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  1. #841
    D. Ring
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    http://www.thisisgame.com/board/view...rderby=&token=

    This is Game is reporting that the PK system functions for guilds get a revamp, declare war function gets implemented. Guilds that declare war on other guilds will get combat units (NPC's) added to their guild. In addition, the PK system will get reform to some extent.

    Sounds like they are getting ready for server/server warfare...

  2. #842
    Relic Horn
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    Costs as much to go from 6 to 9 as it does from 9-12, so it's not too expensive, especially considering the weapon you're getting.

    New dungeon prolly finally gonna be AT, but new gear is retarded. Also, the EXP nerf is fucking ridiculous.

  3. 2011-09-23 00:52

    Relic Horn


  4. #843
    Relic Weapons
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    Unicorn

    how is it the same cost though from 6-9 as 9-12 when it's chance?
    you could spend 30m getting to 9, then have piss poor luck on 9-12 and blow a ton on it

    it cost me over 80m to get +1 on my boots (from +9 to +10)
    pale used over 200m worth of powders for +7-+12 then add 50m or so for the gold weapons destroyed
    asellus gave up on his +11 body because it cost him too much and still didn't get +12
    and a few KR have told me they've spent near 400m going from +1-+12

    but maybe they're just cases of severe bad luck

  5. #844
    New Spam Forum
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    Ragnarok

    Quote Originally Posted by FriskUni View Post
    how is it the same cost though from 6-9 as 9-12 when it's chance?
    but maybe they're just cases of severe bad luck
    Exactly. So what if my bad luck is on 6-9 and I land 10-12 no problem?

  6. #845
    Relic Horn
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    Yeah, again, it's the same price. You would look at them individually since it's complete RNG. I think all of here land +9s in less tries than we do +7s and +8s. I know it's like that for me at least.

  7. #846
    Relic Horn
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  8. #847
    D. Ring
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    Lakshmi

    What about it? o_oa

  9. #848
    Relic Horn
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    Look harder. :3333

  10. #849
    2600klub
    Sweaty Dick Punching Enthusiast

    Join Date
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    Bismarck


  11. #850
    Sea Torques
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    Arista Flora
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    Cerberus
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    Ragnarok

    Quote Originally Posted by Gryffes View Post
    Unless they changed it recently, you do get dismounted and into combat mode if you get hit.

  12. #851
    2600klub
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Cloudius View Post
    Unless they changed it recently, you do get dismounted and into combat mode if you get hit.
    Ya but you almost never get hit.

  13. #852
    Relic Shield
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    Rehn Valor
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    Sargatanas
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    Ragnarok

    So... it'd be like getting hit by a goblin bomb toss on your choco, but you'll be forced dismount right after taking damage?

  14. #853
    D. Ring
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    Quote Originally Posted by Foxer View Post
    They are all sitting ! Looks like they are working on a sit emote.

  15. #854
    D. Ring
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    https://forum.tera-europe.com/showth...l=1#post577957

    Frogster came out with a statement today.

    TERA has come a long way since its launch last January, and as part of the continuous updates provided by the Bluehole development studio, we are able today to talk about some of the features that are going to be implemented in the Korean version in the upcoming weeks.

    In September, new zones will be available on the Southern Shara continent for everyone to enjoy, and a new dungeon located near the Mount Tyrannas will open its doors. This dungeon is meant to be a “stepping stone” between the existing “normal” and “hard” mode difficulty. Players will be able to enjoy thrilling battles against powerful bosses and be rewarded with wonderful pieces of equipment and enchantment materials if they can manage to defeat them.

    Additionally, the experience curve will be adjusted, and you will get additional experience points from various methods, such as gathering materials, quest rewards and “resting” when disconnecting for a few hours.

    Following up in October, new “Masterwork Glyphs” will be added for even more customization possibilities, and a new type of dungeon will be added. More information on those features will be revealed very soon!

    For the PvP addicts, we are pleased to announce that the Guild versus Guild system will be introduced, so be sure to gather your friends in order to be on the victorious side! Moreover, the PK system will be entirely reworked in order to be more thrilling for the players.

    Several improvements will be made on the user interface, such as quest monsters distribution check, preview function on armors, and various graphical adjustments. The class balance will also be adjusted in order to balance the powers between the members of one party.

    Finally, a party matching system between servers will be implemented: if you want to group up for a dungeon with friends on another server, this will be possible! No more waiting time to find your last Priest or Lancer!

    We hope you will enjoy those content additions and fixes to enhance your game experience!

  16. #855
    Relic Weapons
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    Unicorn

    I'm amazed they actually gave out info on patches for once

    Rested xp though? come NA people are gonna hit level cap in a week, between pixies(granted they probably wont launch with this)/lowered total level xp and now rested xp
    the game was already easy enough to level in anyway to the point where it didn't even feel like an accomplishment to hit 58

    also been running into a lot of under geared/under skilled KR lately doing dungeons too because of how easy it is to hit 58, people breeze through and don't learn how to play their class properly or how to gear, or mob patterns, then jump into the deep end on hard mode dungeons, then they end up getting kicked because they can't keep up

  17. #856
    Relic Horn
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    Abyssea 2.

  18. #857
    D. Ring
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    http://www.inven.co.kr/board/powerbb...dx=2152&l=5166

    Hey the new 5 man dungeon is gonna be out tomorrow

    비비슈의 실험실 - Pibish's Laboratory is lvl58 instance which means it's a stepping stone between the Black Tower and Labyrinth of Terror and can be found in Westonia.

    I'm to lazy to translate the rest, if anyone want to translate it go ahead but here are the basics

    -New quests for people to do that goes with Pibish's story line.

    -Black Tower and Labyrinth of Terror will get difficulty changes to reflect on the new instance. Some parts will get harder while other parts will get easier.

    -Dungeon Timers will be changed to reflect the new instance. (Anyone knows what exactly they are changing ?)

    -New items

    -New Potions

    -Small tweak for instance cool down timers displayed on character profile page

  19. #858
    Relic Horn
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    TL nerf inc, BT stays the same, PL replaces TL. CALLING IT!

  20. #859
    Relic Weapons
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    Unicorn

    er I don't think they're changing BT or lab at all
    this new dungeon that was added has no hard or easy mode, basically it's between easy mode tower/lab and hardmode tower/lab
    meaning it's a 'normal' mode dungeon

    so dunno where you're getting "Black Tower and Labyrinth of Terror will get difficulty changes to reflect on the new instance. Some parts will get harder while other parts will get easier." from

    and this is from the new 'dungeon', I'll post more when I actually do it




    edit; here's some more, the area's pretty small though, kind of a let down and doesn't seem to be a whole lot of people even doing it
    Spoiler: show










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