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  1. #741
    Salvage Bans
    Join Date
    Sep 2007
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    972
    BG Level
    5

    Quote Originally Posted by Thulius View Post
    It's not a matter of being able or unable to afford it. When every other MMO's monthly fee is half as much (or in certain cases, nonexistent) then there's a problem.

    Affordable and reasonable are not synonymous.
    lol?

    If a buck a day is your cut-off for entertainment, more power to you.

  2. #742
    Old Merits
    Join Date
    Aug 2006
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    1,106
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    FFXIV Character
    Thulius Deorum
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Who said anything about my cut-off? Releasing a game at double the standard price makes no sense, regardless of how much money you're willing to throw at it.

    I mean I tried JTera OBT for a little while and the first few levels were cool and all, but there was nothing there to convince me that it's worth twice as much as any other MMO. Maybe that changes at higher levels, I don't know; but the average customer would know even less about the game than I do.

    Maybe things are different in Japan, but that price wouldn't fly in America and you're crazy if you believe otherwise.

  3. #743
    Relic Horn
    Join Date
    Apr 2009
    Posts
    3,132
    BG Level
    7

    How are people still thinking it's going to be that price in America?

  4. #744
    D. Ring
    Join Date
    Jul 2011
    Posts
    4,811
    BG Level
    7
    FFXI Server
    Lakshmi

    It's the only numbers they have to talk about, and don't understand prices there. Shit's expensive, in Japan, and I think 30 bucks a month is normal for an MMO subscription, but in the NA/EU, normal is 12-18 bucks; anything more and you price out people from playing and EME knows that.

  5. #745
    TSB
    Guest

    Quote Originally Posted by Foxer View Post
    How are people still thinking it's going to be that price in America?
    Right?

  6. #746
    Campaign
    Join Date
    Sep 2007
    Posts
    6,631
    BG Level
    8
    FFXIV Character
    Sean Kipling
    FFXIV Server
    Midgardsormr

    My friend says this is normal for Japan. Really not sure why people think it's going to be that much in America, unless it's just crying for the sake of it without actually taking a second to consider the situation.

  7. #747
    Formerly BGTemp // TERA Fan
    Join Date
    Feb 2009
    Posts
    5,006
    BG Level
    8
    FFXI Server
    Bismarck

    I find that even with as much concrete info we have for tera, there are still wild rumors and worries on the forums (elin censor for one) you just can't win sometimes

  8. #748
    Campaign
    Join Date
    Sep 2007
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    6,631
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    8
    FFXIV Character
    Sean Kipling
    FFXIV Server
    Midgardsormr

    Didn't they say Elin censoring is just going to be similar to stockings on some outfits? A lot of the skins have bare thighs, but a few have stockings and they look amazing. Especially in black.

    Sent from my PC36100 using Tapatalk

  9. #749
    D. Ring
    Join Date
    Jul 2011
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    FFXI Server
    Lakshmi

    Everything, for cloth wearing Elin classes, I've run into, has looked fine, from the waste up, and rather bland, from the waist down. Really, all they have on are slippers, so, waist down, there's no real variety. At least for the cloth items, I can see how Bluehole might considered them 'unfinished', so I'm actually interested in seeing what they come up with.

  10. #750
    Relic Horn
    Join Date
    Apr 2009
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    3,132
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    현재 이 패치는 안정적인 적용을 위해 This patch is currently applied to stable

    18일 이후로 패치가 연기된 상태 입니다. 18, 2038 is postponed to the patch.
    [안내] 08월 18일 테라 정기점검 진행 [Information] on August 18 Terra regular progress checks

    작성자 Post
    Operator
    작성일 Date
    11.08.17 20:36 08/17/11 20:36
    조회 Views
    3 3

    [안내] 08월 18일 테라 정기점검 진행 [Information] on August 18 Terra regular progress checks Send Post to TwitterSend Post to FacebookSend eGift Post Address copy

    안녕하세요 . 테라 입니다 . Hello, is Terra.

    매주 목요일에 진행되는 테라 정기점검을 안내 드립니다 . Terra is in progress, every Thursday will guide you through regular inspections.

    아래에서 전해드리는 점검 일정 및 내용을 확인하시어 Check the schedule and content delivery offering under the Simply check

    게임 이용에 도움되시길 바랍니다 . I hope for help on using the game.

