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  1. #3321
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,631
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    @Avarice: And I think that's why Korea will always have a tough time securing a solid foothold in the NA market, no matter how pretty the graphics look or how much T&A they throw at the player. T&A doesn't make up for Korean grind mindsets, and TERA is feeling the result of that. Hell, a great combat system (which TERA has had over fist) does not make up for Korean grind mindsets. You saw it with AION, and TERA is a far superior product than AION, but you're starting to see it here.

    The people that don't mind the grinds will stay, and I feel like the game will be profitable enough, long enough, for it not to be an issue, but for every one thing TERA did that was fantastic, there was a teeth-gnashing reality that countered it. The outright lies about PVP didn't help, either. I feel like the people who played the Korean version and loved it, did a better (and more trustworthy) job of advertising and hyping the game than the actual devs ever did. Especially here on BG, we had quite a large crowd of people hyping the shit out of the game, all of who played the Korean version and obviously were fine with the systems in place.

    I'ma still play for now, but I can understand why people have left.

  2. #3322
    Ridill
    Join Date
    Jul 2008
    Posts
    11,279
    BG Level
    9

    Quote Originally Posted by Lucavi View Post
    T&A doesn't make up for Korean grind mindsets,
    That depends HOW MUCH T&A....

  3. #3323
    Mithra Ero-Sensei
    Sex Manthra

    Join Date
    Nov 2005
    Posts
    10,160
    BG Level
    9
    FFXIV Character
    Erosensei Gulkeeva
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Magtheridon

    I got randomly lucky the other night... 30 whites from 1-> 6 pvp body, 2 blues to +8 and 1 gold to +9

    I must of been facing the right direction, at the right min, under the right weather conditions O_o

  4. #3324
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,631
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Quote Originally Posted by Meresgi View Post
    That depends HOW MUCH T&A....
    How much more can we get? Maybe if they introduced the Adult Elin that we all were drooling over.

  5. #3325
    #Despair
    Join Date
    Apr 2008
    Posts
    3,949
    BG Level
    7
    FFXIV Character
    Mitsukai Shimakaze
    FFXIV Server
    Midgardsormr
    FFXI Server
    Cerberus

    Quote Originally Posted by Lucavi View Post
    Maybe if they introduced the Adult Elin that we all were drooling over.
    Pfft.

  6. #3326
    Campaign
    Join Date
    Sep 2007
    Posts
    6,631
    BG Level
    8
    FFXIV Character
    Sean Kipling
    FFXIV Server
    Midgardsormr

    Quote Originally Posted by Avarice View Post
    Pfft.
    Seconded. No thanks.

  7. #3327
    Fake Numbers
    Join Date
    Apr 2010
    Posts
    38
    BG Level
    1
    FFXI Server
    Quetzalcoatl

    What in tera is still a grind that people dont like? Currently the only thing iv been doing that's repetitive is daily quests, nexus when its up and instances/boss mobs to make money. All those are for a single task to get t13 pvp and pve items. Add in a party of friends, grinding out cashable items to sell to get a craft to 410 and you're done with the game, no more grinding.

    You get your t13 and then what?
    Im wondering what there is to do once you get the t13 and all the glyphs... By the time new content comes out, or if new content will ever come out, everyone will be a copy past of the other person that the only thing new, will be the quest the npc might give you.

    Where is the pvp on pvp servers, all i see are safe zones, and combat where higher numbers win. The beta had more content then the released game, the only thing with the beta, was we had a level cap preventing us from testing it all out. I noticed pvp gear in the beta started at level 40, with tokens i presume came from the battlegrounds system. This battlegrounds was a selling point for me, so i put my money down on the table, picked up the game, and got nothing but a half filled plate of side items and telling me the main course item was optional and not yet ready.

    Not much of endgame IMO when your left with 3 fairly easy to get items (given the time to play, you will easily have your stuff before years end), and there are only a handful of places to party at 60. The entire server gets to play with 2 types of mobs in 2 zones, and thats it. An entire world of exploration, and at the end of lets say 2weeks, your character has seen it all, and retires to learn another job.

    Looking at the game from the outside, I see its core playstyle as a nice relaxing game that those with only short playtime a week. Was hoping a true action mmo would have a battleground or arena style system where you can pick to do 1v1 or 3v3 or 10v10 fights, toss in kill the king or capture the flag, really play up on the action and strategy this game can easily put out in an enclosed battlefield. Till those simple dreams of some nice slaughtering grounds that are confined to have no safe zone and no overwhelming forces. I see me letting my sub run out.

