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  1. #1
    BG Content
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    Lakshmi
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    Help! Collecting Information on JAs!

    I recently went through the Job Ability pages on BGwiki and came up with the following things that we don't seem to know. Many of them are simple tests, so please help me knock them out!

    MNK
    * No one has verified what the Impetus bonus on MNK +1 body is (2 hits per 1% crit damage?).
    * Where is the original Chi Blast testing?
    * Where is the Footwork testing? Tantra Gaiters+1/2 too prz!
    * Impetus Enmity? (probably 1/300)
    * Mantra radius? (Around 10'? Can anyone test?)
    * Perfect Counter activation Enmity?

    WHM
    * Cure VI needs a solid Cure formula
    * Afflatus Misery - Cura potency bonus, Banish Potency bonus (damage taken->% increase relation), are we sure about the Accuracy bonus stuff? Does it affect Sacrifice?

    BLM
    * What the heck do AF3+2 hands do to Enmity Douse?

    THF
    * How does Mug work?
    * How does Assassin's Bonnet affect Mug?
    * What is Mug's range?
    * What does Raider's Vest +1 do to Conspirator?
    * What is Conspirator's Acc bonus?
    * How do THF AF3+1/2 feet enhance Despoil?
    * Feint page claims to be Evasion -50%. Where is the testing?

    NIN
    * NIN Head +1/2 "Enhances Innin?"
    * Yonin gives Counter with Iga Hakama +1/2? Testing? Rate?
    * What is Yonin's Accuracy penalty?
    * Have Yonin and Innin's durations/decay rates changed?

    DRK
    * CE/VE, effect (Evasion), and duration/range for Arcane Crest
    * How does Diabolic Eye interact with HP+ gear / HP latent gear (like Parade Gorget?)

    SMN
    * Astral Flow's Enmity generated.
    * Release/Retreat VE?
    * Assault's Enmity generated/Range.
    * Mana Cede range? Enmity?

    RNG
    * Bounty Shot enmity generated.
    * Is the Camouflage page right? How does AF1/+1 body work to increase duration?
    * Double Shot... What's the double shot rate? What does Sylvan Gapette +1/2 do to it? What is its activation Enmity? There's pretty much nothing known.
    * Flashy Shot's effect on Enmity? Confirmation that it negates all level correction?
    * Sharpshot Ranged Accuracy? Hunter's Braccae/+1's effect?
    * Stealth Shot stacks with Barrage how?

    BST
    * Does Charm+ have a cap? (probably does)
    * How does Familiar enhance pet strength (not direct or base damage)?
    * Tame VE/Range

    DRG
    * Deep Breathing's Enmity.
    * Dragon Breaker Enmity, Range, and Potency (same as Arcane Crest)
    * Restoring Breath range/VE/CE?
    * Soul/Spirit Jump CE/VE?
    * Smiting Breath CE/VE, and Range?
    * How do Lancer's Vambraces +1/2 affect Spirit Link?

    PLD
    * PLD AF3+1/2 feet effect on Divine Emblem? Probably a further Enmity boost.
    * Sepulcher range, Evasion penalty, VE/CE?
    * Shield Bash base damage without enhancement?
    ** Shield Bash Damage is now affected by Shield (Type/Defense?) How? Did they change the Enmity or is it still a static 1CE/900 VE?
    * Cover Duration depends on VIT. Should be easy enough to check out!
    * How does Cover "reduce Enmity for people behind you?" Is it a reverse Accomplice or just a -20 Enmity buff or something? Probably the former.

    SAM
    * Sengikori VE/CE?
    * Seigan/Hasso and Zanshin Rate. How does it work? This thread will get you started.

