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Thread: What's Better?     submit to reddit submit to twitter

  1. #2701
    D. Ring
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    Phoenix

    Single wield dagger for fencer bonus if using last stand.

  2. #2702
    Smells like Onions
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    Hello,

    Is it possible to know the best combos daggers above STR/STR for a thf ?

    Something like : Man99/Twa99 > Man99/STR > Twa99/STR > Man95/Twa95 > Man95/STR > Twa95/STR > ... > STR/STR

    Would Twa90/STR be better than STR/STR ? Would it be better to get Twa99/STR or Man95/STR (I probably won't be able to get the 5 marrows)

  3. #2703
    Requiescat in pace.
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    Lakshmi

    Quote Originally Posted by Psyko View Post
    Hello,

    Is it possible to know the best combos daggers above STR/STR for a thf ?

    Something like : Man99/Twa99 > Man99/STR > Twa99/STR > Man95/Twa95 > Man95/STR > Twa95/STR > ... > STR/STR

    Would Twa90/STR be better than STR/STR ? Would it be better to get Twa99/STR or Man95/STR (I probably won't be able to get the 5 marrows)
    If you can get 1500 plates and 60 dross/cinder, then you can get 5 marrows.

  4. #2704
    New Merits
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    Quote Originally Posted by Psyko View Post
    Hello,

    Is it possible to know the best combos daggers above STR/STR for a thf ?

    Something like : Man99/Twa99 > Man99/STR > Twa99/STR > Man95/Twa95 > Man95/STR > Twa95/STR > ... > STR/STR

    Would Twa90/STR be better than STR/STR ? Would it be better to get Twa99/STR or Man95/STR (I probably won't be able to get the 5 marrows)
    Using Motenten's spreadsheet, Twashtar 90/STR is better than STR/STR except in situations where you're very low on attack/mob's very high on defense.

  5. #2705
    xXNyteFyreXx420Sharingan
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    Fenrir

    More information needed there really. How much critrate are you getting out of Twashtar's DEX in whatever comparison you're running?

  6. #2706
    Puppetmaster
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    What's better for a Blade: Jin set- Thunder belt or the Artful belt +1? Loki's Kaftan or Kacura Harness +1?

    Also, how on earth do I choose when to use a Ninurta's Sash and when to use the twilight belt?

  7. #2707
    Sea Torques
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    Asura

    Quote Originally Posted by Caylene View Post
    What's better for a Blade: Jin set- Thunder belt or the Artful belt +1? Loki's Kaftan or Kacura Harness +1?

    Also, how on earth do I choose when to use a Ninurta's Sash and when to use the twilight belt?
    I think the real belt options for Jin are thunder belt, pipilaka belt, and anguinus belt. If pipilaka caps crit rate and you don't need accuracy it should win, if not anguinus should win unless your attack is capped, at which point you use thunder.

    For Jin use AF3+2 body, all the time. If you don't have it, I'm assuming you're asking about loki's because you do have that, use Loki's til you get it.

    Ninurtas is really only useful for NIN when casting utsusemi ichi and you don't have shadows (spell interrupt down 6%). 6 Attack will pretty much never beat 2% DA, so it's not useful for TPing in, even if you don't need the 1% haste.

  8. #2708
    Ridill
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    Bahamut

    What about cuch for jin? Would think it would probably beat all that

  9. #2709
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    Quote Originally Posted by kamugi View Post
    I think the real belt options for Jin are thunder belt, pipilaka belt, and anguinus belt. If pipilaka caps crit rate and you don't need accuracy it should win, if not anguinus should win unless your attack is capped, at which point you use thunder.

    For Jin use AF3+2 body, all the time. If you don't have it, I'm assuming you're asking about loki's because you do have that, use Loki's til you get it.

    Ninurtas is really only useful for NIN when casting utsusemi ichi and you don't have shadows (spell interrupt down 6%). 6 Attack will pretty much never beat 2% DA, so it's not useful for TPing in, even if you don't need the 1% haste.
    Yes that's correct, I'm still working on the body. ty for the advice, it's appreciated.

  10. #2710
    Sea Torques
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    Quote Originally Posted by dasva View Post
    What about cuch for jin? Would think it would probably beat all that
    pipilaka vs cuchu belt:
    7 attack vs 6 str, on a WS where STR is a 30% mod.
    STR should just about always win since it's NIN, and your STR sucks, and it will increase WSC and fSTR.

  11. #2711
    Ridill
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    Bahamut

    Oh I thought it was just dex modded for some reason doe

  12. #2712
    Sea Torques
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    Cerberus

    Calmecac vs Jingang legs for drk w/OaT g.sword?

