Item Search
     
BG-Wiki Search
Page 107 of 148 FirstFirst ... 57 97 105 106 107 108 109 117 ... LastLast
Results 2121 to 2140 of 2949
  1. #2121
    E. Body
    Join Date
    Aug 2005
    Posts
    2,242
    BG Level
    7
    FFXI Server
    Bahamut

    Quote Originally Posted by Toxeus View Post
    i need to reformat my computer whats the best way to preserved all the updated files so i dont have to do the lengthy 9 hour update ?
    I don't have the exact link at the moment, but someone has a link to all the updates in a torrent on BG somewhere. It downloaded in about 2 hours for me and I only needed a 15 minute update upon first launch. I'll update this once I find it.

  2. #2122
    Fishing Guru
    Join Date
    Jan 2007
    Posts
    4,722
    BG Level
    7

    Quote Originally Posted by Fereydoon View Post
    There was a good LL profile that passed all the crap monsters seem to love dropping, search hasn't helped, repost? D:
    Code:
     
    //Default Profile
    //Empty to prevent unexpected behavior at bad times
    //Abyssea Profile
    //This profile passes junk drops in Abyssea
    
    if item is 4400,881 then pass //Pass crab meat and shell
    if item is 1124,1122 then pass //Pass Wyvern Skin/Wing
    if item is 924,1633 then pass //Pass Fiend Blood/CLot Plasma
    if item is 4357,922,891,863 then Pass //pass Crawler Egg, Bat Wing/Fang, Coeurl Hide
    if item is 4570,847 then pass //Pass Bird Egg/feather
    if item is 884, 5569, 2148, 2874 then pass //Pass Black Tiger Fang, Puk Egg, Puk Wing, Lambent Scale
    if item is 497, 499 then pass //Pass Gigas Socks, Gigas Necklace
    if item is 1119, 1162, 923 then pass //Pass Tonberry Coat, Tonberry Lantern, Dryad Root
    if item is 4362, 852, 1443, 572 then pass //Pass Lizard Egg, Lizard Skin, Dried Mugwort, Herb Seeds
    if item is 897, 896, 1116, 1123 then pass //Pass Scorpion Shell, Scorpion Claw, Manticore Hide, Manticore Fang
    if item is 2522, 1639, 1617, 846 then pass //Pass Gant Wing, Corse Robes, Flytrap Leaf, Insect Wing
    if item is 2171, 2150, 17305, 1667, 1630 then pass //Pass Colibri Beak, Colibri Feather, Cluster Arm, Cluster Core, Cluster Ash
    if item is 4368, 5568, 2149, 838 then pass //Pass Two-Leaf Mandragora Bud, Apakallu Egg, Apkallu Feather, Spider Web
    if item is 1620, 868, 2163, 2506 then pass //Pass Taurus Horn, Pugil Scales, Imp Wing, Ladybug Wing
    if item is 2749, 2747, 2748 then pass //Pass Gargouille Eye, Gargouille Horn, Gargouille Shank
    if item is 18729, 888, 1724, 2335 then pass //Pass Djinn Arm, Seashell, Soulflayer Robe, Soulflayer Tentacle
    if item is 4358, 856, 2518, 5668 then pass //Pass Hare Meat, Rabbit Hide, Smilodon Hide, Smilodon Liver
    if item is 854, 4435, 842, 940, 849 then pass //Pass Cockatrice Skin, Cockatrice Meat, Giant Bird Feather, Revival Tree Root, Undead Skin
    if item is 768, 736, 642, 2173 then pass //Pass Flint Stone, Silver Ore, Zinc Ore, Wamoura Cocoon
    if item is 839, 816, 2229, 2365 then pass //Pass Crawler Cocoon, Silk Thread, Chimera Blood, Demon Blood
    if item is 914, 4877, 4876, 825, 529 then pass //Pass Mercury, Absorb-AGI, Absorb-VIT, Cotton Cloth, Luminicloth
    if item is 1741, 1622, 1640, 2426, 2427 then pass //Pass HQ Eft Skin, Bugard Skin, Bugard Tusk, Wivre Horn, Wivre Maul
    if item is 511, 508, 507, 880 then pass //Pass Goblin Mask, Goblin Helm, Goblin Mail, Bone Chip
    if item is 4448, 701, 700, 928 then pass //Pass Puffball, Rosewood Log, Mahogany Log, Bomb Ash
    if item is 857, 4359, 893, 843 then pass //Pass Dhamel Hide, Dhamel Meat, Giant Femur, Giant Bird Plume
    if item is 853, 1628, 5152, 1700, 1626 then pass //Pass Raptor Skin, Buffalo Hide, Buffalo Meat, Bloodthread, Avatar Blood
    if item is 2151, 2166, 644 then pass //Pass Marid Hide, Marid Hair, Mythril Ore
    if item is 5680, 2521, 531, 895, 859 then pass //Pass Agaricus, Gnole Claw, Lanolin Cube, Ram Horn, Ram Skin
    if item is 882, 505, 557, 924 then pass //Pass Sheep Tooth, Sheepskin, Ahriman Lens, Fiend Blood
    if item is 4375, 4374, 4373, 939 then pass //Pass Danceshroom, Sleepshroom, Woozyshroom, Hecteyes Eye
    
