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  1. #1281
    Relic Horn
    Join Date
    Mar 2009
    Posts
    3,183
    BG Level
    7
    FFXI Server
    Ramuh

    Quote Originally Posted by Gippo View Post
    But where does it say you even get MAB with a brew. In fact, "Should Note. Magic Attack Bonus still greatly effects your Magical Damage under Brew effect."

    My source is here. http://ffxi.gamerescape.com/wiki/Transcendency
    It was tested like ages ago that brew is +900 mab. It was done by some /mage casting stone I think. I tho everyone know that already.

  2. #1282
    Relic Weapons
    Join Date
    Oct 2006
    Posts
    303
    BG Level
    4

    anyone know who did those tests?, seems odd that all visible parameters like str, mnd, are 999 total, but mab is 900 total.

  3. #1283
    Very Sexy Nerd
    Join Date
    Oct 2005
    Posts
    8,744
    BG Level
    8
    FFXI Server
    Carbuncle

    Trying to care... trying to care...

    *scrolls down*

    LOL hey there's that melee smn that got shunned the fuck out of this site, haha

    Serious question: I know you're supposed to tail tank Alfard, but do you do the same with the NQ version, or is there no point to it since it doesn't have nerve gas?

  4. #1284
    Requiescat in pace.
    Join Date
    Dec 2008
    Posts
    1,341
    BG Level
    6
    FFXI Server
    Lakshmi

    Quote Originally Posted by Gippo View Post
    anyone know who did those tests?, seems odd that all visible parameters like str, mnd, are 999 total, but mab is 900 total.
    It isn't 900 total, brew gives +900, so if you had ZERO mab from other sources brew would make your MAB multiplier 10.00

  5. #1285
    Yoshi P
    Join Date
    Jun 2007
    Posts
    5,144
    BG Level
    8
    FFXIV Character
    Fitz Everleigh
    FFXIV Server
    Excalibur

    Quote Originally Posted by Julian View Post
    Trying to care... trying to care...

    *scrolls down*

    LOL hey there's that melee smn that got shunned the fuck out of this site, haha

    Serious question: I know you're supposed to tail tank Alfard, but do you do the same with the NQ version, or is there no point to it since it doesn't have nerve gas?
    No point. In fact, it seems like his tail is more dangerous than Alftard's at times.

  6. #1286
    Groinlonger
    Join Date
    Oct 2006
    Posts
    2,963
    BG Level
    7
    FFXI Server
    Fenrir

    Tail tanking is still faster, 'ideally', for the NQ (especially if you have Innin) due to no physical screen TP moves. However, I front tanked it because you can't enfeeble it reliably and it becomes somewhat dangerous without blind/slow (unless you end up using an evasion build, which defeats the purpose altogether.)

  7. #1287
    Pandemonium
    Join Date
    Jul 2008
    Posts
    4,875
    BG Level
    7
    FFXI Server
    Bismarck

    Quote Originally Posted by Julian View Post
    Trying to care... trying to care...
    There's no reason to care personally, but the first post in that link should have answered your question (as to what GamerEscape is). It's essentially the "new FFXIclopedia," but the old one wasn't closed, so new information may be on one, the other, or both.

  8. #1288
    Black Belt
    Join Date
    Nov 2005
    Posts
    5,819
    BG Level
    8
    FFXI Server
    Siren
    WoW Realm
    Thrall

    Has anyone else experienced an issue with Tunga? It has happened to me multiple times. Sometimes he'll look like he's floating in the air and hate is irrelevant, once he's beating on the WHM, it's impossible to kill him(WHM eventually dies etc), because while trying to DD it down, Voke, etc, it still stays attached to WHM. If I stand back and just voke he will not move to the NIN. If he doesnt do this he is the easiest mob in the game, when he's doing the glitchy thing he's the hardest thing I've ever fought before (it's so retardedly annoying to wipe to a mob that's glitching up).

    I've since said fuck dealing with his ability to do this randomly. I've since just Gold boxxed farm, got 4 Ulh and 4 Itz pop sets just last night, a lot less stressful I might say.

  9. #1289
    Nidhogg
    Join Date
    Sep 2007
    Posts
    3,933
    BG Level
    7
    FFXIV Character
    Serefina Solfyre
    FFXIV Server
    Odin
    FFXI Server
    Bahamut

    If you're Slowed, you can't build hate on him. Fool's Drinks etc can greatly simplify the fight and make it less of a headache.

  10. #1290
    Salvage Bans
    Join Date
    Jul 2009
    Posts
    964
    BG Level
    5
    FFXI Server
    Leviathan

    Quote Originally Posted by Kohan View Post
    so new information may be on one, the other, or both.
    Or more likely, neither.

    Koyangi: are you sure it is "glitching" and not just "casting slowga"?

  11. #1291
    The Spooniest of Bards
    Join Date
    Nov 2009
    Posts
    1,676
    BG Level
    6
    FFXIV Character
    Lucian Esperance
    FFXIV Server
    Sargatanas
    FFXI Server
    Shiva

    Dumb question, but going into CoP dynamis doesn't reset your outside cooldown, does it?

  12. #1292
    But I don't want my title changed
    Join Date
    Nov 2008
    Posts
    6,486
    BG Level
    8
    FFXIV Character
    Fievel Mousekewitz
    FFXIV Server
    Excalibur

    No they're separate

  13. #1293
    Drunken Red Mage
    Join Date
    Sep 2006
    Posts
    2,907
    BG Level
    7
    FFXIV Character
    Auspice Lasserott
    FFXIV Server
    Hyperion
    FFXI Server
    Cerberus

    For Wildfire:
    Sveltese/Uggy pendant
    vs.
    WS belt/gorget

    HALP please!

  14. #1294
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    Svelt+Ugga/Artemis normally, Belt+Gorget better for brew.

  15. #1295
    Drunken Red Mage
    Join Date
    Sep 2006
    Posts
    2,907
    BG Level
    7
    FFXIV Character
    Auspice Lasserott
    FFXIV Server
    Hyperion
    FFXI Server
    Cerberus

    Righto, exactly as I had expected. Thanks

  16. #1296
    Cerberus
    Join Date
    Aug 2008
    Posts
    435
    BG Level
    4
    FFXI Server
    Sylph

    If I wanted to test triple attack % what's the lowest delay I can safely work with for kparser to figure it out? Might test apoc/omega atmas this weekend if nobody else gets around to it and I'm bored.

  17. #1297
    BG Content
    Join Date
    Jul 2007
    Posts
    22,502
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Motenten recommends no lower than 210 delay (Haste included) if you're doing Triple Attack. That would be 280 delay with 25% gear Haste.

  18. #1298
    Cerberus
    Join Date
    Aug 2008
    Posts
    435
    BG Level
    4
    FFXI Server
    Sylph

    Kitty rod has 288, that should work! If I didn't throw it away...

  19. #1299
    If I screw up again Im gone forever.
    Secret Admin

    Join Date
    Jul 2008
    Posts
    8,540
    BG Level
    8
    FFXI Server
    Bismarck

    So, I have a tier 3+tier 2 VNM, is there a way to tell if the Tier 2 is up? If I'm in the area, it will tell me the location, correct?

  20. #1300
    Old Merits
    Join Date
    Mar 2008
    Posts
    1,003
    BG Level
    6
    FFXI Server
    Ragnarok

    T1 resonates feebly
    T2 resonates softly
    T3 resonates solidly

    Since radar/ASE got broken i don't know how to locate NMs if the tracking range overlaps. ie: I was looking for ketea, getting 'solidly' hints, and was < 10 yalms from its position and a T1 pops on me.

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