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  1. #1
    Falcom is better than SE. Change my mind.
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    Guildleve Reforms (06/29/2011)

    Guildleves Reborn
    Up until now, guildleves have been positioned as the heart of gameplay in FINAL FANTASY XIV. Going forward, however, guildleves will be reborn as solo-oriented content that can be enjoyed with minimal time and fuss. The changes will take place beginning with 1.18, and are scheduled to continue in future patches.

    Regional Levequests
    The skill point bonus will be abolished for battlecraft leves. The amount of skill points awarded for slaying individual enemies will be reduced, but this will be offset by the inclusion of skill points as a reward for leve completion. To accommodate this change, factors such as recommended/actual rank disparity, completion time, and partial participation will be made to influence the amount of points yielded. In addition, leve linking and sharing bonuses will be reduced, while the maximum number of linkable leves will be raised.

    Certain regional leves and faction leves will receive revisions to areas such as enemy numbers, spawn condition, and target item drop rate. Enemy rank variance as determined by leve difficulty will also be adjusted.

    Leves that send adventurers scrambling unreasonably long distances will be revamped. A system will also be implemented which enables leves to assign different routes when undertaken by multiple groups simultaneously.

    Local Levequests
    Bonus skill points granted during synthesis will be abolished. Instead, skill points will appear as a reward for completing leve objectives.

    Rewards
    The gil and guild marks awarded for completing regional/local levequests will be adjusted. We will also revise the selection of items that may be earned as rewards, introducing those that better reflect the characteristics of each city-state. In addition, levequests yielding guild marks will be limited to city-states hosting the corresponding guild only. For example, Blacksmiths’ Guild marks can only be earned in Limsa Lominsa, while Conjurers’ Guild marks will be exclusive to Gridania. In compensation, adventurers will find that guild marks earned in the above fashion will be yielded at a higher rate.
    * The skill point reward for local levequests will be issued to those of the corresponding class only. Similarly, completing a regional levequest as any class other than those recommended will yield no skill points.

    http://static.finalfantasyxiv.com/to...025e2000454821

    Other Adjustments
    The following adjustments will be made to improve guildleve usability.

    *Selecting cancel in the guildleve selection window will return you to the previous menu.
    *Levequest commencement and completion messages will be adjusted.
    *Minimap marker position will be made to update automatically.

  2. #2
    Relic Weapons
    Join Date
    Apr 2010
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    Asura
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    Shadowsong

    So basically guildleves will now be Fields of Valor... without the convenience of grabbing them out in the field, or the ability to keep on doing them all day if you wanted to...

  3. #3
    Relic Weapons
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    Sep 2007
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    Sylph
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    Argent Dawn

    Which would fit with his level 2 hours a day for 3-4 months to get 50 comment.

  4. #4
    Old Merits
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    Oct 2006
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    FFXIV Character
    Shuichi Shadowstar
    FFXIV Server
    Excalibur
    FFXI Server
    Leviathan

    Looks like they've got a lot of stuff in 1.18.

  5. #5
    Puppetmaster
    Join Date
    Jul 2010
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    52
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    2
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    Leviathan

    Local Levequests
    Bonus skill points granted during synthesis will be abolished. Instead, skill points will appear as a reward for completing leve objectives.
    Hope whatever changes they make to the crafting system compensate for this, because local leves currently offer a pretty generous amount of bonus SP.

  6. #6
    New Merits
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    Sep 2010
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    Cerberus
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    Spirestone

    HOPEFULLY this means that at rank 30, I still can get ~5k SP from that rank 20 local I'm forced to pick up because there isn't any better options. My hopes aren't set on it though, due to SE's past track record...

  7. #7
    Banned.

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    Ifrit
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    *Selecting cancel in the guildleve selection window will return you to the previous menu.
    Best update ever. Seriously.


    This shit was so annoying.