    // ----------- By Zone ----------- //
    
    // Sea
    if item is 1783 then pass // Luminian Tissue
    //if item is 1819 then pass // Luminion Chip
    if item is 1818 then pass // Euvhi Organ
    
    // Abyssea
    if item is 2874 then pass // lambent scale (Lost Memories)
    if item is 2961 then pass // sanguine spike (Destiny Odyssey)
    
    // ----------- By Family ----------- //
    
    // Amorphs
    if item is 924,2014 then pass // fiend/bird blood
    if item is 640,736,642 then pass // copper/silver/zinc ore
    //if item is 768 then pass // flint stone
    if item is 2509 then pass // slug eye
    
    // Arcana
    if item is 17316 then pass // bomb arm
    if item is 18729 then pass // djinn arm
    if item is 17306 then pass // snoll arm
    
    // Aquans
    if item is 888,868 then pass // Seashell, Pugil Scales
    if item is 881,4400 then pass // Crab Shell/land crab meat
    //if item is 768 then pass // flint stone
    
    // Beasts
    if item is 893,857,4359 then pass // giant femur/dhalmel hide/meat
    if item is 1123,1163,1116 then pass // manticore hide/hair/fang
    if item is 4358,856 then pass // hare meat/rabbit hide
    if item is 4372,505 then pass // giant sheep meat/sheepskin
    if item is 861 then pass // tiger hide
    if item is 2518,5668 then pass // smilodon hide/liver
    if item is 2166,2151,2147 then pass // marid hide/hair/tusk
    
    // Birds
    if item is 847,4570 then pass // bird feather/egg
    if item is 922,891 then pass // bat wing/fang
    if item is 2149 then pass // apkallu feather
    if item is 1619,1690 then pass // hippogryph feather/tailfeather
    
    // Demons
    if item is 2163 then pass // imp wing
    //if item is 557,921,935 then pass // ahriman lens/tears/wing
    if item is 2335,1721,2336 then pass // soulflayer tentacle/robe/staff
    
    // Dragons
    if item is 1122,1124 then pass // wyvern skin/wing
    if item is 2148,5569 then pass // puk wing/egg
    
    // Lizards
    if item is 926 then pass // lizard tail
    if item is 2427 then pass // wivre maul
    if item is 1622,1640 then pass // bugard tusk/skin
    if item is 2523,2524 then pass // peiste skin/stinger
    
    // Plantoids
    if item is 934,4368,4369 then pass // yuhtunga sulfur, 2+4leaf mandragora bud
    if item is 923,4448 then pass // dryad root/puffball
    if item is 920 then pass // malboro vine
    if item is 2361,2307 then pass // ameretat vine/jody's acid
    
    // Vermin
    if item is 846,925 then pass // insect wing/giant stinger
    //if item is 4370,912 then pass // honey/beehive chip
    if item is 2522 then pass // gnat wing
    if item is 1700 then pass // bloodthread
    if item is 4357,839 then pass // crawler egg/cocoon
    if item is 838 then pass // spider web
    if item is 2173 then pass // wamoura cocoon
    if item is 897,896 then pass // scorpion claw/shell
    if item is 2524 then pass // peiste stinger
    
    // ----------- Beastmen ----------- //
    
    if item is 841,498 then pass // yagudo feather/necklace
    if item is 2503 then pass // almond
    if item is 1119,1162 then pass // tonberry coat/lantern
    edit: thanks for the font answers

  3. #2123
    The Spooniest of Bards
    Join Date
    Nov 2009
    Posts
    1,676
    BG Level
    6
    FFXIV Character
    Lucian Esperance
    FFXIV Server
    Sargatanas
    FFXI Server
    Shiva

    Thanks a ton~

  4. #2124
    Relic Shield
    Join Date
    Oct 2006
    Posts
    1,946
    BG Level
    6
    FFXI Server
    Phoenix

    Anyone know whats the deal with LL working sometimes but not always? Does multiple POL instances throw it off?

