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  1. #201
    Relic Horn
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    Quote Originally Posted by Katlan View Post
    you can't walk around flagged or w/e on a PvE server? How about server raids? Wouldn't you be flagged / able to kill ppl on other servers? If you can't roam around killing ppl from other servers then thats dissapointing.. what is the point in server raids?
    Quote Originally Posted by Uzor View Post
    How about the new "server vs server pvp battleground"? And the ability to enter other servers through it to PvP? Is that disabled on PvE servers too?
    You're thinking negative already. From what I know, the server raids will be 1v1, and 2v1, to dethrone Lords, and will not be flagged. Once you're in there, it's full PVP.

    Also, SVS/cross server rifting will be available on PVE servers.

  2. #202
    Ridill
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    Quote Originally Posted by Foxer View Post
    You're thinking negative already. From what I know, the server raids will be 1v1, and 2v1, to dethrone Lords, and will not be flagged. Once you're in there, it's full PVP.

    Also, SVS/cross server rifting will be available on PVE servers.
    Not sure I follow. So your not flagged when you raid another server until your in the throne room or w/e? Or you are flagged, and people can attack you, but you can't attack others until your attacked?

    I just assumed it would be like Aion on a PvE server: That when you invade a server (rift) your auto flagged and everybody is free game.

    And on a PvE server you can or can't walk around in a PvP state (flagged) for others to attack you or for you to attack others who are in a PvP state (flagged)?

  3. #203
    Relic Horn
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    Quote Originally Posted by Katlan View Post
    Not sure I follow. So your not flagged when you raid another server until your in the throne room or w/e? Or you are flagged, and people can attack you, but you can't attack others until your attacked?

    I just assumed it would be like Aion on a PvE server: That when you invade a server (rift) your auto flagged and everybody is free game.

    And on a PvE server you can or can't walk around in a PvP state (flagged) for others to attack you or for you to attack others who are in a PvP state (flagged)?
    In SVS, it's open PVP, no flagging. It's like BGing. There's no flagging, because you're in an event that is based solely on PVP.

    Edit: What PVE server in Aion? All servers are PVPVE and there is no cross server rifting. You meant cross faction rifting? That's how this will be.

    On a PVE server, you can organize solo/party/alliance duels wherever whenever, but the actual PK option will be removed.

  4. #204
    Relic Horn
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    Oh and I don't know if it's actual city raiding. From a picture they showed about a month ago, there will be new PVPVE content, with open PVP, like the Abyss.

    Edit:
    The server neutral city of Agaia will open up frequently and will be a place multiple servers will share. This area will provide different kinds of PvE and PvP experiences. Each server’s Archons will have to fight off the other servers in order to provide a better experience for their own server players.

    Through Agaia, players can also invade other servers, allowing them to collect ‘Dream Shards’. To balance out the power, the server matching will change depending on how many shards a server has.

    http://img585.imageshack.us/img585/9...y244130774.jpg

    Lastly, early next year, the fourth major city called ‘Juras’ Ark’ will be revealed. Juras’ Ark can only be acquired through politics and the policies made through Juras will be server wide, affecting more than one continent. If Dream Shard and Agaia is about power, Juras is about how to use that power.

    For example, if you are in a server that takes great care at PvP and server vs server wars, you can move Juras to the middle of Agaia, to use as a floating fortress. Along with the Juras’ Ark patch, TERA’s ninth class will be revealed.

  5. #205
    Relic Horn
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    Wait, now that I'm reading it right, it's like an open world Abyss, that allows you to rift into and raid other servers and collect shards.

    Wow, that's amazing. lol

  6. #206
    Black Belt
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    Quote Originally Posted by Foxer View Post
    Wait, now that I'm reading it right, it's like an open world Abyss, that allows you to rift into and raid other servers and collect shards.

    Wow, that's amazing. lol
    Which is why I asked if you'll be able to freely kill people from other servers, even if you're on a PvE server.

    I mean - it looks like at least 4 servers will be teamed up against each other, and it would be unfair if a PvP server went up agaisnt a PvE server.

  7. #207
    Sea Torques
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    If it really is like the abyss from Aion, then every1 that isn't from your server (faction) will be auto-flagged for PK. Also since there's no reward from open world pk (in PVP servers), and PVP gear is obtained through BG tokens (which both types of servers will have) then there shouldn't be a clear advantage for PVP servers over PVE ones.