  8. #8
    Relic Horn
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    Dec 2007
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    FFXIV Character
    Purrrfect Lee
    FFXIV Server
    Hyperion
    FFXI Server
    Cerberus

    Going forward, however, guildleves will be reborn as solo-oriented content that can be enjoyed with minimal time and fuss.
    In addition, leve linking and sharing bonuses will be reduced, while the maximum number of linkable leves will be raised.
    The WTF meter is ringing...

  9. #9
    Relic Weapons
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    Quote Originally Posted by Purrrfect View Post
    The WTF meter is ringing...
    I guess it means "oriented, but not exclusive". So its aimed (oriented) at solo players, but you can group if you want. Hopefully there's be a slew of more interesting and rewarding party activities however, but if you just want a quick bash at stuff with friends because you're on a tight schedule, then leves will be for you.

  10. #10
    Professional Lurker
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    Braxton Ryker
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    Excalibur

    Gonna suck now if you opt to fail the leve as it seems a chunk of the SP you receive is for completing the leve. Cool in the fact that now I can start actually earning faction points at a decent rate, sux that people will get boned on leves time and time again. I lost my Dunes once and it took me fucking 1 1/2 months to get it back

  11. #11

    Sweaty Dick Punching Enthusiast

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    Ragnarok

    Quote Originally Posted by OWS_Tonx View Post
    Gonna suck now if you opt to fail the leve as it seems a chunk of the SP you receive is for completing the leve. Cool in the fact that now I can start actually earning faction points at a decent rate, sux that people will get boned on leves time and time again. I lost my Dunes once and it took me fucking 1 1/2 months to get it back
    Kinda missing the point. The idea is to give the SP at completion so leves like Dunesfolk aren't 10x better than other ones. So if you don't get it for 'fucking 1 1/2 months', you won't care.

  12. #12
    Vuitton
    Guest

    That is obviously the intention. They don't want people failing leves on purpose to rank up. This also means that grinding leve quests will no longer be the main way to rank up in groups, so who cares.

    Kinda missing the point. The idea is to give the SP at completion so leves like Dunesfolk aren't 10x better than other ones. So if you don't get it for 'fucking 1 1/2 months', you won't care.
    Exactly

  13. #13
    Professional Lurker
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    Braxton Ryker
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    Depends on how big of a sp reward. from what I understand, they're docking it off of the mobs you kill and you'll get what they docked off when you complete the leve. Hopefully they even them all out, would be nice

  14. #14
    Ridill
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    The concept is sound but I'm not trusting them to make the completion SP bonus balanced or worthwhile.

  15. #15
    Sea Torques
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    Dec 2009
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    671
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    5
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    Gilgamesh

    Quote Originally Posted by Niiro View Post
    The concept is sound but I'm not trusting them to make the completion SP bonus balanced or worthwhile.
    Worthwhile? Hmm Maybe you missed the part where they were removing the Leve SP bonus? Not sure how it wouldn't be worth it to complete it..... Just like others have said, I'm sure the completion bonus is just what you would have got from the Leve Bonus.

  16. #16
    Ridill
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    I was more implying it won't be enough to make up for the lost exp one would have received prior.

  17. #17
    the whitest knight u' know
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    Miya Kai
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    Excalibur

    I just did 6 easy Carpenter local leves this morning and ended up earning 2,800 Guild Marks. They better top that.

  18. #18
    A. Body
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    Meh I rather wait and see about how much total exp a leve is going to give. I want to see where SE goes with exping now.

  19. #19
    Yoshi P
    Join Date
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    I'd rather see more things purchasable with the marks

  20. #20
    CoP Dynamis
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    Leviathan

    I hope they get the grind back on track after trashing the leve sp. Best option so far was the early state of the game where people went to sp in camps all over the world. After that its been downhill since, the doblyn era was a disaster, leve era pretty dull also. People spamming same leves in same places over and over again.

    I hope they find a way to offer good sp for groups and send them different parts of the world again.

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