    COR
    * Beast Roll's potency, lucky numbers, etc.
    * COR Hands +1 Skillchain Bonus
    * Blitzer's Roll potency from Hat+1/2.
    * Beast Roll potency per roll (use a /ra automatron?)
    * Bolter's Roll potency per roll (the same way I tested Atma/gear movement speed)
    * Choral Roll testing. It actually wouldn't be hard at all for someone with a build.
    * Are the numbers from Corsair's Roll correct, and where did they come from?
    * Drachen Roll values. This should be pretty easy for any Puppetmaster and COR combo.
    * Fighter's Roll potency?
    * Wild Card's MP restored?
    * Triple Shot CE/VE, base, and Navarch's Frac +1/2 proc rate?
    * Rogue's Roll needs some firming up, but I'm working on it.
    * Monk's Roll potency per roll? Where is the testing?
    * Gallant's Roll testing? Where is it?
    * Do 11s work exactly as they say? Any other bonuses?

    BLU
    * Terror Touch Enmity (guess is ... maybe 320/320?)
    * Mavi Kavuk +1/2, Are they +10/20 Base damage respectively? Where is the testing?
    * Efflux? What does it do? Where is the testing? How does Mavi Tayt +1/+2 affect it?

    SCH
    * What does SCH AF3+2 body do to Addendums?
    * Immanence enmity? (Probably 1/80)
    * Perpetuance activation Enmity?

    DNC
    * Aspir Samba/Aspir Samba II, how does it work?
    * Boost given by Building Flourish ~10% Attack?
    * Delay -> Drain range equation for Drain and Aspir Sambas.
    * Stutter Step potency?

    PUP
    * I need a PUP to write the Maneuver category page.
    * Deus Ex Automata Enmity?
    * Overdrive activation Enmity?
    * Repair VE/CE/Range? AF feet+1 still only remove one status?
    * Role Reversal VE/CE/Range
    * Retrieve VE/CE?
    * Ventriloquy VE/CE/Range?



    Pages I would like checked for correctness:

    * Is the Counterstance page correct?
    * Is all the stuff written about Charm on the page correct?
    * Chain Affinity - How does it work? Is the description correct? Where is the testing?
    * Does Fold work the way I said?
    * Is the Hide page correct?
    * Hundred Fists testing? - Has anyone repeated it since the discovery of the overall delay cap?
    * Is the Innin page correct?
    * Jump page formula, is it correct? Where is the testing?
    * What the shit do all those pieces of gear do to Jump?
    * Could someone take a look at the Scavenge page? Has anyone ever found anything worth having with that JA?
    * Is the Steal page correct? Should anything be added?
    * Can someone check the Super Jump page please? Remove some verification tags and change stuff that's wrong if there is any?

    Skipped: The Blood Pact:Rage/Ward pages, Burst Affinity, Quick Draw, and Diffusion.

  2. #2
    Sea Torques
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    Leviathan

    RE: Libra

    Distance to activate: 11.2' from a Huge Hornet, 11.3' was out of range
    Distance to be detected by Libra (from the SCH, not the mob): 29.9 works, 30.1 doesn't

    I noticed this when we were doing Ultima a while back, that there is an elevation difference where Libra won't detect people. Our BLMs would sit part way up the ramp or up on the ledge, and they wouldn't be listed even though they were well within 30' of the SCH.

    Manifestation: 10' radius, same as Sleepga

  3. #3
    The Spooniest of Bards
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    Re: COR hands, Wiki listed a 5% increase for +1's, while I had them it seemed about the same. ~15 seconds, Winning Streak merits would increase that. Mine are +2 now, so I can't test them if you only want +1 numbers, sadly.

    Re: Addendum, Twitter said it had something to do with Enmity a while back, it also said the effect was broken, so we might not be able to find out what it does yet.

  4. #4
    Melee Summoner
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    Ragnarok

    RE: Afflatus Misery
    Allows Esuna to remove up to 2 status ailments. Need Misery up for Esuna to remove anything that requires Erase.