  5. #2125
    Fishing Guru
    Join Date
    Jan 2007
    Posts
    4,722
    BG Level
    7

    I know the good dynamis camps are top secret for the most part, but I've been bored with the game lately and looking for something new to get into. If you prefer to PM (or email [email protected]) instead of replying here that works for me as well!

    Anyone mind sharing good dual box camp/strategy for dynamis to farm coins/100s? I've read a decent amount in the neo-dyna thread but most successful groups seem to be groups of 4ish.
    Character 1: WHM, RDM, BLM
    Character 2: NIN, THF
    Both characters are well geared on the listed jobs and have any SJ necessary. Ex. Char1 could WHM/THF or Char2 could THF/DNC, whatever.

    Thanks in advance

  6. #2126
    Sea Torques
    Join Date
    Jun 2006
    Posts
    654
    BG Level
    5
    FFXIV Character
    Aylin Celesse
    FFXIV Server
    Hyperion
    FFXI Server
    Fenrir
    WoW Realm
    Hellscream

    Does this dagger:
    http://images2.wikia.nocookie.net/__...etto_T2306.png
    work in offhand? I know the TP Bonus one does.

  7. #2127
    BG Content
    Join Date
    Jul 2007
    Posts
    22,349
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Quote Originally Posted by Bardlet View Post
    Does this dagger:
    work in offhand? I know the TP Bonus one does.
    Yeah, it does.

  8. #2128
    Sea Torques
    Join Date
    Jun 2006
    Posts
    654
    BG Level
    5
    FFXIV Character
    Aylin Celesse
    FFXIV Server
    Hyperion
    FFXI Server
    Fenrir
    WoW Realm
    Hellscream

    TY sir

  9. #2129
    BG Content
    Join Date
    Jul 2007
    Posts
    22,349
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Quote Originally Posted by cdgreg View Post
    I know the good dynamis camps are top secret for the most part, but I've been bored with the game lately and looking for something new to get into. If you prefer to PM (or email [email protected]) instead of replying here that works for me as well!

    Anyone mind sharing good dual box camp/strategy for dynamis to farm coins/100s? I've read a decent amount in the neo-dyna thread but most successful groups seem to be groups of 4ish.
    Character 1: WHM, RDM, BLM
    Character 2: NIN, THF
    Both characters are well geared on the listed jobs and have any SJ necessary. Ex. Char1 could WHM/THF or Char2 could THF/DNC, whatever.

    Thanks in advance
    Your best bet will be NIN/DNC + WHM/THF. Enter whichever city has the most expensive currency on your server, get all the TEs, and then find a camp with NQ monsters you can proc and NMs nearby. When I go DNC/NIN, I like to use Aeolian Edge to proc several WS type monsters at once and then tends to determine my camp. I pull about 80 coins before potential 100s, and if you catch some zones empty you can get a lot of shots at 100s. I find they're about a 5% drop rate with TH2.

  10. #2130
    Pandemonium
    Join Date
    Feb 2010
    Posts
    7,642
    BG Level
    8
    FFXI Server
    Sylph

    Out of the KI needed to pop Durinn (Chipped Imp's Olifant, Decayed Dvergr Tooth, Plusating Soulflayer Beard), Sedna (Glossy Sea Monk Sucker, Shimmering Pugil Scale) and Bukhis (Ossified Gargoille Hand, Ingrown Tarus Nail, Imbrued Vampyr fang), which ones DO NOT come out of gold box? I'm 99% sure the KI list on otherwiki is wrong.

  11. #2131
    E. Body
    Join Date
    Nov 2007
    Posts
    2,436
    BG Level
    7
    FFXI Server
    Phoenix

    They all come from gold boxes now, was changed a few updates back.