    [08 월 18 일 테라 정기점검 진행 안내 ] [August 18 Terra continue regular inspections guide]

    ▣ 점검일정 : 2011 년 08 월 18 일 ( 목 ) 08:00 ~ 10:00 ( 약 2 시간 ) ▣ checks Schedule: Thurs, August 18 2011 08:00 to 10:00 (approx. 2 hours)

    ▣ 점검대상 : 테라 전체 서버 ▣ to examine: Terra entire server

    ▣ 점검내용 : 게임 내 패치 적용 ▣ Checklist: game patch

    ※ 정기점검 시간 동안에는 홈페이지에서 상품 결제를 이용하실 수 없습니다 . ※ hour periodic inspection items in the home can not be used to pay.

    ※ 06:00 ~ 10:00 에는 진정 시스템의 점검으로 인해 , 게임 내 진정문의 이용이 불가능합니다 . ※ 06:00 ~ 10:00 due to the calm of the system check, contact the game really are not available.

    이 시간 동안의 문의사항은 [ 홈페이지 → 이메일문의 ] 로 보내주시길 바랍니다 . Questions of two hours [Home → Feedback] hope you send it.

    ☞ 이 메 일 문 의 ☞ This mechanism of a door 바 로 가기 Visit Bar

    [08 월 18 일 패치 내용 미리보기 ] [August 18 Patch Preview

    ▦ 주요 패치 내용 ▦ The main contents of the patch ▦ ▦

    ▣ 획득 시 귀속 시스템 추가 Add Binds system ▣

    • 획득 시 귀속이 추가되면서 , 주사위 시스템과 파티원 추방 투표 시스템이 함께 추가되었습니다 . • Binds with the addition, the dice system and expel party members voting systems have been added together.

    • 획득 시 귀속 시스템이 추가되며 높은 레벨 장비 아이템의 밸런싱이 크게 변경되었습니다 . • Binds the system will be added to the balancing of high-level equipment items have been significantly revised.

    상세 내용은 아래의 링크를 참고 바랍니다 . For details, please refer to the link below.

    ☞ [표] 높은 레벨 장비 아이템 밸런싱 변경 ☞ [Table] Top-level changes balancing equipment items

    ▦ 세부 패치 내용 ▦ For detailed patch ▦ ▦

    ▣ 획득 시 귀속 시스템 추가 Add Binds system ▣

    • 획득 시 귀속 시스템 • Binds the system

    ν 인스턴스 던전에서 획득할 수 있는 일부 높은 등급의 장비 아이템들은 획득 시 귀속 상태로 ν instanced dungeon can be obtained from some high-grade equipment items with Binds

    등장합니다 . Appeared.

    ν 획득 시 귀속 아이템은 , 아이템을 획득하자마자 주인이 결정되는 아이템으로 획득 이후에는 ν Binds items, items acquired as soon as the item is determined by the owner after acquiring

    거래가 불가능합니다 . Trading is not possible.

    ▣ 파티 내 주사위 분배 시스템 ▣ party distribution systems in the roll

    • 주사위 분배 시스템이 추가되어 , 파티장이 설정할 수 있는 분배 설정창이 아래와 같이 변경됩니다 . • Dice has been added to the distribution system, a party that can set this window to set the distribution will change as shown below.

    • 주사위 굴림으로 설정된 아이템을 습득할 경우 , 아래와 같은 UI 를 통해 입찰할지 포기할지를 • acquire an item is set to roll the dice if you like this, you want to bid via the UI whether to give

    선택할 수 있습니다 . You can choose.

    ν UI 모드에서 마우스로 직접 클릭하거나 Page Up 또는 Page Down 키를 눌러서 입찰 여부를 ν UI mode, click with the mouse or by pressing the Page Up or Page Down key to whether the bid

    결정할 수 있습니다 . Can be determined.

    ν 모든 파티원이 입찰을 포기하면 해당 아이템은 바닥에 남아있게 되며 , 다시 입찰할 수가 있습니다 . ν give all party members to bid on the item, you will remain on the floor, and can be re-bid.