    Adds enlight damage when under Auspice effect and adds an accuracy bonus (unknown) when you miss (WHM only)

    Increases potency of cura spells after damage is taken

    Increases potency of banish spells after damage is taken (based off of the most recent damage taken)

    I think those are all the bonuses for misery. Which leaves stuff to test, how much damage needed to cap curas? What's the cap on increasing banish damage (is there a cap?) And how much is the accuracy bonus from auspice, when missing an attack?

    Cura should be easy enough to test, but not sure how I'd go about testing the accuracy bonus or banish damage bonus.

  5. #5
    Absolute Messenger of Promathia
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    re:What does Raider's Vest do to Conspirator? Tell me when you find out. My educated Guesses are Ranged accuracy or magic accuracy. SE hates us.

    re:THF
    -"Enhances Despoil" i'm 99% certain increases the potency of the Added effect by a small amount. Effects inflicted are basedon what is stolen. I.E If you steal a Buffalo Hide from a Buffalo, It lowers its Evasion (always!), If you still his Horn it lowers its attack (or acc? i forgot), But its always the same effect based on the item stolen. (Despoiling meat inflicts it with Slow)

    -"Despoil" range is typical Melee range from what i can tell.

    -* Quantifying Flee's movement speed? I'm pretty sure its just as fast as a Chocobo, So whatever speed that is. (It might be a tad slower, But it could be lag on my part)

    -*Slow, Evasion Down, accuracy Down, attack Down, Defense Down are effects I've seen from Despoil. Haven't seen any others.

  6. #6
    Lv.99 Mjollnir
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    Gilgamesh

    Afflatus Misery
    I did some +ACC testing here:
    http://www.bluegartr.com/threads/781...%28July2009%29

    When ACC was low (~20%) I got ~ACC+50
    When ACC was high (~75%) I got ~ACC+10

  7. #7
    TSwiftie
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    Fenrir

    If this testing method is ok: http://www.bluegartr.com/threads/98564-Blitzer-s-Roll

    I never tested the Increased Blitzer's.

  8. #8
    They're coming to take me away. Ha Ha!
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    Re: PLD

    Divine Caress is a WHM Ability, not PLD. Did you mean Divine Emblem?

  9. #9
    Requiescat in pace.
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    Lakshmi

    Quote Originally Posted by Fereydoon View Post
    Re: Addendum, Twitter said it had something to do with Enmity a while back, it also said the effect was broken, so we might not be able to find out what it does yet.
    Clarification:

    What's the effect “Enhances Addendum:White/Black” on SCH’s Empyrean body? W/o going into too much detail, it’s related to your enmity. #FFXI
    Verbatim from english twitter. Doesn't mention anything about it being broken. I just assume its useless. If you want a list of what it doesnt do you can go through the "final magian/empyrean armor" thread (or w/e it's called.)

    P.S. Is is possible to link to a specific tweet?

    P.P.S. http://twitter.com/#!/FFXI_EN/status/29640763344166912

    http://support.twitter.com/entries/8...dividual-tweet

  10. #10
    Yoshi P
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    * Quantifying Flee's movement speed?
    Normal speed is +0%
    Trotters/Sprinters/1tickupopower/etc is +12.5%
    Mazurka/5tickupopower/etc is +25%
    Hermes Quencher is +87.5%
    Flee is +100%

    Only time I can remember getting different values is when I was stacking things weirdly. Retaliation+Flee resulted in a funny number, but I can't remember it off the top of my head.

    * Is the Hide page correct?
    "# You can Sneak Attack from any direction when Hide is active on targets where Hide works. "
    As long as hide is on, SA from any direction will work. Doesn't need to be a mob that you can hide from.

    "# Generally works on monsters that are aggressive to Sight only and don't track by scent. "
    By running across rivers/puddles/using deodorize/rain weather you can make hide work where it normally wouldn't. You can hide from tigers in jugner with double rain without even running away a little bit first. Also, undead (skeletons/bogy/undead flesh) can be hidden from as long as you have white hp.

