So I thought I was sold on Sorc, but Priest up til 6 was really fun, and the flaming back jump is just icing on the cake. Any priest higher than that willing to toss me a review? Probably gonna try Mystic soon too.
So I thought I was sold on Sorc, but Priest up til 6 was really fun, and the flaming back jump is just icing on the cake. Any priest higher than that willing to toss me a review? Probably gonna try Mystic soon too.
Luckily for you, you'd be 1 of only 2 healers in the game, as opposed to going Sorcerer, which even though they're considered the very top tier DPS in TERA, they're 1 of 4, and possibly soon 5 DPSs in the game. Supply and demand outside, what are you interested in knowing?
Priest can basically make or break an entire high man DM/GVG, and is basically Godlike for 2-3 man DMs/ganks. For PVE, you're basically doing what you're doing now, but you DPS a lot less, while buffing more at the same time, with very occasional CC thrown in there.
@ Elcura - To re-emphasize what Foxer said, I was mainly talking about it from being on a PvP server point of view. If we got ambushed I couldn't really do anything before 20. Everything else was fine, but we were on a PvP server soooo...
Hmm, How would you compare Priest and Mystic in healing potential/DPS and soloing? Might go Priest or Mystic Main and have a Sorc alt. Healers are always needed!
And possibly soon 5?
Edit: Really enjoy the healing area spell, rather than just targetting a person and hitting enter. How do the higher level heals work? Any, like, sort of skillshot heals?
Not gonna argue that if you get ambushed that orbs will save you, but that doesn't change that if you aren't using them and your party isn't picking them up then it's a huge waste.
'Cuz orbs are awesome.
Ran Sinestral Manor last night, got a blue weapon and gold body armor for my Slayer. I have to say that instance is hands down fucking awesome. Blows any dungeon from Aion out of the water and most dungeons/raids in WoW. Just the look and feel of it was amazing, let alone all the mobs and traps and such. Bosses were kind of meh though and more just tank/spank from what I saw.
The boss will take you by surprise if you let him; the adds he summons (which is actually preventable, I've found out) are probably more dangerous than he is. In any case, yea; definitely fun to spam. Working on reducing the time to run it as fast as possible, and this PUG I went with managed to clear it in about 29 minutes; most enemies can be completely avoided because they're either blind as shit, or don't pursue you.
The final boss was the only one that gave us trouble our first run through. The little spiderlings roll hurts.. a lot. Multiply that by a couple rolling into you, even with a shield up, you get steamrolled. I'm not sure how to prevent them, but we had two Lancers(myself and Eddard/Mio). Our second attempt I just taunted and kited the little guys around a bit while Mio took the boss away and we took them out. Third/Fourth I tanked the boss and Mio took care of adds. The spiders are very slow and only move when rolling. They also only roll a short distance. Ranged is best for them, but if you have someone to "tank" them, as long as melee stays behind them and out of the roll, they should be fine.
The zombie Popori boss seems to bug out in his little room a lot. Only once did he run out into the middle of the big room to fight. Every other time we got him to stay in the little room and he'd barely summon adds sometimes.
Duchess seems to have a bit of a random hate pool. She LOVED going after our Archer and would not stop. So we just tried to chain pull/stun her.
Duke is pretty wicked. His DoT can kill when it wears off. Took us by surprise the first time. Love his little cane spin attack.
Just stun it both times it rages. If you're fast enough, he won't even rage for the third time.
Just wanted to say I don't think I've ever had this much fun in an mmo. It blows me away the types of mobs we are fighting at these levels. The dungeons are mad fun and the combat does not get boring. I can't wait till they open up the battle grounds to see what they've come up with for NA.
For reals. I made a sorcerer and I have so much fun killing shit.
I'm loving the ridiculously unrestricted PvP where people can gank freely and create drama everywhere.
I know it sounds sarcastic. I'm not. And I'm not a ganker either. I just like the feeling of freedom the system gives and in the end it's almost innocuous as one has channels to simply phase out the danger.
I know they will add restrictions by launch, but I hope they at least retain most of the freedom. As long as we can kill people near our levels without penalties I think I'll be happy.
I have to agree. I did get ganked a few times but I like that you can fuck around with people if you want. Seriously loving this game.
They adding in 10 and 15 man raids/dungeons or is that only for battlegrounds/warfronts?
600 /v/ vs 100 Apho/WB is where it's @
We crashed the servers. 1k man PVP with /v/ and we're all basically in Velika's global channel so servers go up and immediately go back down. Hell the fuck yeah 1 graphics 1 FPS.
What happened today in VoT will never happen again. This, I guarantee you!