Single wield dagger for fencer bonus if using last stand.
Single wield dagger for fencer bonus if using last stand.
Hello,
Is it possible to know the best combos daggers above STR/STR for a thf ?
Something like : Man99/Twa99 > Man99/STR > Twa99/STR > Man95/Twa95 > Man95/STR > Twa95/STR > ... > STR/STR
Would Twa90/STR be better than STR/STR ? Would it be better to get Twa99/STR or Man95/STR (I probably won't be able to get the 5 marrows)
More information needed there really. How much critrate are you getting out of Twashtar's DEX in whatever comparison you're running?
What's better for a Blade: Jin set- Thunder belt or the Artful belt +1? Loki's Kaftan or Kacura Harness +1?
Also, how on earth do I choose when to use a Ninurta's Sash and when to use the twilight belt?
I think the real belt options for Jin are thunder belt, pipilaka belt, and anguinus belt. If pipilaka caps crit rate and you don't need accuracy it should win, if not anguinus should win unless your attack is capped, at which point you use thunder.
For Jin use AF3+2 body, all the time. If you don't have it, I'm assuming you're asking about loki's because you do have that, use Loki's til you get it.
Ninurtas is really only useful for NIN when casting utsusemi ichi and you don't have shadows (spell interrupt down 6%). 6 Attack will pretty much never beat 2% DA, so it's not useful for TPing in, even if you don't need the 1% haste.
What about cuch for jin? Would think it would probably beat all that
Oh I thought it was just dex modded for some reason doe
Calmecac vs Jingang legs for drk w/OaT g.sword?
Shadow Belt vs Windbuffet Belt for Catastrophe(LR up/down)?
For Meteor:
Goetia petasos +2 or Sorcerer's petasos +2?
Cognition belt or Oneiros sash?
Icesoul ring or Sorcerer's ring?
Valkyries trews or Rubeus spats?
Goetia mantle or Searing cape?
Strophadic earring or Hecates?
I think Goetia petasos +2, Cognition belt, Sorcerer's ring, Rubeus spats ( Unless perfect augment on Valkyries (4mab 4 int)), Goetia mantle, Hecates should win but not quite sure D: I think I read somewhere that 4 INT = 3 Mab roughly?
I would have thought maximizing MAB, not INT, would be the way to go. As far as I know, INT has no relation to MAB. It affects the base damage, and has the biggest impact when you're INT is lower than the enemy's. The question you have to ask yourself is whether adding a few points of base damage (subsequently enhanced by a mediocre amount of MAB) will do more damage than adding more MAB (which will be enhancing a mediocre base damage value).
As a pull-numbers-out-of-my-ass example, let's say your INT is 50 less than your target, and you cast Thundaja. Your base damage would be 1004 - 50 = 954. Let's say your MAB in this scenario is 2.2 including job trait, and your target has MDB of... 1.2, just because. So your damage would be 954 * 2.2/1.2 = 1749, not counting other various factors (day/weather/affinity/level/etc.)
Now, let's say you bump your INT up to +50 over your target, same scenario only you've traded out some MAB and are down to 1.8 MAB. Your new base damage would be 1004 + 50 * 2.3 = 1119, and with your MAB, that's 1119 * 1.8/1.2 = 1679.
Granted, this is all out of my ass, but it illustrates the relationship between INT and MAB.
If your target had an MDB of only 1.1, you'd end up with 1908 with the -50 dINT/2.2 MAB, and 1831 with the +50 dINT/1.8 MAB. If your target had an MDB of 1.4, you'd have 1499 with -50 dINT/2.2 MAB, and 1439 with +50 dINT/1.8 MAB.
In your situation, it really depends on how much MAB you're trading out for INT, and in my example, gaining +100 INT and losing 40 MAB are kind of extreme, but personally, I'd stick with MAB on high base damage nukes.
Meteor has a different damage formula than normal spells. And the relation is that how much will 1 INT increase my dmg and how much will 1 Mab do. That's why I did the relation 4=3Mab. That means if you add 3 Mab your damage will increase as much as if you added 4 INT. That's what I read at least. And it's a rough relation. That's why I'm asking here
No idea about the formula :/ Just heard that 4 Int = 3 Mab