    ν 입찰을 선택하는 순간 주사위를 굴리게 되며 , 파티원의 주사위 숫자는 아래와 같이 파티창에서도 ν bid NdX dice to choose the moment, and dice the number of party members in the party window, as shown below

    확인할 수 있습니다 . Can be found.

    ▣ 파티원 추방 시 투표 시스템 ▣ expel party members voting system at

    • 장비 아이템 습득 시 , 파티 추방을 악용하는 사례를 방지하기 위하여 파티원들의 만장일치를 • When acquiring equipment items, the party expelled in order to avoid practices that exploit the party's unanimous

    얻어야만 파티원을 추방할 수 있는 시스템이 추가되었습니다 . Expel party members that can be achieved has been added to the system.

    ▣ 정치 시스템 ▣ political system

    • 일부 가드의 영주 선출 방식이 변경되었습니다 . • Some changes in how the election was the lord of the guard.

    ν 동부가드 : 전장 경쟁 → 투표 경쟁 ν Eastern Guard: Battleground Votes competition → competition

    ν 비아 엘레니움 가드 : 전장 경쟁 → 투표 경쟁 ν Via elrenium Guard: Battleground Votes competition → competition

    ν 실바니아 가드 : 투표 경쟁 → 전장 경쟁 ν Sylvania Guard: Vote competitive → competitive battleground

    ▣ 인스턴스 던전 ▣ Instances

    • 일부 인스턴스 던전 재입장 시간이 아래와 같이 변경되었습니다. • In some instances, such as Dungeons jaeipjang down time has been changed.

    ※ 08월 18일 패치 내용 추가 설명 중, 해당 부분이 변경되었으니 혼동 없으시길 바랍니다. ※ 08 월 18 일 additional description of the contents of the patch, please eopeusigil confused Now that that part of your change.

    • 켈사이크의 둥지 ( 상 / 하급 공통 ) • kelsayikeuui nest (up / Lesser Common)

    ν 적대치 변경에 의해 켈사이크의 패턴이 끊어지던 문제를 수정하였습니다 . Enmity ν by changing the pattern breaks kelsayikeuui jideon problem has been fixed.

    • 켈사이크의 둥지 ( 상급 ) • kelsayikeuui nest (Advanced)

    ν 창기사 클래스의 분노유발 스킬을 사용해도 켈사이크가 정상적인 패턴으로 전투하도록 ν rage induced changgisa class can use the skill to fight with the normal pattern kelsayikeuga

    수정하였습니다 . Has been fixed.

    ν 모든 결계 사용 시 , 켈사이크 자신에게 부여되는 파멸의 갑옷의 HP 가 20% 감소되었습니다 . ν using all the wards, kelsayikeu granted to his destruction of the armor has been reduced by 20% HP.

    ν 켈사이크의 수호 스킬 방어력 증가치가 기존대비 20% 감소되었습니다 . ν kelsayikeuui SU defense skill increments have been reduced 20% compared to the existing.

    ν 보복의 결계가 감소시키는 공격력 감소량이 기존대비 30% 증가하였습니다 . ν circle of revenge to reduce the existing 30% damage reduction increased.

    ν 응징의 결계가 감소시키는 공격력 감소량이 기존대비 20% 감소하였습니다 . ν Chains of Justice to reduce the damage has been reduced by 20% compared to conventional reduction.

    ν 죽음의 결계의 발동 주기가 느려졌으며 , 결계가 가하는 지속 데미지가 30% 감소되었습니다 . ν circle of death and the activation of a slow period, imposed by wards was 30% reduction in the damage sustained.

    ※ 참고사항 – 켈사이크와 분노유발 스킬 ※ Note - induced rage skill kelsayikeuwa

    켈사이크에게 창기사 클래스의 분노유발 스킬을 사용하여 켈사이크의 둥지를 클리어하는 Kelsayikeuege changgisa cause the wrath of the class by using the skill to clear the nest kelsayikeuui

    기존의 방식은 켈사이크의 일부 공격 패턴을 피할 수 있는 장점이 있으나 , 켈사이크의 공격력이 The traditional way to avoid an attack pattern kelsayikeuui some advantages, but the damage kelsayikeuui

    크게 향상되어 일부 고객들의 공략이 더욱 어려워지는 비정상적인 공략 방식이였습니다 . Has been greatly enhanced targeting more difficult for some customers that are targeting approach was unusual.