  8. #3328
    Mithra Ero-Sensei
    Sex Manthra

    Join Date
    Nov 2005
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    10,160
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    Erosensei Gulkeeva
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    Magtheridon

    Quote Originally Posted by Lucavi View Post
    How much more can we get? Maybe if they introduced the Adult Elin that we all were drooling over.
    I'd stop lvling ym current classes and start 1 of each gear type if they added it... just because...

    Register to see the NSFW content

    O_o

  9. #3329
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
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    Lord Longhaft
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    Gilgamesh
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    Mug'thol

    @Uryuu and Avarice: You two are a lock to pay each month so yeah, Bluehole wouldn't have to cater to you at all to keep your money. I'm speaking about those on the fence or who have already left, and of course I'm speaking about Gulk, whose legendary fapping skills speak for themselves.

  10. #3330
    Campaign
    Join Date
    Sep 2007
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    6,631
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    8
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    Sean Kipling
    FFXIV Server
    Midgardsormr

    Ah, yes. An elin face pasted on a high elf body is the key to keeping subscribers when you really think about it. How could they be so blind?

  11. #3331
    Chram
    Join Date
    Jun 2007
    Posts
    2,625
    BG Level
    7
    FFXI Server
    Valefor

    Wearing castanic armor and I'm asking for a lifetime sub.

  12. #3332
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
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    Lord Longhaft
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    Gilgamesh
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    Mug'thol

    Quote Originally Posted by Uryuu View Post
    Ah, yes. An elin face pasted on a high elf body is the key to keeping subscribers when you really think about it. How could they be so blind?
    It was a joke. Good gracious.

  13. #3333
    Chram
    Join Date
    Nov 2005
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    2,919
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    7
    FFXIV Character
    Coren Cypher
    FFXIV Server
    Sargatanas

    Quote Originally Posted by niwaar View Post
    Honestly, we do 10-12ish and it is just a tedious torment of lag and afk. I hardly want to sit through what we do, it would suck trying to do 30 of them.
    Actually, I'd bet if you could split our zergfest into 3 groups, we could easily clear all 3 zones. As it stands, 20% of the people kill stuff while 80% afk because they can't move with so many people nearby.

  14. #3334
    Mithra Ero-Sensei
    Sex Manthra

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    Quote Originally Posted by Senji View Post
    Wearing castanic armor and I'm asking for a lifetime sub.
    Yup with this on...
    http://tera-online.cc/uploads/galler...anic_f_r21.jpg
    or
    http://tera-online.cc/gallery/castan...nic_f_l17.html

  15. #3335
    Mithra Ero-Sensei
    Sex Manthra

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    Quote Originally Posted by Coren View Post
    Actually, I'd bet if you could split our zergfest into 3 groups, we could easily clear all 3 zones. As it stands, 20% of the people kill stuff while 80% afk because they can't move with so many people nearby.
    Just needs more hailstorm...!

  16. #3336
    Ridill
    Join Date
    Jul 2006
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    Ramuh
    WoW Realm
    Kilrogg

    Quote Originally Posted by Coren View Post
    Actually, I'd bet if you could split our zergfest into 3 groups, we could easily clear all 3 zones. As it stands, 20% of the people kill stuff while 80% afk because they can't move with so many people nearby.
    the biggest problem is how the game is coded. because of collision the game still has to load every single person. So even if you have it reduced to only show 10 ppl... that barely affects anything since the game is still loading every single person and all their animations and their positions and physics.

    I'm not saying collission is a bad thing, and ist 100% needed in TERA because of how combat works, but they need to figure a way to disable player collision during nexus while still keeping mob collision because their engine is not made for a massive server zerg fest like Nexus

  17. #3337
    D. Ring
    Join Date
    Mar 2005
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    4,661
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    What happens when you defeat all Nexus in all 3 zones?

  18. #3338
    Sandworm Swallows
    Join Date
    May 2006
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    7,398
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    Syaoran Li
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    Gilgamesh
    FFXI Server
    Asura
    WoW Realm
    Area 52

    Quote Originally Posted by Serif View Post
    What happens when you defeat all Nexus in all 3 zones?
    Most likely nothing.

  19. #3339
    Chram
    Join Date
    Jun 2007
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    Valefor

    Which is the problem; no extra rewards, time extension, bonus stage, or boss. It's only for personal satisfaction or camaraderie of a non dynamic zerg. Really makes you appreciate the skill that was involved in dynamis and raid/invasion rifts.

    Most would rather minimally interact for the most rifts that they could personally be present at. Add a goal and watch the switch get flipped. They claim to be working on something to fix it, adding a reason for people separate themselves and distribute the load across the zones would be the cheapest large band aid.

  20. #3340
    Sea Torques
    Join Date
    Mar 2009
    Posts
    579
    BG Level
    5

    If they gave a node a fixed amount of rep to give out split between the players present, people would spread out to maximize their gains. It would be a simple fix and it would work.

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