Well, they don't have INT, but typically, on things where I need to catch up on dINT, chances are I may need skill or acc gear, too, and so +skill or +acc gear would be part of my dINT/tough NM set.
Speaking of INT, what's better between what I just mentioned (Ele.Skill+12 MAB+5 Enmity-5 or M.Acc+5 MAB+5 M.Crit +5%) and AF3+2 (INT+8 Ele.Skill+15 Enmity-6), for a given situation (say, VW, non-VW non-abyssea content, and fodder mobs)?
I start casting with AF3+2 hat of course, but finish the cast with one of the above.
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