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  1. #3401
    Ridill
    Join Date
    Jul 2006
    Posts
    12,621
    BG Level
    9
    FFXI Server
    Ramuh
    WoW Realm
    Kilrogg

    It still has nothing to do w/the instance needing to have more rep

  2. #3402
    Fake Numbers
    Join Date
    Mar 2012
    Posts
    85
    BG Level
    2
    FFXIV Character
    Sakura Kinomoto
    FFXIV Server
    Gilgamesh
    FFXI Server
    Lakshmi
    WoW Realm
    Stormrage

    What I want to know is whether or not multiple alliances will be able to do the new instanced part of nexus. For example, 300 people kill a nexus portal: will all 300 be able to queue up, be divided up into respective 20 man alliances, and enter? Or will it be restricted to 20 lucky people per nexus portal?

    From a development standpoint, one would think the former would be the way to go rather than the latter. More people get to accomplish it.

    Then, for those people who may have shown up late, they can team up on another nexus portal and close it to get their buff to enter their own alliance. This keeps the remaining portals useful.

    I hope I'm understanding the mechanics properly, so correct me if I'm wrong lol.

  3. #3403
    Mithra Ero-Sensei
    Sex Manthra

    Join Date
    Nov 2005
    Posts
    10,157
    BG Level
    9
    FFXIV Character
    Erosensei Gulkeeva
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Magtheridon

    99.99% sure it will be multiple servers of "ques" mixed n matched and shoved into a random 20man instanced raid.
    The fail would not have words to describe how bad a "20man only randomly selected" shoved into 1 and only 20man instance can be

  4. #3404
    Fake Numbers
    Join Date
    Mar 2012
    Posts
    85
    BG Level
    2
    FFXIV Character
    Sakura Kinomoto
    FFXIV Server
    Gilgamesh
    FFXI Server
    Lakshmi
    WoW Realm
    Stormrage

    Quote Originally Posted by Gulkeeva View Post
    99.99% sure it will be multiple servers of "ques" mixed n matched and shoved into a random 20man instanced raid.
    The fail would not have words to describe how bad a "20man only randomly selected" shoved into 1 and only 20man instance can be
    Yeah, I was hoping they wouldn't do that. Queue roulette benefits no one. >.>;

  5. #3405
    Sea Torques
    Join Date
    Aug 2005
    Posts
    688
    BG Level
    5

    Looks like someone developed a DPS meter for Tera. Too bad it has to read your screen and be networked with other people to see the comparative data...




  6. #3406
    #Despair
    Join Date
    Apr 2008
    Posts
    3,949
    BG Level
    7
    FFXIV Character
    Mitsukai Shimakaze
    FFXIV Server
    Midgardsormr
    FFXI Server
    Cerberus

    Well... it's a start, at least.

  7. #3407
    Sea Torques
    Join Date
    Mar 2009
    Posts
    579
    BG Level
    5

    That's awesome. I really hope they put an official one into the game though. I'm really curious which one of the DPS was the red curve. They had really consistent dps through the whole fight.

  8. #3408
    Chram
    Join Date
    Jun 2007
    Posts
    2,625
    BG Level
    7
    FFXI Server
    Valefor

    The war.

  9. #3409
    #Despair
    Join Date
    Apr 2008
    Posts
    3,949
    BG Level
    7
    FFXIV Character
    Mitsukai Shimakaze
    FFXIV Server
    Midgardsormr
    FFXI Server
    Cerberus

    Looks like both the PvP and PvE Tier-14 gear is crafted, and some new cosmetics as well.


  10. #3410
    Sea Torques
    Join Date
    Mar 2009
    Posts
    579
    BG Level
    5

    What is that faerie thing in a ball hanging out beside him?

  11. #3411
    Puppetmaster
    Join Date
    Feb 2012
    Posts
    55
    BG Level
    2
    FFXI Server
    Unicorn

    Its like a bonus to people who re-sub or new to Tera. +15% or was it 30% xp gain and something else.

