is wasted?
When brewing, you get +999 to all stats showing in your equip screen, etc. However, does any +stat from gear/food/etc break that cap? Has that been tested, or is that a hard cap of +999 and anything in addition to that is wasted?
You don't get +999 of each stat. Your stats get set to 999. Any +stat from gear/food is wasted. I Waltz IV'd myself with Brew on for exactly the amount I'd predict with 999 VIT and CHR, though I can't for the life of me remember what it was (or how much potency gear I was wearing). Not that it matters, but Curing Waltz cannot be beaten when it comes to healing people with brew on. =p
What would be the cons of making empyrean seals bazaarable?
and
How can we make people want to stand or afk on the opposite side of the Jeuno Abyssea NPCs?
Is there some kind of additional requirement for the Teleport-Dem quest that isn't listed on otherwiki?
I'm trying to flag it on a mule, and she's level 51 and has 5 Bastok fame according to the NPC. Talking to the stupid friar just results in the same message which is obviously not the quest flag.
Where are the best places to skill up melee weapons starting a level 90 skill to capped @ 90?
Get the Goldsmithing Katana (which WARs can equip!) and got beat on fortilaces until near the 75~77 cap. After that, throw on 3 regen atmas and go beat on anything (I did/do/will do crabs in Grauberg for my weapons).
The important thing for fortalices is to not use high damaging weapon/damage boosting gear and only equip haste/acc gear.
Nowadays Tinnin setup? low man win strat? thanks for any info. nin brd whm smn? can? Also Sarameya?
skill it up to sub lvl maybe.