  11. #11
    Ridill
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    You can also hide from mobs you don't aren't on the hate list for. Which means even truesight/sound nms can be hidden from at the start of a fight to get a sata hide ws/spell off onto tank

  12. #12
    Yoshi P
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    That's not really hiding from them, you haven't performed an action so you're not on the hate list. It's the same thing as using sa+hide when you exit Port Jeuno and then attacking the first goblin you see that was originally more than 50+ away and didn't even know you existed.

  13. #13
    Ridill
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    I know. But just clarifying since not everyone thinks of that. Meant not a few people that were rather suprised by it

  14. #14
    Absolute Messenger of Promathia
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    Quote Originally Posted by Deadgye View Post
    That's not really hiding from them, you haven't performed an action so you're not on the hate list. It's the same thing as using sa+hide when you exit Port Jeuno and then attacking the first goblin you see that was originally more than 50+ away and didn't even know you existed.
    I know this is probably in the same line of what you're saying...

    But i used to pop the Djinn NM in Vunkerl for my group, I'd pop it and run to the bridge where they'd voke it off me and I'd use hide to get rid of any links (Even though the NM is true-sight).

    So while you're right (not on the hatelist!), Its a useful tip for pulling on THF, When you pop an NM you pop it like it aggroed you (I.E you have 0 Enmity), So if someone voked it off you, Your off the enmity list, you can safely Hide from any Links you have (if they can be hidden from).

    So while not contradicting you, Just thought I'd toss in that little fun fact!

    THF:
    Also, Mug range is same as despoil/steal, Which i believe is Just melee range. Its very short

  15. #15
    Blue Magic is Best Magic
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    @Diffusion, all single target buff spells are AOE'd

    Post 75
    Occultation
    Regeneration
    animating wail
    battery charge
    magic barrier
    fantod

  16. #16
    Ridill
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    * Mavi Kavuk +1/2, Are they +10/20 Base damage respectively? Where is the testing?

    From it just increases the boost from CA from +100% to 166 and 200% each. Not sure where testing is.


    * Efflux? What does it do? Where is the testing? How does Mavi Tayt +1/+2 affect it?

    From wiki
    Increases the potency of your next "Physical" Blue Magic Spell. Base D of your spell while under the effect of Efflux changes from (Blue Magic Skill*0.11)*2+3 into -> (Blue Magic Skill*0.11)*3+3.

    Adds a TP Bonus of 100% to your next physical blue magic spell. This effect is similar to the TP Bonus granted by Enchainment. 166 and 200 for mavi tayt +1/2 respectively. Again not sure who did the testing.

  17. #17
    The Spooniest of Bards
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    Quote Originally Posted by grevenilvec75 View Post
    Clarification:



    Verbatim from english twitter. Doesn't mention anything about it being broken. I just assume its useless. If you want a list of what it doesnt do you can go through the "final magian/empyrean armor" thread (or w/e it's called.)

    P.S. Is is possible to link to a specific tweet?

    P.P.S. http://twitter.com/#!/FFXI_EN/status/29640763344166912

    http://support.twitter.com/entries/8...dividual-tweet
    It was said somewhere and now I can't find it for the life of me, even wiki says it was mentioned to be broken. Think it was one of the Q&A's, but the only one I found said the same thing as the twitter. Hmmm.

  18. #18
    Relic Horn
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    Ramuh

    *Hide
    You can use it on SMN's avatars if you sleep avatar and go behind him.
    Im not sure if avatars are true sight or something different but if they are true sight that might work for other true sight mobs too.

    From what I remember Avatar need to be sleeping but im not 100% sure.

  19. #19
    Yoshi P
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    So while not contradicting you, Just thought I'd toss in that little fun fact!
    Alright yeah, that's definitely an improvement on what I said. Are you sure you just can't hide from the Djinn normally though?

  20. #20
    Ridill
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    Not the NM you can't. So if it was still on him the normal ones wouldn't get hidden from either.

    Very nice method for dealing with nms that spawn in areas with lots of sight links/aggro

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