    이에 좀 더 많은 고객들이 켈사이크에 도전할 수 있게 하기 위해 , 켈사이크의 전반적인 난이도를 This kelsayikeue more customers to be able to challenge, the overall difficulty kelsayikeuui

    하향하였으며 , 창기사 클래스의 분노유발 스킬을 통한 비정상적인 공략의 수정으로 켈사이크의 Was downward, causing the wrath of changgisa class with skill in the modification of abnormal targeting kelsayikeuui

    공격 패턴을 뛰어넘을 수 없도록 변경 되었습니다 . Not go beyond an attack pattern has changed.

    패치 이후 켈사이크를 상대하며 창기사 클래스의 분노유발 스킬을 사용하는 것은 난이도의 상승을 After the patch is relative kelsayikeureul changgisa class to use the skills of the anger-induced elevation of levels of difficulty

    불러일으키니 이점을 유념해주시기 바랍니다 . Please bring a kinase yunyeomhaeju benefits.

    • 켈사이크의 둥지 ( 하급 ) • kelsayikeuui nest (lower)

    ν 창기사 클래스가 분노유발 스킬을 사용하였을 때 , 결계가 2 회 적용되던 문제가 수정되었습니다 . changgisa class ν rage when using the skill trigger, wards were applied twice has been fixed.

    • 검은 탑 ( 상 / 하급 공통 ) • Black Tower (Up / Lower Common)

    ν 미트 그라인더의 방 12 시 방향에서 전투 시 , 파쇄 장치가 작동하지 않던 문제를 수정하였습니다 . ν meat of the grinder room at 12 o'clock in combat, crushing the device did not work, the problem has been fixed.

    • 공포의 미궁 ( 상 / 하급 공통 ) • Labyrinth of Horror (Up / Lower Common)

    ν 크로악의 HP 가 잘 초기화되지 않도록 수정하였습니다 . ν Crow malicious HP has been modified so that the well-being initialized.

    ν 킬리언이 죽으면 저주의 석상이 사라지도록 수정하였습니다 . ν kilrieonyi dies banish the curse of the stone has been fixed.

    • 황금의 미궁 • The Golden Labyrinth

    ν 겔페온이 선공 몬스터로 변경되었습니다 . ν gelpeonyi anticipate monsters have been changed.

    • 사령술 연구소 • Institute of necromantic

    ν 베르크라마의 3 연타 공격 데미지가 0 인 문제를 수정하였습니다 . ν Berg Lama attack damage 3 of the batter has a zero correct the problem.

    ▣ 사냥터 ▣ hunting

    • 야만의 계곡 • Savage Gorge

    ν 물 속에 배치되어 있던 몬스터를 삭제하였습니다 . ν monster was placed in the water have been removed.

    ▣ 아이템 ▣ items

    • 장비 아이템 옵션 • Equipment item Options

    ν 장비 아이템에 랜덤하게 PvP 관련 옵션이 부여될 확률이 대폭 감소되었습니다 . ν equipment items related to options granted to the random probability of PvP has been greatly reduced.

    ν 장비 아이템에 랜덤하게 소형 몬스터 관련 옵션이 부여될 확률이 소폭 감소되었습니다 . ν equipment items, random monsters options for a small chance of being granted has been reduced slightly.

    • 아이템 드랍 관련 • Items related to drop

    ν 아이템 드랍 시 , 습득 권한 유지 시간이 기존 120 초에서 300 초로 증가하였습니다 . ν Item Drop City, acquired rights existing from 120 to 300 seconds, duration increased.

    ν 아이템 드랍 시 , 월드에 남아있는 시간이 기존 300 초에서 360 초로 증가하였습니다 . ν Item Drop City, the remaining time in the world increased to 360 seconds to the existing 300.

    • 쌍검 아이템 옵션 변경 • Item option changes ssanggeom

    ν 검투사 클래스 장비 아이템인 ' 쌍검 ' 아이템의 랜덤 옵션에서 , 더 이상 ' 적대치 증가 ' 옵션이 ν gladiator class equipment item, 'ssanggeom' items in the random option, no longer 'growing Enmity' option

    등장하지 않도록 변경되었습니다 . Do not appear changed.

