2 medals lost if you've ever joined that nation before.
2 medals lost if you've ever joined that nation before.
Just before I get started dual boxing the 50 damage killing-blow trial for the cure potency staff, what would be my best way to go about doing this?
I was thinking it would be easiest to just do magic weaponskill kills, but should I do it inside abyssea or out? And which one should I use? At my disposal (on main) I have WAR WHM RDM BLM NIN DNC; I don't have enough skill for Flash Nova yet, would Seraph Strike suffice? I don't really have a high-DMG club or sword either.
blade hi or sanguine blade for brewing through bukhis'
Question about DRG. How do you buff up Healing Breath? Heard that if you use it more in a zone, it will increase in HP over time to a certain cap. Anyone have a starting healing up breath setup or a perfect one as well for an idea?
Gonna ask it here since it seems to have gotten lost in the other thread amongst the bitching about "ur dds are dumb", etc, but is there a reason the majority of BST use Ferine+2 head/Dusk+1 gloves as opposed to Zelus/Blitz/Tiercel to cap haste? Am I missing something or is the pet DA+2% on the Ferine necklace really that much of a gain that it offsets the benefits of being able to TP in the +2 hands? I guess I'm not entirely clear on the DPS value of Pet DA+2%, because aside from that one stat on the Ferine neck (assuming inside abyssea and capped acc from atmas) the Zelus tiara set should be the superior combination of gear?
I admit, I'm relatively new to the whole BST thing, so this may just be a case of me undervaluing the affinity bonus on the head and the DA% on the neck.
Can you get + VIT on shura legs?
I got Ganesha's Mala but only have SAM and working on getting DRG to 90 atm and dont play on leveling DRK or getting empy gswd for it.
Is this piece good for SAM or DRG? TP? WS?
Is it good for TPing at all or is there better choices?
More of just a curiosity question, here. My understainding of game mechanics is that all melee swings in a round actually happen at the same time, but show up at your log, in order of occurance, but at staggered times. Using a dual-wielding job, how do I use that knowledge to explain this situation:
Spoiler: show
I turned around as soon as I saw the WS go off, hence the lack of other melee hits for a few seconds afterwards. There are only 2 situations I can think of to understand what's happening. 1, it's actually 2 attack rounds that happened fast enough to stack over each other; the first one is mainhand 2 hits, offhand 3 hits that went off before the WS, the second is no multihits, the miss and the absorb. 2, lolSE spaghetti code. So, what's happening?
Probably just lag. I get that all the time. Ever see yourself still swinging a bunch of rounds when trying to move/turn your character? It's like that.
Best route through Silver Sea for Alex farming?
I do Hammerblow -> Powderkeg -> GG3 -> Boss
I could maybe also fit Turtle in there solo, but he takes a lot of time so it'd be tight. Lately I've been thinking about avoiding the gear train by agroing most of the right half of the room and just bunching up with it. They detour pretty far to the left when they pass through, and I swear I end up killing 3/4 of the room anyway.
This may help, particularly the boss section. Dekka/GG1 path isn't a 100% Alex drop and takes time dicking around with imps that have a ton of HP, which is why I go Powderkeg even though it makes me clear the whole room. Additional bonus of Powderkeg, if you pull well the Fomor will never use a TP move. You'll figure out what I mean, if you don't already know.
Do you get xp from mobs in assault? It's been so long since I've done one, I honestly forget. If so....can you kill mobs in assaults and have them count as part of your magian trial kills?
Can anyone explain how the warrior AF3+2 Set proc works? I've seen extremely varying results lately, now that I have the full set. Does it proc on Weapon skills? If not, can someone explain damage spikes on Ukko's Furry between 4000-8000+ damage?