  12. #2132
    Very Sexy Nerd
    Join Date
    Oct 2005
    Posts
    8,732
    BG Level
    8
    FFXI Server
    Carbuncle

    The imp one doesn't. And I want to say the Dvergr one doesn't either. (Not 100% sure on this second one.)

    All of Bukhis, all of Sedna, and the flayer beard do for sure.

  13. #2133
    CoP Dynamis
    Join Date
    Oct 2006
    Posts
    250
    BG Level
    4
    FFXIV Character
    Toshi Prower
    FFXIV Server
    Ultros
    FFXI Server
    Fenrir

    pretty sure that Chipped Imp's Olifant & Decayed Dvergr Tooth don't come from gold boxes, since Durinn isn't used for empyrean items.

  14. #2134
    Sea Torques
    Join Date
    Oct 2006
    Posts
    506
    BG Level
    5

    Quote Originally Posted by Toshiko View Post
    pretty sure that Chipped Imp's Olifant & Decayed Dvergr Tooth don't come from gold boxes, since Durinn isn't used for empyrean items.
    This is correct.

  15. #2135
    New Spam Forum
    Join Date
    Jun 2009
    Posts
    191
    BG Level
    3
    FFXI Server
    Asura

    Quote Originally Posted by Okan View Post
    I don't have the exact link at the moment, but someone has a link to all the updates in a torrent on BG somewhere. It downloaded in about 2 hours for me and I only needed a 15 minute update upon first launch. I'll update this once I find it.
    can't i just copy the files from my own current version? i would try it except my friend told me he tried it and it didnt work for him.

  16. #2136
    Cerberus
    Join Date
    Nov 2006
    Posts
    423
    BG Level
    4

    Anyone kind enough to give me the math for the tonberry hate for rancor collar? Currently at 1500 gil to reset hate and cap is 6k gil iirc? Thanks in advance~

  17. #2137
    Banned.

    Join Date
    Jan 2010
    Posts
    1,205
    BG Level
    6

    It's 6k yes.

  18. #2138
    xXNyteFyreXx420Sharingan
    Join Date
    May 2009
    Posts
    3,709
    BG Level
    7
    FFXI Server
    Fenrir

    Quote Originally Posted by Amok View Post
    I vaguely recall someone saying something about 300 TP Aftermath applying to WS. Now I don't know if this was Relic, Mythic or Empyrean Aftermath, nor do I know who said it. Though my gut says it was Byrth. Anyone...?
    Mythic aftermaths apply to WS, OAT included.

  19. #2139
    BG Content
    Join Date
    Jul 2007
    Posts
    22,349
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Is there any logic to the skillchain system at all? I've been trying to think of a better way to present it than a large table and I'm coming up blank.

    You can make 19 skillchains (15 level 1, 4 level 2) from level 1 properties, and there seems to be no rhyme or reason to what works vs. what doesn't.

  20. #2140
    Relic Horn
    Join Date
    Mar 2009
    Posts
    3,183
    BG Level
    7
    FFXI Server
    Ramuh

    Quote Originally Posted by Byrthnoth View Post
    Is there any logic to the skillchain system at all? I've been trying to think of a better way to present it than a large table and I'm coming up blank.

    You can make 19 skillchains (15 level 1, 4 level 2) from level 1 properties, and there seems to be no rhyme or reason to what works vs. what doesn't.
    Off topic sorry but You need to slow down with Mythic... It was suppose to be your long goal project and you will finish it in 1 month at this rate XD

Page 107 of 148 FirstFirst ... 57 97 105 106 107 108 109 117 ... LastLast

Similar Threads

  1. Random Question Thread XXVI: The Rise and Fall of the RQT
    By isladar in forum FFXI: Everything
    Replies: 2978
    Last Post: 2012-07-04, 09:56
  2. Random Question Thread XXIV: #Occupy the RQT
    By isladar in forum FFXI: Everything
    Replies: 2982
    Last Post: 2012-01-10, 21:12
  3. Replies: 2970
    Last Post: 2011-07-10, 10:13
  4. Replies: 3028
    Last Post: 2011-05-24, 18:51
  5. Replies: 1487
    Last Post: 2010-11-10, 22:05
  6. Replies: 1486
    Last Post: 2010-09-24, 07:34
  7. Random Question Thread XI: You're Wrong
    By isladar in forum FFXI: Everything
    Replies: 1460
    Last Post: 2010-07-12, 11:22