    • 58 레벨 인스턴스 던전 보상 증가 • 58-level increase in compensation Instances

    ν 58 레벨의 인스턴스 던전에서 네임드 몬스터와 보스몬스터 사냥 시에 일정 확률로 ν 58 level instance of the named monsters and boss monsters in dungeons at the chance to hunt

    축복받은 단련의 가루나 빛나는 단련의 가루를 획득할 수 있습니다 . Garuna winning the blessed discipline of training can be obtained flour.

    • 낡은 보물 상자 추가 • Adding an old treasure chest

    ν 필드에 위치한 중형 몬스터로부터 낡은 보물 상자를 획득할 수 있습니다 . medium-sized monsters in ν in the field can be obtained from the old treasure chest.

    낡은 보물 상자에서는 12 단계 일반 , 고급 등급의 장비 아이템을 획득할 수 있습니다 . Step 12 In the old treasure chest normal, high-grade equipment items can be acquired.

    • 강철 보물 상자 추가 • Add steel Treasure Chest

    ν 58 레벨 하급 인스턴스 던전에서 강철 보물 상자를 획득할 수 있습니다 . ν 58 levels lower Instances can be obtained from the steel, a treasure chest.

    강철 보물 상자에서는 보물상자 아이템 세트를 획득할 수 있습니다 . In steel, the treasure box treasure box with a set of items can be obtained.

    • 높은 레벨 장비 아이템의 밸런싱이 변경되었습니다 . 자세한 내용은 아래 링크를 열어 • Balancing of high-level equipment items have been changed for more information open the link below

    확인해 주시길 바랍니다 . Please check.

    ☞ [표] 높은 레벨 장비 아이템 밸런싱 변경 ☞ [Table] Top-level changes balancing equipment items

    ▣ PK 선언 밸런스 변경 ▣ PK declared Balance Changes

    • PK 선언 시 , 결투 시작 대기 시간이 기존 5 초에서 10 초로 변경되었습니다 . • PK definition, you start a duel waiting time has been changed from 5 seconds to 10 seconds old.

    • PK 선언 시 , 악신의 인장 필요 수량이 기존의 5 배로 변경되었습니다 . • PK declaration, aksin required quantity of the tension existing five times have changed.

    ▣ 스킬 ▣ Skills

    • 검투사 • Gladiators

    ν 무쌍난무 : 찌르기 스킬의 맷집 감소 효과 시간이 5 초에서 10 초로 변경되었습니다 . ν rampant Warriors: Sting skill maetjip time reduction has been changed from 5 seconds to 10 seconds.

    ▣ 인터페이스 ▣ Interface

    • 컨디션 • Condition

    ν 게임 화면에 표시되는 컨디션 UI 에 숫자가 표시되도록 개선되었습니다 . ν game screen UI that is displayed in the condition has been improved to show a number.

    ▣ 버그 수정 ▣ bug fixes

    • 켈사이크의 둥지 ( 상급 ) 의 켈사이크가 분노 시에 켈사이크의 수호를 사용하지 않는 문제가 • kelsayikeuui nest (senior) at the kelsayikeuga anger issues that do not use the patron kelsayikeuui

    수정되었습니다 . Have been corrected.

    • 켈사이크와 전투 시 창기사 분노 유발 스킬을 사용하여 분노를 시키면 , 분노 상태에서 결계를 • changgisa kelsayikeuwa combat skills, anger-induced rage if using anger to wards in the state

    재사용하는 문제가 수정되었습니다 . To re-issue has been fixed.

    • 켈사이크가 결계 사용 중 , 창기사 분노 유발 스킬을 사용하면 켈사이크 분노 종료 시까지 • Chains kelsayikeuga during use, causing anger changgisa kelsayikeu rage until the end of the skills you

    결계 디버프가 지속되는 문제가 수정되었습니다 . Chains of the duration of the debuff has been corrected.

    • 미아 아라크네아 내부 던전 이동 관리인 NPC 메뉴에 보급 캠프로 이동하는 버튼이 없는 문제가 • manager NPC Mia ahrakeuneah move inside the dungeon, go to the menu buttons that advertised in the camp is not a problem

    수정되었습니다 . Have been corrected.

