New to calculating store tp for x-hit builds, can anyone confirm that the following will 5-hit a 528 delay scythe for drk/sam:
rose strap +4
brutal +1
rajas +5
goading +5
ace's +5
/sam +15
total = 35
New to calculating store tp for x-hit builds, can anyone confirm that the following will 5-hit a 528 delay scythe for drk/sam:
rose strap +4
brutal +1
rajas +5
goading +5
ace's +5
/sam +15
total = 35
Just multiply your normal tp return by your store tp: 14.4 * 1.35 = 19.4. So you get 19.4 * 4 = 77.6 tp from your 4 hits, so you need to get 22.4 from your WS return. Unless you are WSing in some store tp gear other than rajas/brutal/rose, that's not happening.
In a 3man situation that needed stun, I would much rather have a backup stun than the useless benefits of /sch. Sleepga can also be useful for things like dynamis, or just handling a large group of adds in abyssea that you are not prepared for. /sch is not going to make or break anything.
http://www.ffxicalculator.com/ - Statistics > Delay > knock yourself out
A backup stun for what? What game are you playing? There's what, 3 mobs worth stunning at all? Obviously in cases where you don't need a subjob at all, you don't need /sch. You also don't need /blm or /rdm, so let's all sub /pup! All I will say about the sleepga stupidity is that you might as well seriously advocate /smn based on the awesomeness of having a light spirit to help you cure.
Pendulum: outside on anything, and inside on anything that matters. And don't be so hard on yourself, damn.
Just because you don't need stun doesn't mean it isn't useful. Agas that don't go off don't need to be cured for
Can I chainspell stun angra mainyu's chainspell death?
Real fast please. THF brewing shinryu in somewhat basic gear. Would AE work well? atmas would be dread/gales/smiting. Thank you.
Best WS Hands for Blade:Hi-less NIN90?
Group 1 merits on WHM? I've had it set to cure cast 5/5 and barspell 5/5 on my main char for the longest time, but now that I'm leveling my dual-box curebot, just wondering if I should go a different route?
Whats a Good Strat/Path for Dynamis Qufim, And about how many people should we bring for it?
We have a NIN(Kannagi), a DRK(Caladbolg), a good WHM, 2BLMs, a DRG(Rhong), and my gimp THF.
Do we need more? and to repeat the above, Whats the best Path/Mini-Bosses we should kill. I assume the Ice Elemental so the BLM's can nuke decently...
http://mdh.gamependium.com/strategies/dynamis/qufim.php
This is an ideal setup for 90. You could get the win with less, but you wouldn't be able to do as much farming. You'll probably have to go slower with a WHM as your healer instead of a DNC. One BLM/SCH is fine: Manifestation+Break (or Bind) before Sleepga II wears off, so they can resleep safely. SCH/BLM is better, since they can help heal instead of be useless between sleeps.
You kill the Ice Elemental because he is in the way. The BLM nuking doesn't matter at all, 1 DD can kill the boss just fine.
That is all quite helpful, I appreciate it!
Why not have rdm/sch sleeper?