  13. #2713
    Sea Torques
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    Shadow Belt vs Windbuffet Belt for Catastrophe(LR up/down)?

  14. #2714
    Relic Shield
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    Quetzalcoatl

    Quote Originally Posted by dasva View Post
    Oh I thought it was just dex modded for some reason doe
    It's 30% DEX & 30% STR.

  15. #2715
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    Quote Originally Posted by Massimo View Post
    It's 30% DEX & 30% STR.
    Yeah would be easier- I have lots of DEX gear from my CDC set, and realizing that my STR stuff is WAR based- and WTF SE? I know the game is all about striving to achieve balance but would it have killed you to let NINs wear some of this proper melee stuff?!

  16. #2716
    RIDE ARMOR
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    For Meteor:

    Goetia petasos +2 or Sorcerer's petasos +2?
    Cognition belt or Oneiros sash?
    Icesoul ring or Sorcerer's ring?
    Valkyries trews or Rubeus spats?
    Goetia mantle or Searing cape?
    Strophadic earring or Hecates?

    I think Goetia petasos +2, Cognition belt, Sorcerer's ring, Rubeus spats ( Unless perfect augment on Valkyries (4mab 4 int)), Goetia mantle, Hecates should win but not quite sure D: I think I read somewhere that 4 INT = 3 Mab roughly?

  17. #2717
    Ridill
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    Quote Originally Posted by Final View Post
    For Meteor:

    Goetia petasos +2 or Sorcerer's petasos +2?
    Cognition belt or Oneiros sash?
    Icesoul ring or Sorcerer's ring?
    Valkyries trews or Rubeus spats?
    Goetia mantle or Searing cape?
    Strophadic earring or Hecates?

    I think Goetia petasos +2, Cognition belt, Sorcerer's ring, Rubeus spats ( Unless perfect augment on Valkyries (4mab 4 int)), Goetia mantle, Hecates should win but not quite sure D: I think I read somewhere that 4 INT = 3 Mab roughly?
    I would have thought maximizing MAB, not INT, would be the way to go. As far as I know, INT has no relation to MAB. It affects the base damage, and has the biggest impact when you're INT is lower than the enemy's. The question you have to ask yourself is whether adding a few points of base damage (subsequently enhanced by a mediocre amount of MAB) will do more damage than adding more MAB (which will be enhancing a mediocre base damage value).

    As a pull-numbers-out-of-my-ass example, let's say your INT is 50 less than your target, and you cast Thundaja. Your base damage would be 1004 - 50 = 954. Let's say your MAB in this scenario is 2.2 including job trait, and your target has MDB of... 1.2, just because. So your damage would be 954 * 2.2/1.2 = 1749, not counting other various factors (day/weather/affinity/level/etc.)

    Now, let's say you bump your INT up to +50 over your target, same scenario only you've traded out some MAB and are down to 1.8 MAB. Your new base damage would be 1004 + 50 * 2.3 = 1119, and with your MAB, that's 1119 * 1.8/1.2 = 1679.

    Granted, this is all out of my ass, but it illustrates the relationship between INT and MAB.

    If your target had an MDB of only 1.1, you'd end up with 1908 with the -50 dINT/2.2 MAB, and 1831 with the +50 dINT/1.8 MAB. If your target had an MDB of 1.4, you'd have 1499 with -50 dINT/2.2 MAB, and 1439 with +50 dINT/1.8 MAB.

    In your situation, it really depends on how much MAB you're trading out for INT, and in my example, gaining +100 INT and losing 40 MAB are kind of extreme, but personally, I'd stick with MAB on high base damage nukes.

  18. #2718
    RIDE ARMOR
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    Meteor has a different damage formula than normal spells. And the relation is that how much will 1 INT increase my dmg and how much will 1 Mab do. That's why I did the relation 4=3Mab. That means if you add 3 Mab your damage will increase as much as if you added 4 INT. That's what I read at least. And it's a rough relation. That's why I'm asking here

  19. #2719
    Ridill
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    Quote Originally Posted by Final View Post
    Meteor has a different damage formula than normal spells. And the relation is that how much will 1 INT increase my dmg and how much will 1 Mab do. That's why I did the relation 4=3Mab. That means if you add 3 Mab your damage will increase as much as if you added 4 INT. That's what I read at least. And it's a rough relation. That's why I'm asking here
    Oh, well, I was unaware of Meteor weighing INT more heavily than other nukes. Mind posting the formula for Meteor damage, then we can better suggest which will give you more damage?

  20. #2720
    RIDE ARMOR
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    No idea about the formula :/ Just heard that 4 Int = 3 Mab

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