Block doesn't seem to according to the video. His block fails and he takes a hefty hit for about 11.5k or so(45335 hp down to 33875 hp). The video was taken at level 60 so our block amount may not be as low as I initially thought. Evasive roll is harder to say since I cannot read korean. I'm pretty sure that those are ability fail errors though when he attempts a third as it was spammed pretty hard. He seems to only be using three abilities in this fight: combo attack, block, and evasive roll.
If you look at his skill bar in the bottom you can see Evasive Roll get the red outline indicating it can't be used when his stamina gets low.
Good news is Death From Above also appears on his skill bar and never gets the red outline so safe to assume it still uses MP.
Another thing I noticed was a move on his skill bar that had a 2 min cool down on it, which was the same move that was popping up as a combo on block. This move also was unusable when low on stamina. I would speculate that this is the new backstab clone move they are adding.
Hmm I don't like that dodge is on the stamina bar and only stamina bar. I mean as dps it won't matter, but trying to tank might make it interesting. We'll have to see.
Smoke Aggresor Backstab video:
New lancer skill Overwhlem video:
Regarding the stamina gauge: K-tera Inven site says lancer shield block will use the stamina gauge when holding down block, so you won't be able to just keep shield blocking. The gauge will fill with combo attack (other attacks too I think). Also, from the video, you can see the stamina has a natural regen by itself.
Not sure how I feel about not doing any attacks to get stamina back. I was hoping for don't hold block, get stamina, attacks build an extra small amount. Instead it seems I am getting: Don't attack at all, get stamina, attacks only build a small amount. I can deal with either but the former would have made life a tad easier.
I'm guessing smoke backstab is going to be our stam regen tool. Is the cost for backstab only 350? Seems so low compared to evasive roll. No hp loss either. Interesting.
Apparently they left part of the patch out? Jackyl alerted me to this:
To clarify:
There was some internal confusion about the content of this update, specifically around FoK and BT. The following items ARE NOT part of this patch:
• Balder’s Temple and Fane of Kaprima
o The drop rate for beast hide and master enigmatic scroll in Balder’s Temple and Fane of Kaprima has increased.
o Added some superior tier 13 weapons that were only obtainable in hard modes as low-probability drops in Balder’s Temple and some superior tier 13 armor sets as low-probability drops in Fane of Kaprima.
• The BAMs in level 60 zones now drop tier 13 crafting materials (common, uncommon, and rare). Named BAMs now have a higher probability of dropping crafting materials.
We are in the process of updating the patch notes page to reflect this.
Thanks,
-Chager
When are they going to add the lvl 58 gold template craftable items?
I don't even know if that's on their to do list; I've not heard anything about it.
Since Arachnea is rather dead and tons of guilds are xferring to Dragonfall w/in the week (lots are held back since the GM is a vanarch atm), me and my friends decided to move. Holy shit Dragonfall is like 1000x more populated. Makes Arachnea look like a ghost town.
I have a feeling EME will close down xfers to Dragonfall anyday now in order to help will up other servers since every other server is gonna be dead in a few weeks if they dont do so. Glad i gtfo before it was closed down
I might need to talk to my friends about this too... it's hard enough to find gear/move items on the broker on Arachnea as is, if there's a mass exodus the entire economy will probably grind to a halt. I guess I should get on it before they close transfers and I'm stuck on one of the dead servers. ><
Though it's a bit disconcerting that servers are dying already. Arachnea never was above Recommended anyway, and it was quiet even at launch.
I couldn't even sell the enigmatic gear my static didn't need anymore (if it wasnt a weapon or body armor). Nobody is buying crap there anymore. Put it this way, where arachnea is lucky to now close 4-5 rifts per Nexus event. Dragonfall is closing 9-10 per event. This also makes Nexus much more enjoyable when rifts are being closed every 5-7 minutes. I suggest you gtfo as soon as possible because if EME has any brain they will be shutting down dragonfall to xfers very soon (they might do it before vanarchy ends to prevent a the mass exodus that will happen during the weekend).
A few of my friends were hesitant to want to leave the server because moving in this game is a pita because of the bank space. But Arachnea is dieing so fast and its gonna get worse and worse.. I project it won't have any semblance of a real population after 2-3 weeks.
I wonder how bad some of the other server's are because I doubt Arachnea is the only one having a mass exodus to dragonfall.
Here are a few statistics Karin:
#Where Arachnea is lucky to get a t12 ebnigmatic weapon every few days. Dragonfall has pages of each weapon
#Dragonfall also has pages and pages of t13 crafted recipes so you can actually craft on that server.
#There are also pages and pages of all t12-13 enigmatic gear of all types. And it sells nearly as fast as ppl list it (least it did for me - the in demand gear)
Wow yeah, that definitely sounds like a much better environment to play in. The bank thing is annoying but it's nothing that just making a couple of extra characters and filling them up won't fix. I never liked high pop servers due to crowding, but in Tera there's channels so that probably takes away most of the negative aspects of a high pop server. I just hope it doesn't get so full that there's queues.
Definitely gonna try and get ahold of all my friends tonight and try to get them to move, no sooner did I read your post than people were discussing the mass move in lfg. I wanna gtfo before that happens. Thanks for the broker statistics, that was definitely the clincher as one of my friends enjoys crafting but is being stifled by the lack of available recipes and mats.
I find it disconcerting they have individual PVP & PVE servers when the game has a built-in Channel system for the majority of the zones.
I'm assuming there's a bottleneck on their end that prevents them from creating a mega server and letting channels spread the population out. Granted the Vanarch voting system would probably all go to hell with the competition, along with AH flooding.
EME has a terrible payment system and its prevented a lot of people from being able to even do a monthly sub yet. I can guarantee they have lost a good chunk of people because of this. One of my friends keeps getting free time (last time they gave him 12 free days) because they can't seem to fix his account to let him input a CC
Many simply hear "PVP server" and dont want anything to do with it no matter what it actually means. Option for them means more dollars.
Dont know what the official rating is but take them with a grain of salt. Full = sometimes queue, High = normal pop, Med = low/dead, Low = shut my ass down.
So what are the active servers with former FFXI guilds? I'm on Frost Reach right now, and it's super low pop. I want to move to a server where I can hook up with an active guild of people who don't constantly compare the game to WoW like my current guild does.
My guild compares this game to WoW in a scathing manor if you want to join us on Celestial Hills lol. We're pretty damn small guild though so we only have a few people online at a time cept when the west coasters get on then we have around 8-10 online for a night. Seems like a lot are moving to Dragonsfall right now so you might want to look there. Celestial Hills is pretty fun though if you like to RP or enjoy the RP style.
Big News coming from Korea today....
-K-Tera will be undergoing though a massive server merge on June 28th, all 13 servers will be affected, and stay tuned for more details.
-BHS will be opening up a new Free to play server starting on July 4th. The lvl cap will be lvl 50 only.This is only a test so the server will only be up for 4 weeks, ending on July 26th.
-BHS has decided to bump up the QOA part 2 patch, and it will now be releasing on July 4th. The patch notes will be posted on June 28th.
http://tera.hangame.com/news/notice....&docid=4652235
Wow, QoA2 is a lot closer than we thought. Kinda excited.