Any mobs in altepa that don't give amber?
Any mobs in altepa that don't give amber?
Can't remember the last time I used anything other than /sam or /rdm for event stuff, but there are niche situations where other things are handy. Cor/sch rapes for points in WoE, /dnc is nice in Ein and exp for instant cures/status effect removal/haste samba, /blm if you're dying for a stun.
On the topic of Cor, how much Snapshot does Ebon Jerkin give? I've assumed it's a +1 effect, but I'm not sure if it was ever actually tested. Same question for the Af2 hands.
WHM, some carries to SMN I'm sure
PDT
Terra/Oneiros/Aureole/---
Wivre(refresh)/Twilight/Novia/Moonshade(Refresh)
Orison+2/Serpentes/Dark/[Dark OR Defending]
Umbra/Sveltesse/[Stearc(refresh) OR ASA(PDT, Movespeed if no gaiters)/[Gaiters OR Serpentes, esp w/ movespeed ASA]
MDT
Chtonic/Oneiros/Aureole/---
Wivre(R)/Twilight/Merman/Moonshade(R)
Orison+2/Serp/Dark/[Dark OR Defending] *Mermans in place of dark if you have pdt only darks
Colossus/Lieutenant's Sash/[Stearc(R) OR Lore(+1) OR ASA]/[Gaiters OR Serp OR Lore(+1)]
Others:
Might get better use from a eva ammo (Goblin Cracker/Fenrir's Stone) but I like nonmagic pulling.
Colossus Earring for PDT over evasion or if moonshade already used.
Lore(+1) can fill a lot of slots for MDT if refresh not needed.
That's about what I figured. I have Ebon from pre-cap raise, and got a Skopos with +2 getting rid of a loose (all the rest have been converted to T3s and wasted on Bellicus aug that doesn't exist) T1 trophy. Also got a Snapshot + on CFG, if Commodore is only +1, I'm planning to replace them with BFG and throw more tatters at it.
Just trying to figure out how much of a marginal gain it would be before sinking the time into it.
A quick search didn't yield any results on subtle blow. The formula given for tp gained by a mob is (base tp + 3) * (1 - SB%) with sb% capping at 50. How do you figure what 50% subtle blow is? The bonuses listed on gear don't read as a %, so that's where my confusion is coming from. Any help would be appreciated.
What I use currently:
Terra's/Grip/X/Clarus Stone
Wivre/Twilight/Loq/Ethereal
+2/Serpentes/Dark/Dark
Cheviot/Siegel/ASA/Serpentes
Obvious improvements are to HQ the cape and finish WotG for refresh Earring. Other than that, I haven't much looked into it.
Also, I really need to split it into 2 sets. One for true Idle and one for PDT. In the true Idle set, I would use Owleyes/Genbu's for main/sub and Refresh Subligar instead of ASA Legs.
Subtle blow +1 = +1%, just missing the "%"
Is there a minimum repop time for jailer of temperance?
On this topic, what's the recommended weapon set-up for this? Assuming your COR/DNC and you want the TP gain, does Merc/Joy still win? I asked this awhile back but didnt get a solid answer, everyone just knew it was the best thing @ 75.
Otherwise, Twilight/Joy if you want the damage for Evis?
At 75, was pretty sure everyone said Joy and Kris were best to single wield and paying them up wasnt good at all.
Not sure how it all works with twilight now.
Just recently leveled WAR and NIN. What's a good hierarchy of weapons to aim for? I understand Widowmaker is next best thing to Empy? What comes before that? What are some good Katana combos to get me by?
So I've never used my THF for anything besides THing stuff. I'm looking to starting duoing dynamis with my WHM mule...
THF/DNC is the plan with WHM mule (maybe a BLM mule to spam dia/bio for proc's as well).
Looking for TP / WS gearsets along with good strategies for the normal city zones (mainly Sandy + Bastok).