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  1. #2701
    #Despair
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    Quote Originally Posted by Ghost_Wheel22 View Post
    I believe enchantment is being changed so that you have to use different tier alkahest based on the +x level e.g. white for 1-4, blue for 5-8, pink for 9-12 (not that they weren't already basically).
    Looks like we're both wrong.


  2. #2702
    Chram
    Join Date
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    Valefor

    Hello, TERA community!

    Over the last few months we have been working on a lot of changes to make TERA better for our audience. Some of them have been implemented into the game already as seen in our closed beta test patch notes. But we have more improvements coming our way and among them we have some great news to share with you on enchanting and unsealing systems!

    Improved Enchanting
    Certain items can be enchanted in TERA to increase its effectiveness. The change we will be implementing is the removal of the chance that an unsuccessful enchanting attempt will decrease the item's enchantment level. This means once you earn that enchant level it is yours to keep. In order to offset this change we have introduced 3 tiers of Alkahest powders: one for enchant +1 to +6, one for +7 to +9 and one for +10 to +12. Obviously the cost of powders will be increased at each tier. Our goal here was to keep the cost for getting these items similar but remove the frustrations that random numbers can cause and let you keep what you have already earned.

    Improved Unsealing
    In TERA, you can receive random attributes by unsealing an unidentified item. Then the item can be re-sealed and unsealed again until you receive the attributes you want. We are adding the ability to ‘lock’ the desired attributes earned from Identifying Enigmatic items. This lets you change the attributes you choose while letting you keep the ones you want. You can repeat the process until you receive all 3 or 4 attributes you wish. This should help eliminate the frustration felt of getting that exact combo you want on your items.

    We will be sure to update you with more information as they become available and we appreciate your feedback. These changes are the results of the feedback we've received from you and we encourage you to keep sharing your thoughts!
    http://tera-forums.enmasse.com/forum...ovements-18442

    This was the 30th. If we are down to 1 item, so much for cost equalization.

  3. #2703
    Doesn't take it for granite
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    That was the information I was going off of. Indeed either they are changing info too fast to track or the CS GMs are dumb and out of the loop.

  4. #2704
    Chram
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    I'll bet on dumb.

  5. #2705
    Doesn't take it for granite
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  6. #2706
    Sea Torques
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    Nifty video! Warrior action go!

    Silly face... go change your pants.

  7. #2707
    Impossiblu
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    edit: derp

  8. #2708
    Ridill
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    Quote Originally Posted by Ghost_Wheel22 View Post


    http://www.clivir.com/public_html/im...nd_WebPic1.JPG

  9. #2709
    Sea Torques
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    lame music but other than that, awesome

  10. #2710
    New Spam Forum
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    Quote Originally Posted by Gekii View Post
    lame music but other than that, awesome
    le gasp! i really enjoyed the music, especially the way it complimented the editing in the video, but to each his own!

  11. #2711
    Relic Weapons
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    So.. did the twitter team royally fuck up or did En Masse?

    @NigelGutierrez Nope, you'll be able to make up to eight characters per server during #TERA's Open Beta Test.
    Holy shit either way.

    Source: About 10 tweets down http://twitter.com/#!/teraonline

    Edit: Should also mention that I just woke up, but anyways... tighter leash on the twitter team prz D:

  12. #2712
    Formerly BGTemp // TERA Fan
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    Bismarck

    I thought that you could only reserve 1 name (during the reservation phase) but that after that you could create chars as normal. /shrug

  13. #2713
    Relic Weapons
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    Up until that tweet I was under the impression that 1 character per account for early reserve, 1 char per server for open beta, and 8 per server at head start/launch. I'm still assuming this hasn't changed and they just misstweeted since every other information page says that.

  14. #2714
    RNGesus
    Sweaty Dick Punching Enthusiast

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    I think the twitter team fucked up because the launch site still says 1 character per server for OPEN

    http://tera.enmasse.com/news/launch-schedule

  15. #2715
    Chram
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    Quote Originally Posted by WhiteChocobo View Post
    Up until that tweet I was under the impression that 1 character per account for early reserve, 1 char per server for open beta, and 8 per server at head start/launch. I'm still assuming this hasn't changed and they just misstweeted since every other information page says that.
    Quote Originally Posted by Tyrath View Post
    I think the twitter team fucked up because the launch site still says 1 character per server for OPEN

    http://tera.enmasse.com/news/launch-schedule
    They have been beating in the one char per server for OBT, but the twitter team is continuously pluralizing "characters."

  16. #2716
    #Despair
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    The twitter team did more than that, they said the word "eight" too.



  17. #2717
    Hydra
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    Wow that must be awkward for the Twitter team...

  18. #2718
    Relic Weapons
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    And they took it back finally :d

    http://i1012.photobucket.com/albums/...tten/tweet.jpg

    Sirry twitter team, only took them like 8 hours or something.

  19. #2719
    Formerly BGTemp // TERA Fan
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    Bismarck

    Well good damage control; better late than never I suppose.

  20. #2720
    Mithra Ero-Sensei
    Sex Manthra

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    Going to just go off... what the website says, since... I'm sure they'd want "that guy" to put the correct info up before its posted up O_o

    1 character open beta -> 8 character head start etc

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