GW2's system is going to piss a lot of people off that like the holy trinity. At the same time, people should understand going in that there isn't one. It's more about the group working together than 1 guy tanking, 1 guy healing, and a bunch of dps. It's also not like a jack of all trades type system either, it's about equipping the correct skills to your limited bar in conjunction to the encounter and your group. I prefer this system over say EQ2's where you have like 80 skills on your bar.
XI Wiki



