1. FFXIV Reset Timers
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  1. #1
    Relic Weapons
    Join Date
    Sep 2007
    Posts
    323
    BG Level
    4
    FFXI Server
    Sylph
    WoW Realm
    Argent Dawn

    Instanced Raids Unveiled! (06/20/2011)

    As has been previously announced, 1.18 will usher in new battle content in the form of instanced raid areas—forsaken domains wherein parties attempt to cut a path through hoards of fell foes.
    The Thousand Maws of Toto-Rak
    Named for the thousand-mawed beast of Padjali legend—and in turn lending its dreaded moniker to a bygone warden of exceptional infamy—the endless cells of this notorious dungeon once held such heinous criminals as poachers and arsonists. Deemed barbaric and unworthy of Gridanians, Toto-Rak was abandoned and sealed three decades ago, its labyrinthine network of tunnels and shafts now given over to feral beasts.


    The Dzemael Darkhold
    Formerly an expansive system of natural caverns, the Darkhold was established when Count Dzemael of Ishgard recognized its potential as a subterranean fortress in the war against dragonkind. Work has since been ongoing to prime its vaulted chambers and rocky passageways for military purposes. Recently, however, word has arrived by way of leaked intel that troops of foreign origin have seized occupation of the Darkhold for an as-yet unknown end.
    link

  2. #2
    E. Body
    Join Date
    Jul 2007
    Posts
    2,288
    BG Level
    7
    FFXIV Character
    Arximiro Dragonheart
    FFXIV Server
    Sargatanas
    FFXI Server
    Cerberus

    Tight, re-installing. o.-

  3. #3
    Hydra
    Join Date
    Aug 2007
    Posts
    119
    BG Level
    3
    FFXI Server
    Bismarck

    I don't see any boss pictures in there... here's to hoping it's not a reskinned mob, lol.;

  4. #4
    Dragoon Princess
    My Little Ixion

    Join Date
    Nov 2007
    Posts
    1,668
    BG Level
    6
    FFXIV Character
    Kaiyoko Star
    FFXIV Server
    Sargatanas
    FFXI Server
    Caitsith
    WoW Realm
    Destromath

    Lack of info, disappoint, etc. etc.

    Also, incoming linear path of re-skined mobs. No bosses : D

  5. #5
    Relic Weapons
    Join Date
    Sep 2007
    Posts
    323
    BG Level
    4
    FFXI Server
    Sylph
    WoW Realm
    Argent Dawn

    Instances with drops where stuff lands in a random loot pool. I hope you guys have people you trust to do this with.

  6. #6
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    No mention of randomization, otherwise sounds good. Please randomize.

  7. #7
    Puppetmaster
    Join Date
    Aug 2010
    Posts
    74
    BG Level
    2

    the pic and info isnt a lot to go off and the time limit concerns me this seems like a easy run threw and not challenging.

    especially if it will have a CD which im sure it will maybe like Leve cd.

  8. #8
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    Kinda like how Nyzul and Salvage are "easy", I hope.

  9. #9
    Justin Bieber
    Join Date
    Oct 2006
    Posts
    478
    BG Level
    4
    FFXIV Character
    Justin Bieber
    FFXIV Server
    Masamune

    no mention of re-enter time or maybe spam-able

    also yay new scepter for THMs

  10. #10
    Relic Horn
    Join Date
    Apr 2009
    Posts
    3,132
    BG Level
    7

    So a LV25, 4 man dungeon, and LV45, 8 man dungeon with a 60 minute time limit. Why do these not sound like real dungeons? Here's hoping it's not a 1hr EXP session, because those dungeons look rather... normal.

    Edit: What's the party/alliance limit at now BTW?

  11. #11
    E. Body
    Join Date
    Jul 2007
    Posts
    2,288
    BG Level
    7
    FFXIV Character
    Arximiro Dragonheart
    FFXIV Server
    Sargatanas
    FFXI Server
    Cerberus

    Quote Originally Posted by Foxer View Post
    So a LV25, 4 man dungeon, and LV45, 8 man dungeon with a 60 minute time limit. Why do these not sound like real dungeons? Here's hoping it's not a 1hr EXP session, because those dungeons look rather... normal.

    Edit: What's the party/alliance limit at now BTW?
    I'm pretty sure the max for a party is 8 now and there aren't alliances. I'm quite sure I'll be corrected if I'm wrong.

  12. #12
    Old Merits
    Join Date
    Jun 2007
    Posts
    1,060
    BG Level
    6

    Light party = 4
    Full party = 8

  13. #13
    Salvage Bans
    Join Date
    Apr 2010
    Posts
    760
    BG Level
    5
    FFXI Server
    Ramuh

    No idea how this is going to play out, hope they draw on their experiences from FFXI as others have said. Sorta disheartening that it's taken them so long to create 2 dungeons out of pre-existing ingame caves, but hopefully that's because of the fact they're doing so much work on their server technology and developing the instancing tech further.

  14. #14
    Ridill
    Join Date
    Jun 2007
    Posts
    12,802
    BG Level
    9
    FFXIV Character
    Teisha Linne
    FFXIV Server
    Moogle
    FFXI Server
    Bahamut

    Pretty meh, but it's not like it's the main thing I'm anticipating.

  15. #15
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,396
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    Sounds like disappointment incoming.

    Reskinned zones (sorry but that looks like Tam-tara which also looks like Mun-tuy) and mobs. No mention of bosses. 60 minute time limit.

    You know what... This sounds a lot like Dynamis.

    Where the fuck is the raid we were promised?

  16. #16
    Bagel
    Join Date
    Jun 2007
    Posts
    1,282
    BG Level
    6
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Garona

    I'm hopeful with this but having a time limit..makes it feel like dynamis. Maybe there is one end boss that has a loot table and other (trash) mobs that can drop loot. Wait a tick, that's kind of like dynamis but in any event, it's new content. It could be something they can build on.

  17. #17
    PUP Power!
    Join Date
    Apr 2006
    Posts
    4,040
    BG Level
    7
    FFXI Server
    Sylph

    They look like fun but like everything in 14, we'll see how it works lol

    How long do raids in WoW last?

  18. #18
    Bagel
    Join Date
    Jun 2007
    Posts
    1,282
    BG Level
    6
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Garona

    In WoW, there is no set time limit outside of the week long lockout upon killing a boss or going into an already 'active' raid.

    EDIT: Not sure if I answered your "how long do they last" question correctly. They typically can last from 2 hours to whenever depending on the group and AFK's etc.

  19. #19
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    At least they are adding something new.

  20. #20
    Hydra
    Join Date
    Jul 2009
    Posts
    141
    BG Level
    3
    FFXI Server
    Sylph

    The post shouldn't be in any way 'disappointing' - looks exactly like I imagined it would. Surely nobody was expecting anything omgwtf new and outrageous at this stage... they're only putting this in to stop people crying MOAR CONTENT while they fix the stuff that really matters. As always, lets see how it works out, but its a start and should tide people over while they fix the rest of the underlying system before going all-out on new content

    I'd love to know how many devs are working on this game, something doesn't add up. If they keep going at the rate they are there must be a core team of... 20-30 devs (of the type that matter) which for a game of this size and a company this big is just far too small.

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