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  1. #2501
    D. Ring
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    Quote Originally Posted by Gekii View Post
    i dont see what else it could be, in4 20 fps rift battles. pls dont catch fire gtx 470
    This is pretty much what is going on in K-TERA atm..lol

  2. #2502
    Chram
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    Valefor

    Also snipped from the CBT4 recap for the SWToR fanboys:

    Voice Additions: We've gone through the entire game and added new and distinct voices to NPCs, reworked cutscenes for better quality. We also added a few voices you may recognize for Samael and Fraya…

  3. #2503
    Relic Horn
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    Zerg zerg zerg. I really want the potential raids to be objective, because if it's like what's going on in TERA now; zzz. lol

  4. #2504
    Impossiblu
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    Prothescar Centursa
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    Rifts could be fun if they do them properly.

  5. #2505
    Relic Horn
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    I'll go ahead and highlight the things that caught my attention.


    http://tera-cdn3.enmasse-game.com/da...50/cbtpage.jpg

    Howdy, TERA fans!

    Hard to believe that we're less than a week away from our last Closed Beta Test and PAX East! Time is flashing by, and we are a few scant weeks away from early character creation and launching our live database. We're moving at a furious pace, and we have some great surprises in store (more on this in a bit).

    Closed Beta Test 4 started with the epic return of the Dragonfall server (Closed Beta Test 1 veterans may remember its short-lived appearance). We were also able to make some incremental tweaks to PvP, improve our behind-the-scenes moderation, and reduce player hit points from levels 1–15 by 30 percent, and then restore those hit points gradually in levels 16–20. The idea behind this experiment was to increase the excitement and difficulty of the new player experience. After looking at your feedback and analyzing our internal data, we concluded that it didn't improve the excitement and difficulty enough. Our next tweak will increase the difficulty of named creatures to see whether we can get people's pulses racing! We'll be looking for feedback on this experience in our mid-April Open Beta Test, so stay tuned.

    On deck for Closed Beta Test 5 is a new event that we are trying out for the first time here. I can't spill the beans lest the community and marketing teams hurt me, but it will involve BAMs, invasions, and a lot of bad-guy ass-kicking.

    We've also been working for months on determining what will be in our open beta and launch build. This means weekly and often daily conference calls and communication with Bluehole Studio. It means scheduling build deployments to meet testing, patching, and development milestones. This planning and work by En Masse Entertainment and Bluehole Studio gets results, such as these features:

    * Enchantment Changes: We are removing the failure aspect of weapon and armor enchanting. We'll have more specifics on what the changes will look like, but after countless forum posts and a lot of internal discussions about this issue, we feel y'all are going to be very happy with this change.
    * More Gear/Skill Options: Who doesn't like more options? With the addition of new green crystals that you can attach to accessories and advanced glyphs to further customize and tune your skills, you can now create an even more personalized—and powerful—character.
    * New Prologue Zone: We want to teach people about the lore behind the Island of Dawn (and throw them into some action), so we created an entirely new tutorial zone that servers as the precursor to the current Island of Dawn experience.
    * Voice Additions: We've gone through the entire game and added new and distinct voices to NPCs, reworked cutscenes for better quality. We also added a few voices you may recognize for Samael and Fraya…
    * Sealing Enhancements: We're introducing the ability to lock the random attributes earned from identifying enigmatic items. This chant will let you pick which attributes you like and lock them for your gear, while at the same time letting you change the attributes you don't like until you get the combo that is right for you.

    Life is moving pretty fast around here these days, but everyone is geared in and focused on making TERA the best open beta and launch it can possibly be. See you in-game!

  6. #2506
    Impossiblu
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    The horrible english voices were probably my biggest problem with the game. I was considering switching them to the Korean version if such a method even existed.

  7. #2507
    Ridill
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    Yeah the voice acting was nerve grinding

  8. #2508
    Chram
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    Voice acting?

    Spoiler: show

  9. #2509
    Mithra Ero-Sensei
    Sex Manthra

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    Wonder if they will do what they did in korean beta... or whatever event it was I seen screenshots of... it was basically...

    1. Find location of many players
    2. Drop 100+ bams on the spot
    3. ???
    4. OMG WHATS HAPPENING

  10. #2510
    Relic Horn
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    Never heard of that event. ;3

  11. #2511
    Salvage Bans
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    Ragnarok

    Thought I was kinda set on Castanic F Archer, but may be considering a Human/Elf F Sorc (don't like the castanic robes much )

    Any help deciding? :D

  12. #2512
    Mithra Ero-Sensei
    Sex Manthra

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    Quote Originally Posted by Foxer View Post
    Never heard of that event. ;3
    Found it, its the /holyshitWTFISGOINGON "event"




    there were more pics, but it took awhile jsut to find these in my random image folder O_o

  13. #2513
    Formerly BGTemp // TERA Fan
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    Bismarck

    Quote Originally Posted by Meresgi View Post
    Yeah the voice acting was nerve grinding
    you must not be getting enough to eat

  14. #2514
    Impossiblu
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    Elin voices are perhaps the most baffling of all tbh. First off, why are they so deep...

  15. #2515
    Ridill
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    Quote Originally Posted by Senji View Post
    Voice acting?

    Spoiler: show

    What was I saying again?....I take it all back

  16. #2516
    Relic Horn
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    Quote Originally Posted by Gulkeeva View Post
    Found it, its the /holyshitWTFISGOINGON "event"

    there were more pics, but it took awhile jsut to find these in my random image folder O_o
    Oh, that's J-TERA, when they announced the Nexus event for Korea, they did that in the 3 major cities' outskirts. You would just walk outside and bam!

  17. #2517
    Bitchfist
    The horn knows no mercy; only wrath

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    Haha, BAM

    I get it

  18. #2518
    New Spam Forum
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    Lilura Sainik
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    Quote Originally Posted by Prothescar View Post
    The horrible english voices were probably my biggest problem with the game. I was considering switching them to the Korean version if such a method even existed.
    It's an option. I switched mine to the Japanese voice pack before the first Closed ended. I think there are links in the media section for the download/instructions.

  19. #2519
    D. Ring
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    Quote Originally Posted by Prothescar View Post
    Elin voices are perhaps the most baffling of all tbh. First off, why are they so deep...
    They all sound like my grandmother TBH. They even act like her. "Don't skip meals", "You need to eat more food !".........

  20. #2520
    Ridill
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    How high are the odds we'll have Steve Blum voicing a NPC?

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