Please experiment with this and give feedback on everything (check if any of the mods do not work, see if any of the instructions need to be reworded/clarified, etc.). I'll wait a few days before posting this on mmosite.com.
~Keripo
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Dragon Nest Custom Costume Mods - Packs + Tools
Sample costume mods:
http://img690.imageshack.us/img690/8...1221401thu.jpg
http://img109.imageshack.us/img109/6...1221814thu.jpg
http://img7.imageshack.us/img7/5561/...1222159thu.jpg
http://img99.imageshack.us/img99/762...1223046thu.jpg
http://img855.imageshack.us/img855/8...2013808fri.jpg
Downloads:
All files found here:
http://www.mediafire.com/?6k7awcnrza2f7
Install Instructions:
1) Download the costume pack ("dn-costumes-v##-*") for your character's class.
2) Extract the zip somewhere and open up the folder.
3) Decide on which costume parts to use for your custom costume (one body, boots, glove, helmet, and leg file)
4) Copy the .pak files to your Dragon Nest install folder (e.g. "C:/Program Files/Nexon/Dragon Nest/")
5) Run Dragon Nest and remove all your costumes in-game.
6) Exit Dragon Nest and mix-and-match until you're satisfied ^_^
Quick FAQ
What is this?
These are mods to replace your in-game character costume with custom ones. All costumes used already exist in-game; these mods change the default costume's graphics to the graphics of the costume of your choice
Is this legal?
All these mods are client-sided only, meaning they only affect what YOU see (not what others see). Apart from making your character look more awesome/badass/cute/etc., they do not affect actual gameplay. From what I've heard, Nexon frowns upon client mods but historically hasn't banned anyone (except on Vindictus where they've banned for using nude mods apparently). Needless to say, use these mods at your own risk ;P
How can I replace my character's hair/weapon/wings/etc.?
These packs are only the simple drop-in replacement skins. For more custom replacements, see the costume guide here or request for something here.
How can I mod my current costume?
These packs replace the DEFAULT costume (e.g. no costume). If you want to replace the graphics of your current in-game costume, you will have to modify the DNCostumeConverter program and change "normal01"/etc. to the name of your costume. To figure out the name of your costume, use the DNModelBrowser program packaged in "dn-costumes-tools.zip". Otherwise, some trial-and-error may be needed. See below for more details.
How can I use the full-body costumes (e.g. school, china, etc.)?
The default costume is constructed from individual body parts, but those special costumes are full-body. The only way to use those costumes would be to wear a full-body costume and replace the .skn of that particular costume with the .skn of your desired costume. For more details, see the answer to the first question.
Costume mod file xxx.pak doesn't work!
I have not tested most of these .paks as there's far too many (for example, I currently don't even have wings or a hat on my character). Please let me know regardless and I'll modify DNCostumeConverter to exclude these (until a workaround is found).
Using DNCostumeConverter (advanced!)
DNCostumeConverter is a small program I wrote to automate the renaming and repacking process for costume .skn files. The source code is included in the "dn-costumes-tools.zip" download and it is licensed under GPLv2.
To use DNCostumeConverter, do the following (assumed on Windows):
1) Extract your Dragon Nest install's Resource##.pak files with quickbms (included in "dn-costumes-tools.zip"). See the Readme.txt file in the quickbms folder for more details. For DN-NA v16, Resource00.pak, Resource01.pak and Resource02.pak all need to be extracted.
2) Open up the command line in the same folder as the "DNCostumeConverter.jar" file. On Windows 7, you can shift-right-click in the folder. On other Windows versions, Start -> Run... -> cmd.exe -> cd *complete path to DNCostumeConverter folder*
3) Locate the "parts" folder containing the .skn files for the class you want to make .pak files for (e.g. if you extracted "Resource02.pak" to "C:\Resource02" and want to convert sorceress costume parts, look for "C:\Resource02\resource\char\player\soceress\parts ")
4) Make a new folder to store the output files (e.g. "C:\dn-costumes\")
5) Run:
java -jar DNCostumeConverter.jar <path to pakpack.exe> <extracted parts folder> <output folder>
For example (one line):
java -jar DNCostumeConverter.jar "C:\dn-costumes-tools\pakpack\pakpack.exe\" "C:\Resource02\resource\char\player\soceress\parts " "C:\dn-costumes\"
6) Find all the converted .pak files in the "packed" folder of your output folder
7) Get customizing!
Using DNModelBrowser (advanced!)
DNModelBrowser is a nifty tool (not written by me) that allows you to view (and animate) 3D models outside of the game. Its also very useful for viewing all the different costumes. The following instructions are just for doing that.
1) Move ALL your custom .pak mods to somewhere safe (outside of the Dragon Nest install folder). The only .pak files you should have in your Dragon Nest install folder are Resource00.pak, Resource01.pak, Resource02.pak, and Resource03.pak. Having custom .paks may cause DNModelBrowser to crash.
2) Run the "DNModelBrowser" program (included in "dn-costumes-tools.zip").
3) File -> Open... -> Select your Dragon Nest install folder (e.g. "C:/Program Files/Nexon/Dragon Nest/")
4) Wait for DNModelBrowser to finish loading all the files.
5) On the right sidebar, open up the folder of the class you want to view (e.g. resource -> char -> player -> sorceress)
6) Select the .skn file for the class (e.g. sorceress.skn) and Right-click -> Render Skin. Rotate the 3D model by click-and-dragging with your mouse.
7) On the right sidebar, open up the parts folder
8) Select the .skn file you want to render and Right-click -> Render Skin
9) Repeat until you are happy with your costume combo. You can always restart by rendering the class's .skn file or dummy .skn file (e.g. so_dummy.skn). You may also want to render a hair style (e.g. parts/so_hair02_pink.skn) and head (e.g. parts/so_head01.skn). Note that not all .skn files are supported by DNModelBrowser v1.
10) Click the drop-down arrow of the "Geosets" menu item and take note of all the costume parts you used. Those are the costume parts you want to grab from the downloaded costume mod packs!
Next?
That's all for now. Enjoy your costume mods and, if you have the artistic talent, go ahead and make custom costumes of your own (you will need to edit the .dds and .msh files with an advanced graphics editing program)! If someone figures out a way to do simple drop-in replacement for the full-body costumes, please share (I'm waiting for the school costume on my mystic).
Special thanks to Sething with his modding tutorial and Gintokii with his custom mods thread for inspiring this release!
Happy customizing!
~Keripo
Last updated: 2011/08/11