    • 요정들의 사정 퀘스트의 세라비 NPC 가 호위 도중 사라지는 문제가 수정되었습니다 . • assessment of the Elves quest NPC's Serabi disappearing problem has been fixed during the escort.

    • 특정 상황에서 일부 몬스터가 재생성되지 않는 문제가 수정되었습니다 . • In certain circumstances, some monsters do not regenerate the problem has been fixed.

    언제나 만족을 드릴 수 있는 테라가 되기 위해 노력하겠습니다 . Always be able to satisfy the hope to become a terrace.

    감사합니다 . Thank you.
    UI upgrades. Bug fixes. Advanced FFXI treasure pool(Aion) distribution. More class specific crystals. New top tier weapons. BoP items.

    Good games do good patches, y0. That's what I heard.

  11. #751
    Cerberus
    Join Date
    Apr 2008
    Posts
    398
    BG Level
    4

    To whoever said that pricing is normal in Japan, it isn't --- at least for the games I've played.

    FFXI was something like 1200 yen/month, which was about 10 bucks at the time back in 2002-2006 (would be more like $16 now).

    Monster Hunter Frontier was like 1600 yen/month, which is about 20 bucks.

    3000 yen/month sounds insane to me.

  12. #752
    D. Ring
    Join Date
    Aug 2010
    Posts
    4,676
    BG Level
    7
    FFXI Server
    Siren

    http://www.inven.co.kr/board/powerbb...dx=2152&l=4837

    Korean Tera will be adding a new Non-Pk server called Onyx server, starting on Aug.25.
    Players wishing to be transferred please submit to BHS. (I figure you go to the store and buy a transfer)

    If there is a high demand that leaves some of the older servers with low populations, those servers will be merged to maintain a high quality of game play.

  13. #753
    Relic Horn
    Join Date
    Apr 2009
    Posts
    3,132
    BG Level
    7

    They just confirmed spaces in guild names. Well, the guys behind NA-TERA twitter did at least.

  14. #754
    D. Ring
    Join Date
    Aug 2010
    Posts
    4,676
    BG Level
    7
    FFXI Server
    Siren

    Quote Originally Posted by Foxer View Post
    They just confirmed spaces in guild names. Well, the guys behind NA-TERA twitter did at least.
    Yea it was nice to see that they are gonna include guild housing for the western version.

    I did get a laugh today, Foxer posted a nice article over on the official forums, http://www.tera-online.com/forums/sh...ad.php?t=21768right before the TERA Production Chat. I mean you could not have timed that perfectly..lol

    You sure know how to enrage the fanbase just at the perfect time..lol Most of the questions today were about PVP.

  15. #755
    Relic Horn
    Join Date
    Apr 2009
    Posts
    3,132
    BG Level
    7

    They dodged my questions, too. Ain't no thang though. They know I'm a shark like dat.

  16. #756
    tol
    Guest

    Wow, those forums have almost as much gold as the FFXIV official forums. Scary

  17. #757
    D. Ring
    Join Date
    Oct 2006
    Posts
    4,659
    BG Level
    7
    FFXI Server
    Lakshmi

    Quote Originally Posted by Uryuu View Post
    Didn't they say Elin censoring is just going to be similar to stockings on some outfits? A lot of the skins have bare thighs, but a few have stockings and they look amazing. Especially in black.

    Sent from my PC36100 using Tapatalk
    this game needs to come out faster, but the game in your icon needs to have a sequel even faster, babyyyyyyyyyyyyyyyyyy

  18. #758
    Campaign
    Join Date
    Sep 2007
    Posts
    6,631
    BG Level
    8
    FFXIV Character
    Sean Kipling
    FFXIV Server
    Midgardsormr

    Quote Originally Posted by richardd View Post
    this game needs to come out faster, but the game in your icon needs to have a sequel even faster, babyyyyyyyyyyyyyyyyyy
    Sega is going to see to it that I die an unfulfilled man.

  19. #759
    BG Staff
    Join Date
    Feb 2006
    Posts
    27,188
    BG Level
    10
    FFXI Server
    Sylph




  20. #760
    Relic Weapons
    Join Date
    Oct 2008
    Posts
    382
    BG Level
    4
    FFXI Server
    Unicorn

    3rd video... did that skeleton really say "Giddy up", REALLY? what the fuck...

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