  8. #208
    Sea Torques
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    Quote Originally Posted by Foxer View Post
    Hm.. lol

    Not everyone can gank anyone, since there is no real ganking in this game. You have a 5 second rule that allows the player being PK'd and the PKer to know when it's occurring, and you need to own tokens before you PK someone. All levels use up tokens.

    How it works in KR.

    PVP is 38+.
    Open PK zones are 38-46, and 51-58. That's it.
    Tokens are 1.5k a pop.
    10 tokens to kill anyone your level or any level above you.
    For any single level below you, it charges you 5 extra tokens.
    There is a limit to how low a player can be in order for you to kill them.
    PK on/off option is available.

    How it will work in NA/EU.
    Open PK zones will be all areas outside of IOD. So 11-58.
    Tokens are (TBA) a pop.
    (TBA) tokens to kill anyone your level or any level above you.
    For any single level below you, it charges you (TBA) extra tokens.
    There is no limit to how low a player can be in order for you to kill them.
    PK on/off option will not be available.

    In both versions, it only requires one person to declare PK, so that might lead to twinks in NA? IDK.

    The amount of money it costs to PK someone you might no like it expensive enough to not wanna do it, so PKing usually resorts simply to patrolling areas and guild wars.

    In NA, I don't doubt PKing will resort to kill stealing and an endless amount of grief/drama.

    /sadface
    To further comment on the bold text, people can't simply turn off PK on their characters and be safe in PK areas. Only the guild that owns the region can turn on/off PK on that whole region (Takes a lot of Archon points to turn off, so it's not easy to keep it off).

  9. #209
    BG Staff
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  10. #210
    Fake Numbers
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    From that video I suppose we'll have a new generation of zerkers tank wannabe – going to prepare some popcorn.

  11. #211
    Sea Torques
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    Quote Originally Posted by Naito View Post
    From that video I suppose we'll have a new generation of zerkers tank wannabe – going to prepare some popcorn.
    Only need a tank in instance and while fighting BAMs (if you're bad or in the 51+ areas).
    Plus all of those mobs they were fighting were normal till the last one, which is one of the most annoying BAMs but conveniently in the video it was standing still doing nothing! (and the zerker was worse by face tanking it)

  12. #212
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    Quote Originally Posted by Cloudius View Post
    Only need a tank in instance and while fighting BAMs (if you're bad or in the 51+ areas).
    Plus all of those mobs they were fighting were normal till the last one, which is one of the most annoying BAMs but conveniently in the video it was standing still doing nothing! (and the zerker was worse by face tanking it)
    Bad way to market the game!

  13. #213
    Relic Weapons
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    Quote Originally Posted by Cloudius View Post
    Only need a tank in instance and while fighting BAMs (if you're bad or in the 51+ areas).
    Plus all of those mobs they were fighting were normal till the last one, which is one of the most annoying BAMs but conveniently in the video it was standing still doing nothing! (and the zerker was worse by face tanking it)
    not to mention their priest and archer at the face of a mob that uses conal attacks, derp

  14. #214
    Yoshi P
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    Oh fuck that mission down there! You gotta kill like 5 of those big guys...

  15. #215
    Sea Torques
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    Quote Originally Posted by Cichy View Post
    Oh fuck that mission down there! You gotta kill like 5 of those big guys...
    They added bombs that you can pick up from repeats, they make you do godly damage to mobs (but no exp and I think no drops either). The debuff from the bomb made that mission (pretty much all missions) solo-able on an alt.

  16. #216
    Yoshi P
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    Quote Originally Posted by Cloudius View Post
    They added bombs that you can pick up from repeats, they make you do godly damage to mobs (but no exp and I think no drops either). The debuff from the bomb made that mission (pretty much all missions) solo-able on an alt.
    WoW, that's a nice option for casual players.

  17. #217
    Relic Horn
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    Yup. Makes them non elite difficulty, in exchange for no EXP and drops, which is about the same as having a high level kill everything to run you by. I approve of that patch!

  18. #218
    Relic Weapons
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    I thought they removed xp from world campaign BAMs anyway, atleast I know one time I killed that medusa above castanic city and didn't get xp for it

  19. #219
    Relic Horn
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    u prolly write, dawg.

    hurrd ur still fiftywait a minute.

  20. #220
    Relic Weapons
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    hurd I just got a lux body with 9.5 and 10.5 healing on it :33333333

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