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  1. #1581
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    Quote Originally Posted by Zzsark View Post
    So Ive never really used spellcast before but I recently started looking into it to optimize sets/swaps on my pld (and other jobs just starting with pld). One question I have though is how do you handle swapping to mdt/pdt sets? Do you have to type in the command to make it switch or is there a way to make it swap for you when you're being cast on, or is there another program required to do that?
    you can type the command/have it as a macro ie: "/sc set MDT" ('set' can be abbreviated to 's' if you are typing in the command line in a hurry). Another way that requires a bit more coding is a 'dummy' spell, for example say you want hastega (can be any spell/ja that your current job can't cast ie: benediction, meteor, rampart etc.) as your dummy spell to equip MDT you would have something like this

    Code:
    <if spell="Hastega">
    <equip when="precast" set="MDT" />
    <cancelspell />
    <return />
    </if>

  2. #1582

    Sweaty Dick Punching Enthusiast

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    So do I have to set that up for ever spell/ja I want to equip mdt for?

  3. #1583
    So hard we fuck rocks
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    Quote Originally Posted by shepardG View Post
    Has anyone done any testing officially on demonry's ring? I currently use it along with epona's for all of my TP sets for MNK,THF,DNC,BLU,BST, but if it's a 1% /meh....
    bumpish

  4. #1584
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    Quote Originally Posted by coldbrand View Post
    I'm asking if there's any difference between WSing at 100 and 125 TP basically. Or do only 200 and 300 make a difference.
    Is this a stupid question? I've just honestly never learned the answer to this. Also, is the answer any different for blue magic?

  5. #1585
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    Quote Originally Posted by Zzsark View Post
    So do I have to set that up for ever spell/ja I want to equip mdt for?
    SpellCast won't automate your gear swaps depending on what is being cast upon you. What the 'dummy spell' does is puts on the set you define when you attempt to cast it.

    e.g., I notice <insertmobhere> begins casting Firaga III. I hit the macro which contains "/ma "Stonega V", which is read by SpellCast, and it changes to the defined set per my .xml.

  6. #1586
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    Quote Originally Posted by Silentleroy View Post
    Couple questions about war set bonus:
    Can it proc on WS?
    Can it proc on war charge's?
    Does it proc on both hits of the double attack or only the second one?
    If it procs on both, do they have separate chances to proc or is it 100% ODD on both hits if it procs?

    @Above, I'm unsure of how the synergy system works, but doesn't it give you the option to choose if you want to keep the previous set of augments or the new one?
    From what I remember:

    1. No
    2. Should but I don't know anyone who uses War charge outside of WS.
    3. Both, even if one misses.
    4. 100% ODD assuming both land.

    http://www.ffxiah.com/forum/topic/17...2-set-testing/ is Eijin's Test on set bonus. There is some stuff that still needs to be confirmed however.

  7. #1587
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    Quote Originally Posted by coldbrand View Post
    Is this a stupid question? I've just honestly never learned the answer to this. Also, is the answer any different for blue magic?
    I haven't done any testing myself, but I've heard that fTP for WS whose damage varies with TP scales between the major testing points. I would assume the same is true for WS with other TP modifiers, but I haven't heard of any testing to verify that.

    So yes, WSing with TP Bonus +25% at 100% will have an effect.

    As far as Blue Magic goes, I haven't a clue.

  8. #1588
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    Quote Originally Posted by coldbrand View Post
    Is this a stupid question? I've just honestly never learned the answer to this. Also, is the answer any different for blue magic?
    Yes each percent of TP counts. No idea about blu but I'd guess the same is true.

  9. #1589
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    Thanks, figured out a 5 hit for DRG too with true haste cap as well thanks to that calculator. Gonna' need to use carbonara, but it's better than using tactical mantle and giving up atheling.

  10. #1590
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    Quote Originally Posted by Byrthnoth View Post
    Losing 6 STR or .1 fTP from belt -> Goading (5 STP) might be a smaller sacrifice than Grim Cuirass -> AF3+2 body. 15 STR is a lot.
    what would be some options for the last point of sTP Id need if I switched to goading?

