
Originally Posted by
FriskUni
I'll go over these with current KTERA answers, skipping the ones that aren't worth answering/don't apply to me
1. RMT adds? in my entire time playing I've never seen an RMT add in game ever(think i've been playin 8~9months now) I have however seen a fuck ton of RMT
I do know there was massive bannings of accounts server wide a couple of months ago, and there's A LOT less RMT around now, whether or not the demand for gold has died down with the server population or if they're on top of banning now who knows, but it went from a 2:1 RMT:mob ratio, warp hacking/movement hacking in every channel in some areas to only 1-2 RMT total across all channels in those areas now
4. I've never actually even thought about whether or not quests are boring or fun in TERA, to me they're just an easy way of leveling, but yea I guess if you look at them they are boring, kill xx/xx mob > return to npc
5. the continued tears of RNG of TERA lol, personally I don't have a problem with it, I always see people cry about their bad luck and yea it sucks at times but so what, that's what gold is there for, to spend
I laugh when I see people cry about spending 5m unsealing the stats they want, or complaining they had to spend 50m getting a +9 wep, hell it cost me 80m+ to get the stats I wanted on a staff, and 160m+ to get a luxury on a pair of boots(having said that I've also gotten 3 luxury in 10m)
I can make around 100m~ a week in TERA and if there was no unsealing/enchanting RNG, my gold would never go down then people would be crying about inflation, gold isn't hard to make if you know what you're doing
6. this is about the only beef I have with the game, and obviously it's a pretty big thing, but personally I'm willing to wait around for it and enjoy the game until it comes
8. they actually changed this for KR about 2 months ago, level difference doesn't stop drops now and you can essentially get golds in a lvl 26 dungeon as a lvl58 char, xp still drops the higher the gap though
10. ok I lied, this is the 2nd problem I have with KTERA, fingers crossed it's adjusted for NA, but leveling is wayyyyyyyyyyyyyy to easy, TERA has such a beautiful world and it's a shame entering a new area doing a 2-3 quests(10-20min) then leaving and repeating that in the next area, simply because you're following the storyline, and following the storyline only takes you to certain parts of each area, so there's a lot you miss out on unless you're doing the NPC xp quests(like the old days)
this also makes the lack of endgame more of a problem, too easy leveling, people experience everything too fast and become bored at the lack of things to do, if they had have kept leveling progression like before, it probably would have lasted a little longer in japan before people started getting bored of it
11. lol