  12. #3412
    Campaign
    Join Date
    Sep 2007
    Posts
    6,630
    BG Level
    8
    FFXIV Character
    Sean Kipling
    FFXIV Server
    Midgardsormr

    Quote Originally Posted by sander View Post
    Its like a bonus to people who re-sub or new to Tera. +15% or was it 30% xp gain and something else.
    When I played K TERA it was double exp for you and anyone in your party.

  13. #3413
    Sea Torques
    Join Date
    Mar 2009
    Posts
    579
    BG Level
    5

    Wow and a near glowing faerie ball. I wonder how long it lasts.

  14. #3414
    Puppetmaster
    Join Date
    Feb 2012
    Posts
    55
    BG Level
    2
    FFXI Server
    Unicorn

    The last time I played I re-subbed for a month, it lasted for 30 days.

  15. #3415
    Sea Torques
    Join Date
    Mar 2009
    Posts
    579
    BG Level
    5

    If they do this in NA, it'd be tempting to let my sub expire for an hour or something then resub to get the pet.

  16. #3416
    Campaign
    Join Date
    Sep 2007
    Posts
    6,630
    BG Level
    8
    FFXIV Character
    Sean Kipling
    FFXIV Server
    Midgardsormr

    Quote Originally Posted by madpersian View Post
    If they do this in NA, it'd be tempting to let my sub expire for an hour or something then resub to get the pet.
    It's different in K TERA though. The exp you need is literally double or more of what you need in NA TERA, and I believe that quest exp was also increased in NA was a westernization change.

  17. #3417
    Formerly BGTemp // TERA Fan
    Join Date
    Feb 2009
    Posts
    4,993
    BG Level
    7
    FFXI Server
    Bismarck

    Quote Originally Posted by Uryuu View Post
    I believe that quest exp was also increased in NA was a westernization change.
    This. Which I find bothers me more the further I progress, but this isn't Random complaint so, meh.

  18. #3418
    Mithra Ero-Sensei
    Sex Manthra

    Join Date
    Nov 2005
    Posts
    10,157
    BG Level
    9
    FFXIV Character
    Erosensei Gulkeeva
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Magtheridon

    The casuals would of gone insane if the lvling curve for NA tera was as big as what ktera was, probably be people still in the lv 40's range on their first character.

    Although nexus would be alot less laggy as there would be like 1/2 reduction on who goes....

  19. #3419
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,631
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Wouldn't that just be a temporary bandaid for Nexus? As soon as the rest of the crowd eventually caught up to 60, Nexus would be as laggy as it is now.

    Why not actually fix the problem instead of attempting to mask it?

  20. #3420
    Sea Torques
    Join Date
    Mar 2009
    Posts
    579
    BG Level
    5

    http://tera-forums.enmasse.com/forum...d-Beyond-53374

    These are the highlights of the patch we are pushing for July 10th and the next one planned for late July. We will publish the July 10 patch notes next week (Monday), but this is to give you a bit more information on what will be coming soon.

    For the 17.32.03 patch scheduled for July 10th, we are implementing a cool down time for quitting and rejoining a guild during Guild vs. Guild battle to keep the thrill of the battle, and the uncommon crystals will become more available in game as well.
    YES! No more gquit during nexus!

    We also have UI additions that will make it easier to keep track of the vanarch's activities through the Vanarch Activity UI, and there will be another way for vanarchs to advertise their guild by displaying the vanarch flag within their province using policy points.

    Along with last week's FPS view addition, we continue add more game stats - you will be able to see the ping, play session and total played time information. We are also happy to let you know that Windows 8 will work with the July 10 patch.

    For the next patch scheduled in late July, some of the bigger pieces we are working on include the berserker class balance and a change that will require the leader to call for a vote in order to change the loot settings.

    We will have more information as we get closer to the patch dates and please note that these are subject to change as they are still under development and testing.

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