  11. #1591
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    Quote Originally Posted by Maguile View Post
    what would be some options for the last point of sTP Id need if I switched to goading?
    Atilla's Earring

  12. #1592
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    Thought so. Thanks

  13. #1593
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    Was looking to skill up weapons on WAR90 in Abyssea - Attohwa on mandies, wanted to ask about best atma combo if doing it solo?
    Thinking about WAR/RDM for phalanx? War is newly 90 and just wanted to use it for easy skillups and WSNMs which means rocking items like osode and ohat.
    I have done some skills yesterday WAR/DNC with DucalGaurd/MC/Zenith in hopes to get good PDT, most hit for 12-25 so phalanx should absorb about 11dmg with 135skill as /RDM if I am right.
    Longer post question than normal but any info on atma/subjob/etc would be great. If I can I rather not invest a lot into getting WAR gear since not a main.
    Like always I thank you.

  14. #1594
    Burninate all the things.
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    Anyone mathematically inclined mind running a quick side-by-side overall damage comparison for me?

    WAR/SAM with Ukon90 and ideal gear (5-hit, 25/26% Haste, etc) using RCB, with March+3 x2, Haste, and Haste Samba. Atmas: RR, Apoc, then SS, A&O, or VV, whichever's better.

    vs

    SMN/SAM with Hver90 and ideal TP gear (22-23% Haste is the highest I think SMN gets), using RCB, March+3 x2, Haste, Haste Samba using Garuda with PClaws every 45s. Atmas, VV, RR, SS. Holding TP to 300% on Hver to get the Aftermath level 3, and using Garuda fulltime so they don't run out of MP or resummon.

    Target: level 95 monster, 420 defense, 85 VIT.

    I can attempt to find theoretical gearsets for the SMN if need be, since I know that's not exactly super common stuff, as well as any other information I may have left out.

    Thanks a bunch!

  15. #1595
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    I think I can rework a sheet for Smn/Sam but when I thought about doing that it was too much trouble to prove the second/third worst melee job in the game could 'deal viable damage'.

  16. #1596
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    Yeah, I'm giving that a shot now. I just don't really have a frame of reference for SMN/SAM gear to plug into the whole thing. Maybe Dallas will be nice enough to share his sets.

  17. #1597
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    Quote Originally Posted by Pendulum View Post
    you can type the command/have it as a macro ie: "/sc set MDT" ('set' can be abbreviated to 's' if you are typing in the command line in a hurry). Another way that requires a bit more coding is a 'dummy' spell, for example say you want hastega (can be any spell/ja that your current job can't cast ie: benediction, meteor, rampart etc.) as your dummy spell to equip MDT you would have something like this

    Code:
    <if spell="Hastega">
    <equip when="precast" set="MDT" />
    <cancelspell />
    <return />
    </if>
    Or you can just have a macro that's this: /sc set MDT.

    There's no need to use dummy spells unless the gear you need to change depends on specific buffs/color of your underwear/etc.

  18. #1598
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    That's what he said.

  19. #1599
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    Quote Originally Posted by Greatguardian View Post
    Yeah, I'm giving that a shot now. I just don't really have a frame of reference for SMN/SAM gear to plug into the whole thing. Maybe Dallas will be nice enough to share his sets.
    Certain slots I have no idea what you'd stick in them, I haven't given it actual thought. TP would probably look something like:

    Hver/Rose?/X/?
    Zelus/?/Brutal/?
    Goliard/Nashira/Rajas/?
    ?/Ninurta's/Nashira/Nashira

    8+4+1+1+2+6 = 22%, unless I'm missing something.

  20. #1600
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    Quote Originally Posted by Cymmina View Post
    Or you can just have a macro that's this: /sc set MDT.
    You mean the first line of my post?

    Edit: Maybe it's overly cautious but I use dummy spells for stuff like that because it seems a lot safer to have stuff like /ja benediction <me> when I save my macros server side

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